Re: Deathrun Manager by xPaw v3.0.3 [13/02/2010]
@xPaw No longer do you keep the plugin?
L 07/13/2015 - 09:40:35: [ENGINE] Entity out of range (-1) L 07/13/2015 - 09:40:35: [AMXX] Displaying debug trace (plugin "DeathrunManager.amxx", version "3.0.3") L 07/13/2015 - 09:40:35: [AMXX] Run time error 10: native error (native "find_ent_by_class") L 07/13/2015 - 09:40:35: [AMXX] [0] engine_stocks.inc::remove_entity_name (line 114) L 07/13/2015 - 09:40:35: [AMXX] [1] DeathrunManager.sma::plugin_init (line 173) |
Re: Deathrun Manager by xPaw v3.0.3 [13/02/2010]
@xPaw
Semiclip bug When two or more players jump toghether into a bunny, the bunny gets stucked. |
Re: Deathrun Manager by xPaw v3.0.3 [13/02/2010]
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Re: Deathrun Manager by xPaw v3.0.3 [13/02/2010]
This is a great plugin with couple problems. Sometimes plugin doesn't select a Terrorist and even if it tries to select Terrorist it just keeps restarting and restarting and fail infinitely trying to select a T till map change. If anyone could provide potential fixes that would be greatly appreciated. I want to thank xPaw for his great plugin! We are using it till this day.
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Re: Deathrun Manager by xPaw v3.0.3 [13/02/2010]
-delete-
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Re: Deathrun Manager by xPaw v3.0.3 [13/02/2010]
how to add No Roundtimer back ???????
No Roundtimer & Money in HUD can anyone add it back? i need it to force end round or the gameplay will stuck when anyone dont move.... Please help- |
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