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-   -   Forlix DeadChat (https://forums.alliedmods.net/showthread.php?t=97587)

Forlix 07-17-2009 13:18

Forlix DeadChat
 
This addon for SourceMod on a CS:S server allows dead players and spectators to chat with the living players. Messages are relayed to the living upon occurence of a player_say event, so no hidden admin messages, messages of muted users, or similar things that would not normally be visible in chat will ever be exposed. The relayed messages are exactly identical to the standard and the clients language is taken into account (unlike some already availalable plugins offering deadchat). Actually, they are the standard messages, as the plugin triggers the localized phrases on the client, rather than trying to format the messages itself.


Detailed features:
  • Dead players and spectators can chat with the living players
  • Team-only messages remain team-only (if from a dead player, visible to his dead/alive team)
  • Message formatting and prefixes (Terrorist, Spectator, etc.) completely identical to standard, supporting all client languages
Changes in v1.05: (2009/07)
  • Initial release
Changes in v1.1: (2009/08 )
  • Added TF2 support
  • Some minor changes to the code
Changes in v1.15: (2009/08 )
  • Duplicate player_say events no longer cause duplicate messages
  • Events with the "dontBroadcast" flag set to true are now ignored
  • Game detection now done by mod-dir instead of game description
Configuration ConVars:

forlix_deadchat_relay_mode
- Relay all messages to alive players, respecting team-only flag (1), Disable relaying (0)

forlix_deadchat_version
- Version tracking

The plugin file (.smx) goes into "cstrike/addons/sourcemod/plugins".


Get the most recent version at:
:arrow: http://forlix.org/gameaddons/deadchat.shtml

Dragonshadow 07-17-2009 14:52

Re: Forlix DeadChat v1.05
 
If this is better than current deadchat plugins, can you make this tf2 compatible?

Forlix 07-17-2009 16:16

Re: Forlix DeadChat v1.05
 
I dont own TF2 so its unlikely unless someone can provide me with tf2_english.txt from the GCF file, and tell me how the teams are set up, etc. All I know is there is a Red and Blue team, right? And probably Spectator, but I have no idea about the team ID's.

DontWannaName 07-17-2009 16:55

Re: Forlix DeadChat v1.05
 
Its the same as CSS, 0, 1 and 2 I think

retsam 07-17-2009 18:28

Re: Forlix DeadChat v1.05
 
TF2 is 1, 2(red), 3(blue)

Dragonshadow 07-17-2009 21:04

Re: Forlix DeadChat v1.05
 
1 Attachment(s)
Here ya go

Atreus 07-18-2009 22:21

Re: Forlix DeadChat
 
Forlix, does this work properly with the gag and silence commands in SourceMod? I've had a Dead/GhostChat plugin I wrote long ago and have been using for ages. I was finally thinking of putting it up around the time the other one was posted :v Unfortunately, both mine and his have an issue where if someone is gagged or silenced, their chat will still come through when they are dead :(

Forlix 07-18-2009 22:37

Re: Forlix DeadChat
 
I didnt test this because I dont use the SourceMod admin stuff, but I'm pretty sure that it works. If the message of the dead player does not appear in chat, no matter what the reason, it wont be made visible elsewhere by this plugin.

Antithasys 07-31-2009 20:43

Re: Forlix DeadChat
 
Remove compiled version please since plugin compiles on forums.

bl4nk 08-02-2009 15:17

Re: Forlix DeadChat
 
Looking at the code it looks like the original message would still get sent through, producing two final messages. Can someone test the plugin out and tell me if it sends only the one message or not?


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