[EXTENSION] NPC in CS:S - Updated 2012-7-4
5 Attachment(s)
Monster Extension - NPC in CS:S
Features: spawn hl2 npc, play coop map in cs:s press E on object can pickup fix ammo_hegrenade_max work fix some crash (ie. CAI_BaseNPC::OnTakeDamage_Alive, valve won't do that) CEntity support non networked entity make info_target reset on round restart (make sure env_gunfire work) ONLY cstrike can load this extension THIS EXTENSION MAY MAKE YOUR SERVER CRASH! Currently ONLY for windows cstrike Custom entity: Code:
ai_relationship Code:
monster_dump // show current CEntity count Known Bugs: ammo_338mag won't drop to ground infinite loop (server freeze) skill.cfg Code:
// =========== core_plugin.zip = monster sourcmod plugin, preload npc mdl & read monster_download.txt patch.zip = include antlion_worker.mdl, spitball_*.mdl, stalker.mdl (this model in hl2dm broken, copy from Obsidian Conflict, client NO need download this), antlion_worker sounds & materials, sound scripts install core_plugin.zip & patch.zip put monster.ext.dll to sourcemod extension folder Linux doesn't support!! How to play hl2dm coop map in cs:s? use Stripper:Source source code https://code.google.com/p/sourcemod-npc-in-css/ Credits: Obsidian Conflict, CEntity |
Re: [EXTENSION] NPC
:3
Change Log: Code:
0.0.0.3 free: 2012-7-4 |
Re: [EXTENSION] NPC
This is great! Thanks for releasing it!
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Re: [EXTENSION] NPC in CS:S
glad you changed your mind
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Re: [EXTENSION] NPC in CS:S
Ohh my fu***** god thats great, keep on updating it! Well done!
Please if you can , compile it for Linux ;) Also make a Console command to open monster menu for admins that they can edit monsters on the map. Also save it for example to monster_*mapname.cfg |
Re: [EXTENSION] NPC in CS:S
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i haven't linux, can't make linux version. monster menu or spawn monster can be done in sourcemod plugin, NOT in this extension |
Re: [EXTENSION] NPC in CS:S
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Create entity for example npc_antlionguard? Could you give full creation of entity to know what we need to write to be sure that will work fine :) Such as collision,gravity,speed,movetype etc... |
Re: [EXTENSION] NPC in CS:S
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DispatchKeyValue also work S/GetEntData DOESN'T work, because the data address not in CBaseEntity this extension contains too much settings, if someone make a document to show everything how it work would be very helpful |
Re: [EXTENSION] NPC in CS:S
Any Updates ^_^ ?
Also server crash can't test anything |
Re: [EXTENSION] NPC in CS:S
dude you fucking rock thanks for releasing it ,I will try to help with linux offsets/sigs when I get some time ,if you need
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