[REQ] Detect no kill and punish ( Players which is not killing the enemies)
some players friends like a team playing against each other and not killing each other and they make the other players angry so i need code detect No Kill example method : by detecting when the player can see his enemy and they not shoot each other or some thing like that and thnx anyway
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Re: [REQ] Detect no kill and punish ( Players which is not killing the enemies)
that is your problem for the most part. slay them
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Re: [REQ] Detect no kill and punish ( Players which is not killing the enemies)
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Re: [REQ] Detect no kill and punish ( Players which is not killing the enemies)
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Re: [REQ] Detect no kill and punish ( Players which is not killing the enemies)
I can`t really think of an efficient way of doing this.
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Re: [REQ] Detect no kill and punish ( Players which is not killing the enemies)
I already writed a method it can work for sure
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Re: [REQ] Detect no kill and punish ( Players which is not killing the enemies)
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problem is that if a really bad player tries to shoot and doesnt make it, he will be punished for no reason. |
Re: [REQ] Detect no kill and punish ( Players which is not killing the enemies)
just check if there are still 2 players and they didn't kill each others for 1 min, both will get slayed.
i mean in maps thats round can't end till another team die. |
Re: [REQ] Detect no kill and punish ( Players which is not killing the enemies)
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Re: [REQ] Detect no kill and punish ( Players which is not killing the enemies)
Nice idea but the players will be bored like that and my round time is 1.75
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