Re: Polymorph: Mod Manager
Not something that I'm planning but people are free to clone the project on GitHub and add custom functionality as needed.
|
Re: Polymorph: Mod Manager
Hi, can you add new cvar new_round_change ?
If (next_round_change == 1) { the map will be changed in next round } else { change map default(20 seconds) } |
Re: Polymorph: Mod Manager
Quote:
|
Re: Polymorph: Mod Manager
Quote:
|
Re: Polymorph: Mod Manager
Quote:
|
Re: Polymorph: Mod Manager
How do I make the server start with a specific mod?
I have 3 modes installed, and it always starts randomly, it should start with the mod you have as "0_" or "1_" |
Re: Polymorph: Mod Manager
It will attempt to use the last mod (determined by name) that was last used if it is still configured as an option. If it can't find the mod, it will set up the first mod listed in your configuration and you will be forced to restart the server to have it load that mod's plugins.
|
Re: Polymorph: Mod Manager
Quote:
In any case, it happened that it had all three modes (4 actually) 0_Normal (That to play de_ cs_ as_ with active targets) 1_GunGame 2_Deathmatch 3_Zombie Plague Ammo Pack 4_Zombie Plague Money And whenever I deleted the plugin_polymorph file When starting a server, force to restart it, it took the Zombie Plague anyway I made sure to configure your plugins within the corresponding .ini file so there was no plugin_zombieplague or anything like that. It doesn't matter anyway, I deleted all the settings and started again, but it seemed curious to comment on it. |
Re: Polymorph: Mod Manager
What is the contents of plugins-polymorph.ini after deleting it and restarting the server when it re-creates it?
|
Re: Polymorph: Mod Manager
How exactly does detmach fit into these files and folders ?
I'm trying to release three mods, but only the first two work. So far I have a classic and a gun game, but when I write the plugins in 2_CSDM_Respawn.ini then I write either bad load or crashes the server. Which version of csdm exactly should we use and how exactly is it launched? What about plugins-csdm.ini and csdm.cfg? L 06/18/2022 - 21:30:43: [AMXX] Plugin file open error (plugin "enabled") L 06/18/2022 - 21:30:43: [AMXX] Plugin file open error (plugin "strip_weapons") L 06/18/2022 - 21:30:43: [AMXX] Plugin file open error (plugin "weapons_stay") L 06/18/2022 - 21:30:43: [AMXX] Plugin file open error (plugin "spawnmode") L 06/18/2022 - 21:30:43: [AMXX] Plugin file open error (plugin "remove_bomb") L 06/18/2022 - 21:30:43: [AMXX] Plugin file open error (plugin "spawn_wait_time") |
All times are GMT -4. The time now is 23:45. |
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.