Player Warnings v1.1.3 (Updated: 6/23/12)
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Re: [ANY] Player Warnings
very nice.
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Re: [ANY] Player Warnings
this will come in handy... It will be perfect for when someone asks "why blah blah" and I can point them and force them to look at and read the MOTD which explains 99% of all questions :)
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Re: [ANY] Player Warnings
AWESOME EFFORT
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Re: [ANY] Player Warnings
Version 1.0.2 released; minor bug fix.
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Re: [ANY] Player Warnings
Very nice Twistedpanda
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Re: [ANY] Player Warnings
Plugin doesnt work :(
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I used the compiled version EDIT: Selcompiled version works. Nice Plugin Panda |
Re: Player Warnings v1.0.4 (Updated: 12/8/11)
Revision 1.0.4 Released
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Re: Player Warnings v1.0.4 (Updated: 12/8/11)
Awesome work dude!
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Re: Player Warnings v1.0.4 (Updated: 12/8/11)
Is the SQL Database now needed for any sake, or can I run it still without? I choose this plugin over others, because I haven't to put up a Database. I am not that kind of database guy XD
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Re: Player Warnings v1.0.4 (Updated: 12/8/11)
It should still function without a database configured, however, it's going to produce errors if you attempt to run it without one. It's MySQL or SQLite, and as SourceMod has local SQLite support, there's no reason for you not to use one. Just leave sm_warnings_database at "" and it'll default to "sourcemod-local", unless you've botched your databases.cfg.
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Re: Player Warnings v1.0.5 (Updated: 12/9/11)
Revision 1.0.5 Released
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Re: Player Warnings v1.0.6 (Updated: 12/10/11)
Very nice plugin, just one minor issue, you should use the basecomm natives (http://docs.sourcemod.net/api/index....oad=file&id=59) rather than ServerCommand-ing it's commands and changing the sm_show_activity value.
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Re: Player Warnings v1.0.6 (Updated: 12/10/11)
I intentionally ServerCommand to provide compatibility with my ExtendedComm plugin. Simply using the natives, I can't detect if a player has been muted by an external source, such as this plugin, unless I loop for changes every x seconds. That being said, I'll have to update to 1.0.7 sometime soon as I found a few nagging bugs.
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Re: Player Warnings v1.0.8 (Updated: 2/27/11)
1.0.7 never made it out of my servers, so I don't have a changelog as to what was modified. Here's 1.0.8, however, which should wrap the plugin's development up. Short of SourceMod's basecomm supporting a few forwards notifying of a gag/mute, I have to use the sm_show_activity work around to provide compatability with other plugins (i.e. ExtendedComm).
Revision 1.0.8
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Re: Player Warnings v1.0.8 (Updated: 2/27/11)
First of all:
I updated to your newest version and it works very fine! I like the option to not use a databse! Thank you very much for this. But now my critics: Please tell the user, that this plugin will generate its own config. This is one line in installation, but helps a lot, because the commands will not be overwritten ^^ Second critics isnt really a critic. I got this in the config: sm_warnings_warn_cmd "sm_beacon" But beacon will not appear, only: [SM] Usage: sm_beacon <#userid|name> Now my question: Can I aim at the warned via this and if yes: How? Keep up the good work Panda |
Re: Player Warnings v1.0.8 (Updated: 2/27/11)
Hey panda,
When you warn someone can you put a reason, like !warn {name} {reason} |
Re: Player Warnings v1.0.8 (Updated: 2/27/11)
That is something I've already begun development for in v1.1.0. Specifically, you'll be able to !warn <target> <reason> and !timeout <target> <length> <reason>, with the reason parameter being optional. It uses an extra database table so it can log numerous warnings per steamid, which can be then recalled via !warnlist. It'll save a timestamp / steamid / string, so that the reasons can be expired automatically after say, a month of being in the database.
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Re: Player Warnings v1.0.8 (Updated: 2/27/11)
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Re: Player Warnings v1.0.8 (Updated: 2/27/11)
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Re: Player Warnings v1.0.8 (Updated: 2/27/11)
micazoid, the scirpt isn't mean to issue sm commands.
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Re: Player Warnings v1.0.8 (Updated: 2/27/11)
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Also could you add another database table with the users name , if its not to much trouble Best regards |
Re: Player Warnings v1.0.8 (Updated: 2/27/11)
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Re: Player Warnings v1.0.8 (Updated: 2/27/11)
Got this error in my logs:
L 07/03/2012 - 18:45:16: [SM] Native "SQL_TQuery" reported: Invalid database Handle 0 (error: 4) L 07/03/2012 - 18:45:16: [SM] Displaying call stack trace for plugin "sm_player_warnings.smx": L 07/03/2012 - 18:45:16: [SM] [0] Line 200, sm_player_warnings.sp::OnClientPostAdminCheck () |
Re: Player Warnings v1.0.8 (Updated: 2/27/11)
In console when I type this : sm_warnlist
Unknown command: sm_warnlist But the command works fine, shows me a list, figured I would share my findings. PS: Is there a config file to edit and setup everything? I couldn't find any generated file, specially when I got 7 servers to manage! I'll be waiting for 1.1.+ :) |
Re: Player Warnings v1.0.8 (Updated: 2/27/11)
Hey Panda, are you still planning to update this project or is it basically done at this point?
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Re: Player Warnings v1.0.8 (Updated: 2/27/11)
This is definitely one of the best and useful mods I have ever seen
for server management. 1 bug: Quote:
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Re: Player Warnings v1.0.8 (Updated: 2/27/11)
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Re: Player Warnings v1.0.8 (Updated: 2/27/11)
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in the config is different than the cVar in his post so I was just teasing him... Thanks for the offer though shavit :) |
Re: Player Warnings v1.0.8 (Updated: 2/27/11)
panda, when I timeout someone and he retry's he is still gagged.
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Re: Player Warnings v1.0.8 (Updated: 2/27/11)
Would be cool if you could add a reason to why you are warning someone.
sm_warn <player> "reason" |
Re: Player Warnings v1.0.8 (Updated: 2/27/11)
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Re: Player Warnings v1.1.0 (Updated: 4/14/12)
Revision 1.0.9
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Re: Player Warnings v1.1.1 (Updated: 4/14/12)
Super! thanks!
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Re: Player Warnings v1.1.3 (Updated: 6/23/12)
Revision 1.1.2
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Re: Player Warnings v1.1.3 (Updated: 6/23/12)
Hey I updated this plugin to the new newdecls and deprecated functions.
Let me know if you want the code I have updated or if there is github repo I can make a pull request. P.S. I am not the best coder. The plugin compiles and appears to be working further testing is needed. also sorry if I am grave digging a thread. I just need a plugin like this one and it was inciting to update it. |
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