Activating hlstats during 10mans (csgo)
Question for you all,
I'm having a problem with accurately recording my stats on our 10man server. We are running a plugin called PugSetup which allows players to ready up and play a custom scrim. The problem is when 10 people connect the stats start recording even though we are not readied up and playing. So we are getting warmup kills/deaths etc. Is there a possible way to activate hlstats when everyone readies up? Is there a way to activate hlstats through a executable config right before the 1st round starts? Appreicate the help! |
Re: Activating hlstats during 10mans (csgo)
The way you say with executable config makes me think the following:
- Remove the "logaddress_add 127.0.0.1:27500" command from your current configs - Put the "logaddress_add 127.0.0.1:27500" in e.g. cfg/hlstats_on.cfg - Put the "logaddress_del 127.0.0.1:27500" in e.g. cfg/hlstats_off.cfg 127.0.0.1:27500 would be your current hlstats daemon. That way, when you execute "hlstats_off" config, it will remove the logging address, and hlstats won't get any data about kills, etc. |
All times are GMT -4. The time now is 16:12. |
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.