[L4D2] Rescue Vehicle ETA New Version
Hello. I wanted to know if there is any plugin or extension that allows to give an estimated time to the final holdout events. Since I see it very short and simple without having to hold on for a long time.
I have already tried with this plugin: https://forums.alliedmods.net/showthread.php?p=2445265 But it doesn't work, maybe because I need the Lef 4 Downtown extension, which I have other extensions that conflict with that, and I wonder if there is another way to update it to be compatible without using Left 4 Downtown. Also, make the campaigns: Dead Center, The Passing, The Parish and Cold Stream, have a countdown time that forces the survivors to give themselves first before the time runs out. |
Re: [L4D2] Rescue Vehicle ETA New Version
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#include <left4downtown> Code:
#include <left4dhooks> |
Re: [L4D2] Rescue Vehicle ETA New Version
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Code:
Error 181: function argument named `vector`differs from prototype |
Re: [L4D2] Rescue Vehicle ETA New Version
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L4D_OnSpawnTank(float vector[3], float qangle[3]) Code:
L4D_OnSpawnTank(const float vecPos[3], const float vecAng[3]) Code:
int GetRandomClient() |
Re: [L4D2] Rescue Vehicle ETA New Version
Yeah, It worked! :D
The only thing he gave me was a warning about sounds. Code:
warning 234: symbol "IsSoundPrecached" is marked as deprecated: Doesn´t work correctly, always returns true. But hey, that must be a plugin author issue and I don't know if there is another plugin that allows something like that. Thanks for the plugin fix. |
Re: [L4D2] Rescue Vehicle ETA New Version
Just remove the IsSoundPrecached part and "continue".
Remove this: PHP Code:
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