[L4D & L4D2] Lift Music (1.5) [10-May-2020]
8 Attachment(s)
About:
Tracks Config:
Thanks:
CVars: PHP Code:
Changes: Code:
1.5 (10-May-2020) Installation:
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Re: [L4D & L4D2] Lift Music (1.0 - 19-May-2011)
nice plugin
i will use \music\tank\tank.wav for my server XD |
Re: [L4D & L4D2] Lift Music (1.0 - 19-May-2011)
Add if( StrEqual(sMap, "l4d_vs_hospital04_interior") ) g_iMapType = L4D_C8M4;
L4D1 always had coop maps and versus maps :) |
Re: [L4D & L4D2] Lift Music (1.0 - 19-May-2011)
Oh yeah thanks, Valve suck.
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Re: [L4D & L4D2] Lift Music (1.0 - 19-May-2011)
They do. Plugin works great :)
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Re: [L4D & L4D2] Lift Music (1.1 - 20-May-2011)
Updated with the vs map added. Do any other L4D1 maps have elevators? I can't recall any.
This update is only needed for L4D1 servers, L4D2 are fine with 1.0. |
Re: [L4D & L4D2] Lift Music (1.1 - 20-May-2011)
There is one on c6m3 (The passing) (L4D2). Don't know about L4D1.
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Re: [L4D & L4D2] Lift Music (1.1 - 20-May-2011)
Updated and added :)
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Re: [L4D & L4D2] Lift Music (1.2 - 20-May-2011)
Can I use non-default music (Like, music from Half-Life or TimeSplitters) like the 'play' command if it's in my sound folder? Or do I need people to download manually, or am I simply just going to add one of the HTML files?
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Re: [L4D & L4D2] Lift Music (1.2 - 20-May-2011)
It has to from the default files in L4D2, custom content won't be heard by players unless they have manually downloaded them.
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