[CS:GO/CS:S] Diam0ndz' Deathrun (v0.1.5, 5-20-19)
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Diam0ndz' Deathrun GitHub About: My goal is to make the most customizable Deathrun plugin for CS:GO(CS:S?) and to make it as enjoyable and compatible as possible. How it works: Similar to Course, CTs try to make it to the end of a course. However, there is a twist. A set amount of players get to be on the T side activating traps(if it isn't a freerun) to kill the CTs before the reach the end. Commands: sm_freerun - If on T side, initiates a freerun. A freerun is where the T gives a 'free round' to the CTs. sm_queue - joins the queue to become a T. ConVars: dr_freerunenabled - Sets whether Ts may activate a freerun(Default: 1) dr_freeruncooldown - Amount of rounds a T has to wait before calling another freerun(Default: 3) dr_addtperct - For every additional set amount of CTs, add an extra T(Default: 15) dr_trounds - Number of rounds a T has to spend before getting switched back to CT(Default: 3) dr_autoctrespawn - Sets whether CTs should respawn if there are no Ts(Default: 1) dr_queuesystem - Sets whether the queue system should be used(Default: 1) Changelog: v0.1.5 (5-20-19) Initial Release. |
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