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-   -   Deathrun Manager by xPaw v3.0.3 [13/02/2010] (https://forums.alliedmods.net/showthread.php?t=78197)

.:cs.stambeto:. 07-13-2015 02:44

Re: Deathrun Manager by xPaw v3.0.3 [13/02/2010]
 
@xPaw No longer do you keep the plugin?


L 07/13/2015 - 09:40:35: [ENGINE] Entity out of range (-1)
L 07/13/2015 - 09:40:35: [AMXX] Displaying debug trace (plugin "DeathrunManager.amxx", version "3.0.3")
L 07/13/2015 - 09:40:35: [AMXX] Run time error 10: native error (native "find_ent_by_class")
L 07/13/2015 - 09:40:35: [AMXX] [0] engine_stocks.inc::remove_entity_name (line 114)
L 07/13/2015 - 09:40:35: [AMXX] [1] DeathrunManager.sma::plugin_init (line 173)

sigerman 10-24-2015 07:09

Re: Deathrun Manager by xPaw v3.0.3 [13/02/2010]
 
@xPaw
Semiclip bug
When two or more players jump toghether into a bunny, the bunny gets stucked.

ZEDD_Intensity 08-12-2018 05:45

Re: Deathrun Manager by xPaw v3.0.3 [13/02/2010]
 
1 Attachment(s)
Quote:

Originally Posted by nonocorp (Post 2269835)
Respawn DR in 25 seconds plugin?


triple0 07-13-2019 07:09

Re: Deathrun Manager by xPaw v3.0.3 [13/02/2010]
 
This is a great plugin with couple problems. Sometimes plugin doesn't select a Terrorist and even if it tries to select Terrorist it just keeps restarting and restarting and fail infinitely trying to select a T till map change. If anyone could provide potential fixes that would be greatly appreciated. I want to thank xPaw for his great plugin! We are using it till this day.

Rainq 12-16-2020 22:00

Re: Deathrun Manager by xPaw v3.0.3 [13/02/2010]
 
-delete-

Godofwar 03-15-2021 13:33

Re: Deathrun Manager by xPaw v3.0.3 [13/02/2010]
 
how to add No Roundtimer back ???????

No Roundtimer & Money in HUD

can anyone add it back? i need it to force end round or the gameplay will stuck when anyone dont move.... Please help-


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