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-   -   ID for unusual particles [Updated 11/07/2014] (https://forums.alliedmods.net/showthread.php?t=203921)

Mr. Man 12-24-2012 23:43

ID for unusual particles [Updated 11/07/2014]
 
Due to popular request, here's the ID summary for unusual/kill-streak particles:

Code:

1 - Particle 1
2 - Flying Bits
3 - Nemesis Burst
4 - Community Sparkle
5 - Holy Glow

6 - Green Confetti
7 - Purple Confetti
8 - Haunted Ghosts
9 - Green Energy
10 - Purple Energy
11 - Circling TF Logo
12 - Massed Flies
13 - Burning Flames
14 - Scorching Flames
15 - Searing Plasma
16 - Vivid Plasma
17 - Sunbeams
18 - Circling Peace Sign
19 - Circling Heart

20 - Map Stamps
28 - Genteel Smoke

29 - Stormy Storm
30 - Blizzardy Storm
31 - Nuts n' Bolts
32 - Orbiting Planets
33 - Orbiting Fire
34 - Bubbling
35 - Smoking
36 - Steaming

37 - Flaming Lantern
38 - Cloudy Moon
39 - Cauldron Bubbles
40 - Eerie Orbiting Fire

43 - Knifestorm
44 - Misty Skull
45 - Harvest Moon
46 - It's A Secret To Everybody
47 - Stormy 13th Hour

55 - Aces High (BLU)
56 - Kill-a-Watt
57 - Terror-Watt
58 - Cloud 9
59 - Aces High (RED)
60 - Dead Presidents
61 - Miami Nights
62 - Disco Beat Down

63 - Phosphorous
64 - Sulphurous
65 - Memory Leak
66 - Overclocked
67 - Electrostatic
68 - Power Surge
69 - Anti-Freeze
70 - Time Warp
71 - Green Black Hole
72 - Roboactive

73 - Arcana
74 - Spellbound
75 - Chroptera Venenata
76 - Poisoned Shadows
77 - Something Burning This Way Comes
78 - Hellfire
79 - Darkblaze
80 - Demonflame

81 - Bonzo The All-Gwaning
82 - Amaranthine
83 - Stare From Beyond
84 - The Ooze
85 - Ghastly Ghosts Jr
86 - Haunted Phantasm Jr

2001 - ? (appears to be unused)
2002 - Fire Horns tier 1
2003 - Cerebral Discharge tier 1
2004 - Tornado tier 1
2005 - Flames tier 1
2006 - Singularity tier 1
2007 - Incinerator tier 1
2008 - Hypno-Beam tier 1

22001 - ? (appears to be unused)
22002 - Fire Horns tier 2
22003 - Cerebral Discharge tier 2
22004 - Tornado tier 2
22005 - Flames tier 2
22006 - Singularity tier 2
22007 - Incinerator tier 2
22008 - Hypno-Beam tier 2

The 7 killstreak idle effects for killstreak idleeffect (attribute 2014) are:

Code:

1 - Team Shine
2 - Deadly Daffodil
3 - Manndarin
4 - Mean Green
5 - Agonizing Emerald
6 - Villainous Violet
7 - Hot Rod

Unusual taunts:
Code:

3011 - Haunted Phantasm
3012 - Ghastly Ghosts

Unusual taunt effects:
Code:

3001 - Showstopper (RED)
3002 - Showstopper (BLU)
3003 - Holy Grail
3004 - '72
3005 - Fountain of Delight
3006 - Screaming Tiger
3007 - Skill Gotten Gains
3008 - Midnight Whirlwind
3009 - Silver Cyclone
3010 - Mega Strike


VintageEpicFail 01-01-2013 21:09

Re: ID for unusual particles [Updated 12/24/2012]
 
Thanks a lot, really needed this

Mr. Man 01-06-2013 17:14

Re: ID for unusual particles [Updated 12/24/2012]
 
Quote:

Originally Posted by VintageEpicFail (Post 1865108)
Thanks a lot, really needed this

To be honest, the new Halloween particles are terrible.

axel11 03-01-2013 23:36

Re: ID for unusual particles [Updated 12/24/2012]
 
do we have ID's for say blood rain, orbiting shells or orbiting cloudy moon?

VintageEpicFail 03-08-2013 18:57

Re: ID for unusual particles [Updated 12/24/2012]
 
Yeah, I think these will only happen if and when the effects are turned into unusual hats in-game

Mr. Man 05-20-2013 13:58

Re: ID for unusual particles [Updated 12/24/2012]
 
I will update the list again to account for the new particles introduced in the update on Friday as soon as I find out what #s they are.

friagram 05-20-2013 15:16

Re: ID for unusual particles [Updated 12/24/2012]
 
Open items_game and read

DarthNinja 05-20-2013 19:39

Re: ID for unusual particles [Updated 12/24/2012]
 
Quote:

Originally Posted by friagram (Post 1955241)
Open items_game and read

I think the people who post these threads don't realize that literally all the items info is easily accessible in items_game if you have a couple brain cells to rub together.

A list like this /might/ be useful it it had images, but you can already reference items_game with the wiki

Powerlord 05-20-2013 20:18

Re: ID for unusual particles [Updated 12/24/2012]
 
Quote:

Originally Posted by DarthNinja (Post 1955427)
I think the people who post these threads don't realize that literally all the items info is easily accessible in items_game if you have a couple brain cells to rub together.

A list like this /might/ be useful it it had images, but you can already reference items_game with the wiki

You can also view the schema XML online (Note: That's the OpTF2 mirror of the schema, you have to use the IEconItems GetSchema API to get it directly).

Mr. Man 05-21-2013 16:21

Re: ID for unusual particles [Updated 12/24/2012]
 
Quote:

Originally Posted by DarthNinja (Post 1955427)
I think the people who post these threads don't realize that literally all the items info is easily accessible in items_game if you have a couple brain cells to rub together.

A list like this /might/ be useful it it had images, but you can already reference items_game with the wiki

Or you know, providing a convenience service for those who don't know how.


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