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-   -   Teleport Smoke Grenade (https://forums.alliedmods.net/showthread.php?t=47245)

VEN 11-13-2006 04:25

Teleport Smoke Grenade
 
1 Attachment(s)
Teleport Smoke Grenade
Description
Plugin changes the smoke grenade to teleport grenade with a bit of smoke.
Usage: drop the grenade, you will be teleported to the spot of explosion.
Try to crouch if the height of the spot are small for uncrouched player.
Credits
Dread Pirate - idea

VEN 11-13-2006 04:50

Re: Teleport Smoke Grenade
 
1 Attachment(s)
You can use the above plugin in conjunction with the below one.
I didn't wanted to combine them but i'll see what you will say.

tinlab 11-13-2006 05:25

Re: Teleport Smoke Grenade
 
this is pretty damn cool. got my dl

Dread Pirate 11-13-2006 05:38

Re: Teleport Smoke Grenade
 
Have my babies <3

Hawk552 11-13-2006 16:06

Re: Teleport Smoke Grenade
 
You should probably add something to their origin (z axis) and then run drop to floor on them to make sure they don't get stuck in the ground. It might be even better to use PointContents.

VEN 11-14-2006 01:38

Re: Teleport Smoke Grenade
 
Let me ask, have you read the code? The player will never stuck because of the destination hull trace. Also i don't need to add to the Z origin more than already done. The calculations are precise so even when we have a free spot with exactly duck height, the plugin will store the crouched player to that spot without sticking him to the floor or ceiling. And with your method the player will never stick to the floor but there are a good chance of sticking him to the ceiling. I should say that i do not like and trying to not use the obsolete methods.

The Specialist 11-14-2006 01:56

Re: Teleport Smoke Grenade
 
nice work VEN .another great plugin by VEN :up: Keep up the good work ++karma:wink:

Hawk552 11-14-2006 15:20

Re: Teleport Smoke Grenade
 
Quote:

Originally Posted by VEN (Post 403097)
Let me ask, have you read the code? The player will never stuck because of the destination hull trace. Also i don't need to add to the Z origin more than already done. The calculations are precise so even when we have a free spot with exactly duck height, the plugin will store the crouched player to that spot without sticking him to the floor or ceiling. And with your method the player will never stick to the floor but there are a good chance of sticking him to the ceiling. I should say that i do not like and trying to not use the obsolete methods.

No need to get so pissed, I saw this:

Quote:

Originally Posted by VEN (Post 402842)
Try to crouch if the height of the spot are small for uncrouched player.

and didn't bother reading the code.

VEN 11-15-2006 06:18

Re: Teleport Smoke Grenade
 
Okay, thank you for your input anyway.

jim_yang 11-22-2006 00:32

Re: Teleport Smoke Grenade
 
i've been searching around in the approved plugins section, nothing found. so here it is.
how about create a lightning at the new teleported spot. i think that's absolutely awesome.


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