SourceMod 1.5.3 Released
I'm pleased to announce that SourceMod 1.5.3 has been released.
As usual for our minor releases, it primarily contains updates to game compatibility (particularly CS:GO) and a number of bug fixes. See the release notes for the full changelog. You can get SourceMod 1.5.3 from the downloads page. Some support links: Special thanks to community members Peace-Maker and FlaminSarge as well as the rest of the SourceMod dev team. Additionally, I would like to formally welcome Drifter and KyleS as the newest official members of the SM team. They've also been a great help with this release and with progress toward our next major one. |
Re: SourceMod 1.5.3 Released
All hail all of the KyleS.
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Re: SourceMod 1.5.3 Released
Did you change anything in translations?
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Re: SourceMod 1.5.3 Released
Ok. Thanks. I asked because in upgrade tutorial it's recommended overwriting translation files. The standard german translation is really bad, so I fixed it. Now I will not overwrite it with the bad standard translations. That's why I asked.
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Re: SourceMod 1.5.3 Released
Thanks for the update. Yay for new natives.
And http://docs.sourcemod.net/api/index....d=show&id=830& under "Version Added:" says "1.5.0-manual"; shouldn't it be 1.5.3 ? Same for SQL_SetCharset. |
Re: SourceMod 1.5.3 Released
Great update , csgo is pushing updates like hell :)
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Re: SourceMod 1.5.3 Released
When I installed snapshot 1.5.3 hg4010 (maybe it was 4008 ) a few days ago, I did got some kind of error.
Something like an file called SQL already exist within the l4d2 game folder for my server, and I had to make a action what to do. I just chosed to overwrite. Is this still present in the final release of 1.5.3? And is it recommended to just overwrite? I then went down to snapshot 1.5.2 hg3946, and the so called "issue" were gone, when I installed that one. |
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