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-   -   L4D2 Update 2.2.1.3 (2021-06-15) (https://forums.alliedmods.net/showthread.php?t=333033)

asherkin 06-15-2021 14:09

L4D2 Update 2.2.1.3 (2021-06-15)
 
Todays L4D2 update has stripped the symbols from the Linux server binary, unless Valve reverse this decision (the server binaries for all their games other than CS:GO are unstripped in order to support modding), it will likely be a significant amount of time before SourceMod is fully supported on L4D2 again.

Valve have released a new update with the symbols restored and most things are now working again. This is just a regular major update now, and will need various gamedata updates as issues are found. SM itself seems to all be fine.

Any threads made about issues with the update will be closed and redirected or merged here.

BRU7US 06-15-2021 14:15

Re: L4D2 Update 2.2.1.3 (2021-06-15)
 
Now dedicated servers has a lot of bugs which causes server's crash. They're starts from SourceMod crashes like sdkhooks.ext and ends in custom extensions, plugins, signatures, etc.

HarryPotter 06-15-2021 14:28

Re: L4D2 Update 2.2.1.3 (2021-06-15)
 
oh damn, here we go again.........

Dragokas 06-15-2021 14:39

Re: L4D2 - The Last Stand Update - Issues and Bugs - Mega Thread
 
OMG, this huge new update.

Spoiler

larrybrains 06-15-2021 14:43

Re: L4D2 Update 2.2.1.3 (2021-06-15)
 
My servers won't even run after this update. I get an error:

PHP Code:

Tickrate_EnablerFound ServerGameDLL at ServerGameDLL005
Tickrate_Enabler
Found VEngineServer at VEngineServer022
!!!!!
Patch FailureCouldn't find CVomit::UpdateAbility() in server memory.
!!!!!
!!!!!
Patch Failure: Couldn'
t find CVomit::UpdateAbility() in server memory.
!!!!!

!!!!!
Patch FailureCouldn't find CVomit::UpdateAbility() in server memory.
!!!!!

Segmentation fault
Add "-debug" to the /home/l4d2/l4d2ds2/srcds_run command line to generate a debug.log to help with solving this problem
Tue Jun 15 13:23:41 CDT 2021: Server restart in 10 seconds 


Sev 06-15-2021 14:45

Re: L4D2 Update 2.2.1.3 (2021-06-15)
 
Well...

The competitive community basically rides and dies with linux so I bet this gets all fixed up fast quick and considering some of them are or were on the TLS team, I'm sure this will get pushed to the forefront quick.

The pecking order has always been...

1. Casuals/Competitive
2. Competitive/Casuals
3. Everybody else for themselves

Dragokas 06-15-2021 14:50

Re: L4D2 Update 2.2.1.3 (2021-06-15)
 
Quote:

Originally Posted by asherkin (Post 2749793)
Todays L4D2 update has stripped the symbols from the Linux server binary

lol, only 223 of 56504 symbol records are left. Goodbye easy hooking for linux.

Spoiler

JoshuaAshton 06-15-2021 14:58

Re: L4D2 Update 2.2.1.3 (2021-06-15)
 
Definitely not intentional!
It should be resolved soon! :)

spoon. 06-15-2021 15:26

Re: L4D2 Update 2.2.1.3 (2021-06-15)
 
According to a member of the L4D2 Update team, the fix is ready, just waiting on Valve now.

Ja-Forces 06-15-2021 15:53

Re: L4D2 Update 2.2.1.3 (2021-06-15)
 
and they could'nt do everything with one update? break, and then immediately fix it. It seems that the programmers came from the game dead by daylight and broke everything completely.


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