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-   -   [NMRiH] Team Kill Punishment v1.3.2 (14 Oct 2018) (https://forums.alliedmods.net/showthread.php?t=232902)

Leonardo 01-06-2014 10:59

[NMRiH] Team Kill Punishment v1.3.2 (14 Oct 2018)
 
22 Attachment(s)
NoMorePlugins studio presents:

Disclaimer:
I didn't know that when mp_friendlyfire is off, it's still possible to kill infected mates.
Thanks to:
- yomox9 for Japanese translation.
Features:
* Players may choose: forgive or punish;
* SourceBans and MySQLBans support.
Console variables:
PHP Code:

// Plugin Version ConVar
//nmp_tkp_version

// Debug messages:
// 0 - disabled,
// 1 - server console only,
// 2 - server console and logs.
nmp_tkp_debug 0

// Number of team attacks to count as team kill. (-1 = disabled)
nmp_tkp_team_attacks 4

// Simply slay players after nmp_tkp_team_attacks team attacks, show TK menu otherwise.
nmp_tkp_slay_on_ta 0

// (Less than 1.0 = disabled)
nmp_tkp_ta_cooldown 25.0

// Amount of killed teammates required to ban/kick.
nmp_tkp_min_kills 3

// Ban time in minutes. (0 = permanent, -1 = kick only)
nmp_tkp_ban_time 30

// Remove TKer data on ban.
nmp_tkp_ban_cleanup 1

// Print notifications.
nmp_tkp_notify 1

// Seconds to react, automatically pick punishment otherwise. (0 = instant)
nmp_tkp_menu_time 15

nmp_tkp_allow_forgive 1
nmp_tkp_allow_slap 1
nmp_tkp_allow_slay 1
nmp_tkp_allow_bury 1
nmp_tkp_allow_infect 1
nmp_tkp_allow_disarm 1
nmp_tkp_allow_revenge 2 

Console commands:
PHP Code:

// Reset all plugin data
sm_tkp_reset

// Reset plugin data for connected clients'
sm_tkp_resetc <targets

Command overrides:
PHP Code:

// Format: <override> <default admin flag>

// Show notifications
tkp_notify 'a'

// Kick immunity
tkp_immunity 'c'

// Ban immunity
tkp_immunity 'd'

// Punishment immunity (will be auto-forgiven)
tkp_autoforgive 'z' 

Changelogs:
Spoiler

yomox9 02-19-2014 04:29

Re: [NMRiH] Team Kill Punishment v1.2.1 (16 Feb 2014)
 
I can not use these commands("Unknown command" message).
nmp_tkp_ban_cleanup
nmp_tkp_notify
nmp_tkp_menu_time
nmp_tkp_allow_forgive
nmp_tkp_allow_slap
nmp_tkp_allow_bury
nmp_tkp_allow_infect
nmp_tkp_allow_revenge

sm_tkp_reset
sm_tkp_resetc

Leonardo 02-19-2014 05:13

Re: [NMRiH] Team Kill Punishment v1.2.1 (16 Feb 2014)
 
These commands/variables were come with 1.2.x.
Make sure your plugin is up-to-date (check nmp_tkp_version).

yomox9 02-20-2014 08:58

Re: [NMRiH] Team Kill Punishment v1.2.1 (16 Feb 2014)
 
Thanks. Probably zip file is old.
Im not sure this message "NMP Ban Warn" in chat. Ban Warning?

Leonardo 02-21-2014 02:48

Re: [NMRiH] Team Kill Punishment v1.2.1 (16 Feb 2014)
 
Good point! Fixed.

yomox9 02-21-2014 10:44

Re: [NMRiH] Team Kill Punishment v1.2.2 (21 Feb 2014)
 
1. Message
I can see Menu.and I can see commands message(following).
sm_tkp_reset
sm_tkp_resetc
but Other message is not display(ex. "{1} forgave {2}." ).

2. Translations
I can translation Menu(Japanse). but I can't translation commands message(following).It's remain english.
sm_tkp_reset
sm_tkp_resetc

3. function
OK
"{1} forgave {2}."
"{1} increased TK counter of {2}."
"{1} slapped {2}."
"{1} slayed {2}."

I can't understand these function.
"{1} buried {2}."

Not function.
"{1} infected {2}."
"{1} disarmed {2}." <- = slayed?

4. My request
(1) Player A is attack to B(but Player B is still living).
(2) Player B is attack to A(for Revenge)
If Player A is die , Player B should not be punished.

by the way I use on No More room in Hell server.

yomox9 02-21-2014 10:48

Re: [NMRiH] Team Kill Punishment v1.2.2 (21 Feb 2014)
 
sm_tkp_reset / sm_tkp_resetc.
was banned player can't relogin..

Leonardo 02-21-2014 13:49

Re: [NMRiH] Team Kill Punishment v1.2.2 (21 Feb 2014)
 
Quote:

Originally Posted by yomox9 (Post 2102889)
but Other message is not display(ex. "{1} forgave {2}." )

tkp_notify override (admin flag 'b' by default).
Sorry, I forgot to mention overrides - adding it to OP.

Quote:

Originally Posted by yomox9 (Post 2102889)
I can translation Menu(Japanse).

*translate

Quote:

Originally Posted by yomox9 (Post 2102889)
I can't understand these function.
"{1} buried {2}."

It's like you're getting stuck in the ground.

Quote:

Originally Posted by yomox9 (Post 2102889)
I can't understand these function.
"{1} buried {2}."

It's like you're getting stuck in the ground. Sometimes it may no work at all :(

Quote:

Originally Posted by yomox9 (Post 2102889)
Not function.
"{1} infected {2}."

This should be fixed since 1.2.1, but I didn't really tested.

Quote:

Originally Posted by yomox9 (Post 2102889)
"{1} disarmed {2}." <- = slayed?

Loosing all your items except Zippo the lighter, Walkie-Talkie, and fists.

Quote:

Originally Posted by yomox9 (Post 2102889)
(1) Player A is attack to B(but Player B is still living).
(2) Player B is attack to A(for Revenge)
If Player A is die , Player B should not be punished.

The 'Revenge' feature is also presented, not sure if it's working, didn't really tested it too.

yomox9 03-03-2014 19:17

Re: [NMRiH] Team Kill Punishment v1.2.2 (21 Feb 2014)
 
1. Not function(By the way, I'm not trouble. I think that I'm not really need these command).
buried / increased / disarmed

2. Translation of Punished message is still not work.
exapmle. [TKP] yomox9 slapped takoyaki.

3. I have question.
I'm admin, but I think that If I do TK, I would to be punished.
What am I to do?
I must use "Command overrides"? How do I use it?

It is a good feeling this plugin. Thank you.

yomox9 03-04-2014 03:47

Re: [NMRiH] Team Kill Punishment v1.2.2 (21 Feb 2014)
 
For the translation, it may be my mistake. I'll check back later.


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