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-   -   [CS:GO/CS:S] Diam0ndz' Deathrun (v0.1.5, 5-20-19) (https://forums.alliedmods.net/showthread.php?t=316389)

Diam0ndzx 05-20-2019 20:55

[CS:GO/CS:S] Diam0ndz' Deathrun (v0.1.5, 5-20-19)
 
2 Attachment(s)
Diam0ndz' Deathrun
GitHub

About:
My goal is to make the most customizable Deathrun plugin for CS:GO(CS:S?) and to make it as enjoyable and compatible as possible.

How it works:
Similar to Course, CTs try to make it to the end of a course. However, there is a twist. A set amount of players get to be on the T side activating traps(if it isn't a freerun) to kill the CTs before the reach the end.

Commands:
sm_freerun - If on T side, initiates a freerun. A freerun is where the T gives a 'free round' to the CTs.
sm_queue - joins the queue to become a T.

ConVars:
dr_freerunenabled - Sets whether Ts may activate a freerun(Default: 1)
dr_freeruncooldown - Amount of rounds a T has to wait before calling another freerun(Default: 3)
dr_addtperct - For every additional set amount of CTs, add an extra T(Default: 15)
dr_trounds - Number of rounds a T has to spend before getting switched back to CT(Default: 3)
dr_autoctrespawn - Sets whether CTs should respawn if there are no Ts(Default: 1)
dr_queuesystem - Sets whether the queue system should be used(Default: 1)

Changelog:
v0.1.5 (5-20-19) Initial Release.


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