[L4D/L4D2] VS Bug Fix
3 Attachment(s)
This plugin handles the game in some game modes to change some cvars.
Sometimes the game starts and the bots start the game before the players get in! This plugin freezes the bots (survivor and infected) until a human player get in and left the safe area. When this occours, the bots start moving. It allows you play versus mode without survivor players and does not close the game (sb_all_bot_team [L4D] and sb_all_bot_game [L4D2]). Hooks: mp_gamemode, sb_stop, sb_all_bot_team or sb_all_bot_game, director_ready_duration (how it works?), nb_stop and director_no_mobs. Command: sm_unfreezebots (force to restore AI) When the round starts, all AI is disabled and it starts working again when a human player left the safe area. While the survivors are in the safe (without get out sometime) the will have the God Mode enabled. I've been testing this plugin since version 0.1. I changed it a lot and now, in the current version, I think it's OK! Let me know if it actually works! * I changed some events that skrewed up the plugin, but I found the solution in another plugin, then I'll replicate it to this plugin. - FIXED * * NEW VERSION IS OUT!!! 2.9.3 * Changelog: * 2.9.3 - sb_all_bot_team to L4D and to sb_all_bot_game to L4D2; - Russian language added; * 2.9.2 - sb_all_bot_team to sb_all_bot_game; * 2.9.1 - All modes are handled; * 2.9 - Translation: pt-br and us-en; - Some Bug fixes about god mode; - Code Review; * 2.8 - Initial public release. TODO: - Nothing |
Re: [L4D/L4D2] VS Bug Fix
sry but my english is not very good , i am not shure how to make this to work.
Because i again see server shut down , if i w8 try to play only with bots or w8 2 min and server shut down |
Re: [L4D/L4D2] VS Bug Fix
Quote:
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Re: [L4D/L4D2] VS Bug Fix
Have error (((
Code:
L 01/03/2011 - 22:30:54: [SM] Native "SetConVarInt" reported: Invalid convar handle 0 (error 4) Code:
"Phrases" |
Re: [L4D/L4D2] VS Bug Fix
this not work on me
pls help im not shure what is cvar i paste this comand in my server.cfg sm_unfreezebots sb_all_bot_team but still not work [IMG]http://img405.**************/img405/4005/fullerrorversus.jpg[/IMG] |
Re: [L4D/L4D2] VS Bug Fix
Quote:
SetConVarInt(FindConVar("sb_all_bot_team"), 0); That means: FindConVar("sb_all_bot_team") returned 0. Possible cause: L4D/L4D2 ConVar "sb_all_bot_team" doesn't exist anymore in newer versions of the game. Possible solution: Just comment this line (with "//") and other with the same ConVar "sb_all_bot_team" or try to find a new ConVar that does the same thing. I can't fix it for now... |
Re: [L4D/L4D2] VS Bug Fix
Quote:
sm_unfreezebots is a command that you can run in console typing "sm_unfreezebots" or in the chat window typing "!unfreezebots". You need to be a server admin to run this command. If you can run "sm_admin" or "!admin", you can run "sm_unfreezebots". This plugin freezes all bots while you are in the safe area... If you left it, game runs as defaults, but closing if there's only one team in game. |
Re: [L4D/L4D2] VS Bug Fix
Pescoxa: did you even read is reply or screenshot?
sb_all_bot_team is no longer valid in L4D2 it's been changed to sb_all_bot_game thats why it's not working. |
Re: [L4D/L4D2] VS Bug Fix
Silvers:
What did you mean? I'll change the source code... |
Re: [L4D/L4D2] VS Bug Fix
sb_all_bot_team - Works as normal for L4D1.
sb_all_bot_game - Is the new command for L4D2 (since the above was removed by Valve due to some bugs) |
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