Basic model editing in 3DS max
Here is a video working with some basic features in 3DS max to get a animating model in source:
Part 1: most everything, http://www.twitch.tv/friagram/v/35744578 Decompile + Import a source engine model Fix minor errors in mesh Align bones for animation Edit / Stretch mesh to fit bones Part 2: some other stuff: http://www.twitch.tv/friagram/v/35936554 Touch up problem areas Make hands work (ugh) Play with eyes and such... Attachment points, hit boxes, physics boxes Animations for vehicles / player model http://www.twitch.tv/friagram/v/36492765 Software: 3ds max 2016 WallWorm model tools Crowbar GCF Scape To edit textures and UVs: Photoshop VTF Edit |
Re: Basic model editing in 3DS max
3ds max is messy as hell blender is much easier for beginners my opinion o well
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Re: Basic model editing in 3DS max
The video is cut off in the lower/right portion. Probably was set to 1080p and not 2.5k.
Max isn't too bad, and it's pretty simple, there's just a lot of features because it can be used for so many things. There are a lot of tools to help with faster skinning in the new version that I've not tried yet, like dual quaternion skinning. If you're just doing weights to a valve skeleton, everything I showed should get you by. A good 3/4 of the time isn't even spent applying weights to the model. Most is from messing with the QC files, importing, and exporting.. as well as preparing textures. If you make your own model from scratch, and your own bones/animations, there are many tools to help you. |
Re: Basic model editing in 3DS max
Add mdlhexer in your list, this program fixing textures
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Re: Basic model editing in 3DS max
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Re: Basic model editing in 3DS max
Should really make a tutorial on how to edit CS:GO models and then import them to the game. I'm not sure what tools you'd use to do this. I'd like to get into something like this. :)
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Re: Basic model editing in 3DS max
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Anyways, I like the result. Any chance to may get that model? |
Re: Basic model editing in 3DS max
Csgo models are exactly the same, there is just only one Skelton with animations.
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Re: Basic model editing in 3DS max
Added second half, its 90% boring monotonus things.
If you have requests for certain stuff I'll make a video highlight nexttime I do that stuff. |
Re: Basic model editing in 3DS max
Here is some basic player animations (vehicle -> player model)
http://www.twitch.tv/friagram/v/36492765 |
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