[HL] Stacionary Guns Frag Counter
3 Attachment(s)
Description: Lets count frag on killing by tower cannon on crossfire or by energy base weapon on the_beach (on screen). Also removing tk in teamplay when friendlyfire is off. |
Re: [HL] Stacionary Guns Frag Counter
Finally!
-- There is more important problem with using TANKs. It is teamkilling on HL Teamplay servers even if mp_friendlyfire is 0. Could you block such damage? Is it possible in general? |
Re: [HL] Stacionary Guns Frag Counter
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Re: [HL] Stacionary Guns Frag Counter
Why not just check m_pController offset?
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Re: [HL] Stacionary Guns Frag Counter
Updated.
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Re: [HL] Stacionary Guns Frag Counter
Works fine! Thanks!
-- How about to add support for doublecross? |
Re: [HL] Stacionary Guns Frag Counter
Hm? It doesnt count kills from tower on doublecross?
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Re: [HL] Stacionary Guns Frag Counter
Yeah, it doesn't. I didn't test for prevent TK.
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Re: [HL] Stacionary Guns Frag Counter
1 Attachment(s)
Are you sure? Look atachment. It works on all func_tankmortar, func_tanklaser and func_tankrocket.
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Re: [HL] Stacionary Guns Frag Counter
Sorry. I was wrong.
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