basecomm_mod
1 Attachment(s)
little mod of basecomm.
mod desc: stores basecomm settings in data/basecomm_mod.txt added cvar: sm_basecomm_mod_clientauth_by - How to ident player in KV. 0 - by IP, 1 - by STEAM_ID, default "1" by STEAM_ID moded cvars: Quote:
install: disable basecomm plugin enable basecomm_mod plugin |
Re: basecomm_mod
Really neat, can't wait to test on this 12 year old who keeps talking on my server LOL
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Re: basecomm_mod
updated, but didnt 4eck it - must work:)
PS: in this ver i use basecomm_mod.phrases.txt, just not to edit original one, so overwrite basecomm.phrases.txt by original if you already used previous ver i uploaded |
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Re: basecomm_mod
Ack. I'm blind. -.- ignore me. Can you upload just the plugin as well as the .rar so people can compile on the fly, also add a public cvar.
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Re: basecomm_mod
Hmm, permanetly does not work.
Reconnect or map change player can chat or speak. |
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