Re: HighPingKicker OLO Based/Updated [26/11/2018]
Quote:
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Re: HighPingKicker OLO Based/Updated [26/11/2018]
I haven't tried your updated HPK yet, but it is next! You are actually trying while so many others are basking in the comfort zone from 15 years ago when AMXX picked up where Admin Mod and AMXMOD left off. We are almost 2 decades later. It is time for some improvements and code optimizations. Thank you again for your work and noticing the needs!! I also have noticed whatever OLO based ping kickers I experimented with here, while a neat concept were functionally worthless. It could have been a config issue on my part making the settings too lenient. But consistently over rate as we have noticed and not being kicked or warned is completely unacceptable. I just tried the Yet kicker which I avoided because users said it was broken for the last 10 years. I replied to the thread and the maintainer called my comments trolling. Since you are respectable I will switch to your stuff buddy. Yet works well but needs more time to tell. Something with timers and AMXMODX plugins have a way of going to hell of those are not set just so.
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Re: HighPingKicker OLO Based/Updated [26/11/2018]
Code:
HighPingKicker.sma(5) : fatal error 111: user error: "This plugin requires AMXX 1.9" We have to use developer for gungame. amxx version AMX Mod X 1.8.3-dev+5151 (http://www.amxmodx.org) Authors: David "BAILOPAN" Anderson, Pavol "PM OnoTo" Marko Felix "SniperBeamer" Geyer, Jonny "Got His Gun" Bergstrom Lukasz "SidLuke" Wlasinski, Christian "Basic-Master" Hammacher Borja "faluco" Ferrer, Scott "DS" Ehlert Compiled: Dec 8 2017 15:23:50 Built from: https://github.com/alliedmodders/amxmodx/commit/7b3646a Build ID: 5151:7b3646a Core mode: JIT+ASM32 |
Re: HighPingKicker OLO Based/Updated [26/11/2018]
If you could put a comment to erase/comment out those 3 lines for people who do not know how to work code. That would be nice.
Code:
#if AMXX_VERSION_NUM < 190 |
Re: HighPingKicker OLO Based/Updated [26/11/2018]
Actually, the use is restricted to amxx 1.9 (which is 1.8.3 as already explained in several topics), I can not guarantee that the use of the 1.8.3 files (in any of your past updates) will contain the native ones used in the plugin , so it is difficult to remove this warning. What I can do is add an amxx version 1.8.2 that by the amxx compatibility policy will be fully used in versions 1.8.3.
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Re: HighPingKicker OLO Based/Updated [26/11/2018]
I just cut the 3 lines and works fine. There is a real stupid question I have. Some of my players are from China. I would like to surprise them and have a Chinese translation in there too as well as other languages such as Russian. We have plenty of Russian players also. What happens on AMDMODX when non-utf8 characters are used?
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Re: HighPingKicker OLO Based/Updated [26/11/2018]
You can send me the translation, as far as I know, saving the file as UTF-8 without BOM, it works normally.
On the working version of amxx 1.8.3, I can not guarantee that in versions (although 1.8.3), but more outdated than yours, will work, so the message. I will add the support for 1.8.2 today, it is already ready, but it is in another HD. |
Re: HighPingKicker OLO Based/Updated [26/11/2018]
I also will conform and get 1.9. Thanks for the wake up call! I forgot it is already here. On with the code roundup. Yee-haw!
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Re: HighPingKicker OLO Based/Updated [26/11/2018]
Yeah, any bug or problem contact me right here, I hope you enjoy it.
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Re: HighPingKicker OLO Based/Updated [26/11/2018]
I know a good plugin. When it is the people's choice it has translation activity like this does. On with the 1.9 migration.
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