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-   -   How to add cromchat? (https://forums.alliedmods.net/showthread.php?t=339356)

luciaus18 09-04-2022 05:51

How to add cromchat?
 
Hello!
I wanted to make Ptb plugin with cromchat. So I followed few steps but I think there is something wrong.
The only color that works is green, I don't know why. Can anyone take a look in the source and tell me what's wrong? Or maybe I forgot something to put in..

Code:

/*
 *        Ptahhotep's Team Balancer (PTB)
 *        Version 1.8b1
 *        AUTHOR: Ptahhotep ([email protected])
 *
 *  1.7b3  PTB converted for AMX Mod by OLO
 *  1.7b5  Modified for CS 1.6 by XAD.
 *          Thanks Redmist ("slot1" to close old-style-menus).
 *          Added fix by 'Panzermensh' for lost kill when moved
 *          (thanks r0otd0wn).
 *  1.7b6  Ported to AMX Mod X 0.16 by XAD.
 *          Changed config file path to configs/ptb.cfg
 *  1.7b7  Added admin immunity by Ingerfara. (Thanks to EpsychE and rootdown)
 *  1.7b8  JGHG: changed the path of ptb.cfg to use AMXx's default custom path.
 
 *  1.7b9.2 lantz69: 2005-10-03
                        - changed how players are transfered and cleaned up the code.
                        - Players are now transfered without being killed and they also keep their weapons
                        - lastRoundSwitched[id] is also updated at transfers. Before the amx_ptb playerfreq was broken

 *  1.7b9.3 lantz69: 2006-01-12
                - small fix for client_prints.

 *  1.8b1 lantz69: 2006-04-05
                - ptb.cfg is now back in addons/amxmodx/configs/
                - wtj.log is now in addons/amxmodx/logs/
                - using amxmodx function floatabs
                - added amxmodx 1.70 autochanneling for hud messages
                - admins with kick flag is able to join spec even if autojoin is enabled
                - new cvars ptb_switch_immunity and ptb_limitjoin_immunity. (in ptb.cfg)
                  Now it's easy to disable admins immunity.
                 
        * 1.8b2 lantz69: 2006-08-03
                - If player has defuse kit before a transfer it will be removed (thx teame06)
                - Added compile option #define SHOW_IN_HLSW To be able to remove transfers being showed in HLSW chat (Sug. Brad)
               
        * 1.8b3 lantz69: 2007-03-03
                - Fixed so you can have mp_roundtime to almost whatever you want and PTB will still work.
                Before PTB did not work if you had mp_roundtime set to 2.10 or 1.75 etc It had to be 1.5, 2.0, 2.5 etc
                - Added log_message to hlds logs when a player is transfered (player X joined team ..) for PsychoStats 3.X
                - Changed the time player is transfered from 4.0 to 4.5 seconds
                - Added cvar ptb_immunity_level so you dont need to recompile to change the admin flag for immunity
                - Added cvar ptb_access_level so you dont need to recompile to change the admin flag for access to ptb
                - Added cvar ptb_show_in_hlsw If you want to see Transfers made in the HLSW chat have this set to 1
                - Added the above cvars into ptb.cfg ptb_immunity_level, ptb_show_in_hlsw and ptb_access_level
                - Made all cvars use the new pcvars system.
                - Added protection for VIP to be transfered (Uncomment #define PTB_VIP_IMMUNITY in the source for this to work)
               
                *** TODO ******
                Make it MultiLingual
 */

#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <cromchat>

// Uncomment for support immunity on VIP
//#define PTB_VIP_IMMUNITY

// Uncomment to activate log debug messages.
//#define PTB_DEBUG

// team ids
#define UNASSIGNED                0
#define TS                        1
#define CTS                        2
#define AUTO_TEAM                5

new const PTB_VERSION[] = "1.8b3"

// team selection control
new bool:PTB_LIMITJOIN = true // set limits on team joining
new PTB_LIMITAFTER = 0 // number of rounds after which teams limiting begins
new PTB_LIMITMIN = 0 // number of minimum players on map for team limiting
new PTB_MAXSIZE = 10 // maximum team size per team
new PTB_MAXDIFF = 2 // maximum team size difference
new PTB_AUTOROUNDS = 3 // number of first rounds into match, which allow autojoin only
new PTB_WTJAUTO = 3 // wtj tries needed to become autojoined
new PTB_WTJKICK = 5 // wtj tries needed to become kicked
new bool:PTB_KICK = true // kick for wtj counts
new bool:PTB_SAVEWTJ = false // save wtjs to wtj.log

// team balancing actions
new bool:PTB_SWITCH = true // switch/transfer players
new PTB_SWITCHAFTER = 0 // number of rounds after which switching begins
new PTB_SWITCHMIN = 3 // number of minimum players on map for switching
new PTB_SWITCHFREQ = 1 // relative next possible switch round
new PTB_PLAYERFREQ = 3 // relative next possible switch round for player
new PTB_FORCESWITCH = 3 // number of tries after which PTB switches alive, if neccessary
new bool:PTB_DEADONLY = false // switch dead only

// messages
new bool:PTB_TELLWTJ = true // tell about wtj tries
new bool:PTB_ANNOUNCE = true // announce team status at beginning of round
new bool:PTB_SAYOK = true // announce team status, if teams are alright
new bool:PTB_TYPESAY = true // use typesay

// team strength limits
new PTB_MAXSTREAK = 2 // max. allowed team win streak
new PTB_MAXSCORE = 2 // max. allowed team score difference
new Float:PTB_MINRATING = 1.5 // minimum critical team rating
new Float:PTB_MAXRATING = 2.0 // maximum critical team rating
new Float:PTB_SUPERRATING = 3.0 // super critical team rating
new PTB_MAXINCIDENTS = 50 // maximum kills + deaths before the score is divided by PTB_SCALEDOWN
new PTB_SCALEDOWN = 2 // divisor for kills and deaths, when PTB_MAXINCIDENTS is reached

// sorted player indices are 0-based
new sortedTeams[3][32]
new sortedValidTargets[3][32]
new validTargetCounts[3]

new teamKills[3]
new teamDeaths[3]
new teamScores[3]
new winStreaks[3]

new wtConditions[3]
new winnerTeam
new loserTeam

new Float:ctKD
new Float:tKD
new Float:ctStrength
new Float:tStrength
new Float:ctRating
new Float:tRating

// player arrays are 1-based, there is no player 0
new clientVGUIMenu[33][2]
new bool:isBeingTransfered[33]
new playerTeam[33]
new lastRoundSwitched[33]
new wtjCount[33]
new teamCounts[3]
new kills[33]
new deaths[33]

new roundCounter
new lastSwitchRound
new couldNotSwitchCounter

new lastTeamBalanceCheck[32]

//New auto-channeling system in amxmodx 1.70
new g_MyMsgSync

// pcvars
new saychat
new transfer_type
new switch_immunity
new limitjoin_immunity
new immunity_level
new access_level
new show_in_hlsw

public plugin_init(){
        register_plugin("Team Balancer",PTB_VERSION,"Ptahhotep")
        register_cvar("amx_ptb_version",PTB_VERSION,FCVAR_SERVER|FCVAR_EXTDLL|FCVAR_UNLOGGED|FCVAR_SPONLY)
       
        saychat = register_cvar("ptb_saychat", "1")
        transfer_type = register_cvar("ptb_transfer_type", "2")
        switch_immunity = register_cvar("ptb_switch_immunity", "0")
        limitjoin_immunity = register_cvar("ptb_limitjoin_immunity", "1")
        immunity_level = register_cvar("ptb_immunity_level", "o")
        access_level = register_cvar("ptb_access_level", "l")
        show_in_hlsw = register_cvar("ptb_show_in_hlsw", "1")
       
        register_menucmd(register_menuid("Team_Select",1),(1<<0)|(1<<1)|(1<<4),"teamselect")
        register_event("ShowMenu","menuclass","b","4&CT_Select","4&Terrorist_Select")
        register_clcmd("jointeam","jointeam")
        register_clcmd("team_join","team_join")
#if defined PTB_DEBUG
        register_clcmd("say /last","check_lasttransfer")
#endif
        register_event("SendAudio","round_end","a","2=%!MRAD_terwin","2=%!MRAD_ctwin","2=%!MRAD_rounddraw") // Round End
        register_event("TeamScore","team_score","a") // Team Score
        register_event("RoundTime", "new_round", "bc") // Round Time
        register_event("DeathMsg","death_msg","a") // Kill
        register_event("TeamInfo","team_assign","a") // Team Assigment (also UNASSIGNED and SPECTATOR)
        register_event("TextMsg","team_join","a","1=1","2&Game_join_te","2&Game_join_ct") // Team Joining
        register_event("TextMsg","game_restart","a","1=4","2&#Game_C","2&#Game_w") // Game restart
        register_concmd("amx_ptb","admin_ptb",get_access_level_flag(),"- displays PTB options")
       
        new configsDir[64]
        get_configsdir(configsDir, 63)
        server_cmd("exec %s/ptb.cfg", configsDir) // Execute main configuration file

        //New auto-channeling system in amxmodx 1.70
        g_MyMsgSync = CreateHudSyncObj()

       
        // Init clients VGUI-menu setting
        // Set terminating 0 to allow use of char processing instead of string
        // to improve performance.
        for (new i=0;i<33;i++){
                clientVGUIMenu[i][0] = '0'
                clientVGUIMenu[i][1] = 0
        }

        return PLUGIN_CONTINUE
}

public get_immunity_level_flag()
{
        new flags[24]
        get_pcvar_string(immunity_level, flags, 23)
       
        return(read_flags(flags))
}

public get_access_level_flag()
{
        new flags[24]
        get_pcvar_string(access_level, flags, 23)
       
        return(read_flags(flags))
}


Float:fdivWorkaround(Float:nom, Float:denom){
        if ( denom == 0.0) return nom
        return floatabs(nom / denom)
}

doTypesay(string[], duration, r, g, b) {
        if (!PTB_TYPESAY) return
        //last parameter is not needed
        set_hudmessage(r, g, b, 0.05, 0.25, 0, 6.0, float(duration) , 0.5, 0.15, -1)
        //use this instead of show_hudmessage
        ShowSyncHudMsg(0, g_MyMsgSync, "%s", string)
}

say(string[]){
        if(get_pcvar_num(saychat) == 1 || get_pcvar_num(saychat) == 3){
                CC_SendMessage(0, string)
                server_print(string)
        }
}

bool:check_param_bool(param[])
        return (equali(param, "on") || equal(param, "1")) ? true : false

Float:check_param_float(param[],Float:n){
        new Float:a = floatstr(param)
        if (a < n) a = n
        return a
}

check_param_num(param[],n){
        new a = str_to_num(param)
        if (a < n) a = n
        return a
}

transferPlayer(id){

        if (!is_user_connected(id)) return
        if (isBeingTransfered[id]) return
        isBeingTransfered[id] = false
       
        new name[32], player_steamid[50], team_pre_transfer[12]
        get_user_name(id,name,31)
        get_user_authid(id, player_steamid, 49)
        get_user_team(id, team_pre_transfer, 11)
       
        if(cs_get_user_defuse(id))
    cs_set_user_defuse(id, 0);
       
        cs_set_user_team(id, (playerTeam[id]==TS) ? 2 : 1)
        cs_reset_user_model(id)

        // This must be done here or lastroundswithed will not be registered
        lastRoundSwitched[id] = roundCounter
       
        // This logs to hlds logs so Psychostats knows that the player has changed team (PS 3.X)
        //"LAntz69<9><STEAM_0:1:1895474><TERRORIST>" joined team "CT"  //This is how it will be outputted in hlds logs
        log_message("^"%s<%d><%s><%s>^" joined team ^"%s^"",
                name, get_user_userid(id), player_steamid, team_pre_transfer, (playerTeam[id]==TS) ? "CT" : "TERRORIST" )
               
        if(get_pcvar_num(show_in_hlsw) == 1)
        {
                // This makes you able to see transfers with HLSW in the chat
                log_message("^"<><><>^" triggered ^"amx_chat^" (text ^"[PTB] Transfered %s to %s^")",
                        name, (playerTeam[id]==TS) ? "CT" : "TERRORIST" )
        }
       
#if defined PTB_DEBUG
        log_amx("Transfer player: %s lastRoundSwitched[id]: %i roundCounter:%i", name, lastRoundSwitched[id], roundCounter)
        CC_SendMessage(0, "Transfer player: %s lastRoundSwitched[id]: %i roundCounter:%i", name, lastRoundSwitched[id], roundCounter)
#endif
}

#if defined PTB_DEBUG
public check_lasttransfer(id) {
        new lasttransfer, text[255]
        lasttransfer = lastRoundSwitched[id]
       
        format(text,255,"LastRound transfered: %i", lasttransfer)
        say(text)
}
#endif

actAtEndOfRound(){
        if (!PTB_SWITCH) return
        // skip switching for the first few rounds
        if (roundCounter <= PTB_SWITCHAFTER) return
        // honor switch frequency setting
        if (roundCounter - lastSwitchRound < PTB_SWITCHFREQ) return
        // skip switching for a small number of players
        if (get_playersnum() < PTB_SWITCHMIN) return
       
        say("^x04[PTB] ^x01Round ended, checking teams.")
        checkTeamBalance()
        if (winnerTeam) {
                sortTeam(CTS)
                sortTeam(TS)
                               
                // If they set the cvar(ptb_transfer_type) 1 or less than 2 or bigger than 3
                // then standard transfers will be selected
                if(get_pcvar_num(transfer_type) < 2 || get_pcvar_num(transfer_type) > 3){
                       
                // This is the standard if it should be a swith of to players or just one transfer
                if (teamCounts[winnerTeam] <= teamCounts[loserTeam]) // Original formula
                        doSwitch()
                else if (teamCounts[loserTeam] < teamCounts[winnerTeam]) // Original formula
                        doTransfer()       
                       
                }
               
                if(get_pcvar_num(transfer_type) == 2){
                       
                        // This is more agressive but not so much as the one below
                        if (teamCounts[winnerTeam] < teamCounts[loserTeam])
                                doSwitch()
                                       
                        else if (teamCounts[loserTeam] <= teamCounts[winnerTeam])
                                doTransfer()
                }
               
                if(get_pcvar_num(transfer_type) == 3){
                       
                        // This is the most agressive transfertype
                        if ((teamCounts[winnerTeam]+(PTB_MAXDIFF/2)) < teamCounts[loserTeam])
                                doSwitch()
                                       
                        else if (teamCounts[loserTeam] <= (teamCounts[winnerTeam]+(PTB_MAXDIFF/2)))
                                doTransfer()
                }

        }
}

createValidTargets(theTeam, bool:deadonly) {
        new n = 0
        for (new i = 0; i < teamCounts[theTeam]; ++i) {
               

#if defined PTB_VIP_IMMUNITY
                // If player is in the VIP team dont touch
                if (cs_get_user_vip(sortedTeams[theTeam][i])) continue
#endif
               
                // Protection for admins if ptb_switch_immunity 1
                if (get_user_flags(sortedTeams[theTeam][i])&get_immunity_level_flag() && (get_pcvar_num(switch_immunity) == 1)) continue
                // Dead only condition
                if ( deadonly && is_user_alive(sortedTeams[theTeam][i]) ) continue
                // Already switched or in PTB_PLAYERFREQ time condition
                if ((lastRoundSwitched[sortedTeams[theTeam][i]] == roundCounter) ||
                        (roundCounter - lastRoundSwitched[sortedTeams[theTeam][i]] < PTB_PLAYERFREQ))        continue
                sortedValidTargets[theTeam][n++] = sortedTeams[theTeam][i]
        }
        validTargetCounts[theTeam] = n
}

sortTeam(theTeam) {
        // create list of players
        new n = 0, a = get_maxplayers()
        for (new i = 1; i <= a; ++i) {
                // Get only members of specified team
                if (playerTeam[i] != theTeam) continue
                sortedTeams[theTeam][n++] = i
        }
        // do a selection sort
        new swap, count = n
        for (new i = count-1; i > 0; --i){
                for (new k = i-1; k >= 0; --k){
                        // compare players (kills better then other or if equal then with less deaths)
                        if ( (kills[sortedTeams[theTeam][k]]<kills[sortedTeams[theTeam][i]])
                                || ( (kills[sortedTeams[theTeam][k]]==kills[sortedTeams[theTeam][i]])        &&
                                (deaths[sortedTeams[theTeam][k]]>deaths[sortedTeams[theTeam][i]]))) {
                                // swap
                                swap = sortedTeams[theTeam][k]
                                sortedTeams[theTeam][k] = sortedTeams[theTeam][i]
                                sortedTeams[theTeam][i] = swap
                        }
                }
        }
}

Float:score(team, toBeAdded=0, toBeRemoved=0){
        new Float:sumKD = 0.0
        new a = get_maxplayers()
        for (new i = 1; i <= a; ++i) {
                if ( (playerTeam[i]!=team&&i!=toBeAdded)        || (i==toBeRemoved)        )
                        continue
                sumKD += fdivWorkaround(float(kills[i]), float(deaths[i]))
        }
        new Float:strength = float(teamCounts[team])
        if (sumKD) strength *= sumKD
        return strength
}

doSwitch() {
        new text[256]
        //displayStatistics(0,true)
        // don't switch, if at least one team is empty
        if ( teamCounts[winnerTeam] == 0 || teamCounts[loserTeam] == 0 ) {
                copy(text,255, "^x04[PTB] ^x01Can't switch players, need players in each team.")
                doTypesay(text, 5, 0, 255, 0)
                say(text)
                return
        }
        // don't switch, if winner is alone (RULER!!!)
        if (teamCounts[winnerTeam] == 1) {
                copy(text,255, "^x04[PTB] ^x01Won't switch players, best player makes the winning team.")
                doTypesay(text, 5, 0, 255, 0)
                say(text)
                return
        }
        // don't switch, if both teams are full
        if (teamCounts[winnerTeam] >= PTB_MAXSIZE && teamCounts[loserTeam] >= PTB_MAXSIZE) {
                copy(text,255, "^x04[PTB] ^x01Can't switch players, both teams are full.")
                doTypesay(text, 5, 0, 255, 0)
                say(text)
                return
        }
        if (!PTB_DEADONLY || couldNotSwitchCounter > PTB_FORCESWITCH) {
                // choose from random top or bottom x
                createValidTargets(winnerTeam, false)
                createValidTargets(loserTeam, false)

                if (validTargetCounts[winnerTeam] == 0 || validTargetCounts[loserTeam] == 0) {
                        ++couldNotSwitchCounter
                        copy(text,255, "^x04[PTB] ^x01Can't switch players, need valid target in each team.")
                        doTypesay(text, 5, 0, 255, 0)
                        say(text)
                        return
                }
        }
        else {
                //say("switch dead")
                createValidTargets(winnerTeam, true)
                createValidTargets(loserTeam, true)

                if (validTargetCounts[winnerTeam] == 0 || validTargetCounts[loserTeam] == 0) {
                        if (++couldNotSwitchCounter > PTB_FORCESWITCH) {
                                say("^x04[PTB] ^x01Couldn't switch dead, switching alive.")
                                doSwitch()
                                return
                        }
                        copy(text, 255,"^x04[PTB] ^x01Can't switch players, need valid target in each team.")
                        doTypesay(text, 5, 0, 255, 0)
                        say(text)
                        return
                }
        }
        // Now search through the possible 1 to 1 swaps to equalize the strength as much as possible
        new Float:closestScore = floatabs(score(winnerTeam) - score(loserTeam))
        new Float:myScore, toLoser, toWinner
        new winner = 0
        new loser = 0
        for (new w = 0; w < validTargetCounts[winnerTeam]; ++w) {
                toLoser = sortedValidTargets[winnerTeam][w]
                for (new l = 0; l < validTargetCounts[loserTeam]; ++l) {
                        toWinner = sortedValidTargets[loserTeam][l]
                        myScore = floatabs(score(winnerTeam, toWinner, toLoser) - score(loserTeam, toLoser, toWinner))
                        if (myScore < closestScore) {
                                closestScore = myScore
                                winner = toLoser
                                loser = toWinner
                        }
                }
        }
        if (winner == 0 && loser == 0) {
                copy(text, 255,"^x04[PTB] ^x01No switch would improve team balancing.")
                doTypesay(text, 5, 0, 255, 0)
                say(text)
                return
        }
        couldNotSwitchCounter = 0
        lastSwitchRound = roundCounter
        new winnerName[32], loserName[32]
        get_user_name(winner,winnerName,31)
        get_user_name(loser,loserName,31)
        // if one team is full, first move the the player from the full team ...
        if (teamCounts[winnerTeam] >= PTB_MAXSIZE){
                transferPlayer(winner)
                transferPlayer(loser)
        }
        else {
                transferPlayer(loser)
                transferPlayer(winner)
        }
        format(text,255,"^x04[PTB] ^x01Switching ^x04%s ^x01with ^x04%s.",winnerName,loserName)
       
        if(get_pcvar_num(saychat) == 2 || get_pcvar_num(saychat) == 3){
        //say(text)
                //set_hudmessage(0, 255, 0, 0.05, 0.25, 0, 6.0, 5.0 , 0.5, 0.15, 1)
                //show_hudmessage(0, text )
                set_hudmessage(0, 255, 0, 0.05, 0.25, 0, 6.0, 5.0 , 0.5, 0.15, -1)
                ShowSyncHudMsg(0, g_MyMsgSync, "%s", text)
                CC_SendMessage(0, "^x04[PTB] ^x01Switching ^x04%s ^x01with ^x04%s.",winnerName,loserName)
        }else{
                doTypesay(text, 5, 0, 255, 0)
                CC_SendMessage(0, "^x04[PTB] ^x01Switching ^x04%s ^x01with ^x04%s.",winnerName,loserName)
                //say(text)
        }
}

doTransfer() {
        //displayStatistics(0,true)
        new text[256]
        if (teamCounts[winnerTeam] == 0) {
                        copy(text,255, "^x04[PTB] ^x01Can't switch players, need players in each team.")
                        doTypesay(text, 5, 0, 255, 0)
                        say(text)
                        return
        }
        if (teamCounts[loserTeam] >= PTB_MAXSIZE) {
                copy(text,255, "^x04[PTB] ^x01Can't transfer player, losing team is full.")
                doTypesay(text, 5, 0, 255, 0)
                say(text)
                return
        }
        if (!PTB_DEADONLY || couldNotSwitchCounter > PTB_FORCESWITCH) {
                createValidTargets(winnerTeam, false)
                if (validTargetCounts[winnerTeam] == 0) {
                        copy(text,255, "^x04[PTB] ^x01Can't transfer player, no valid target in winning team.")
                        doTypesay(text, 5, 0, 255, 0)
                        say(text)
                        ++couldNotSwitchCounter
                        return
                }
        }
        else {
                //say("switch dead")
                createValidTargets(winnerTeam, true)
                if (validTargetCounts[winnerTeam] == 0) {
                        if (++couldNotSwitchCounter > PTB_FORCESWITCH) {
                                say("^x04[PTB] ^x01Couldn't transfer dead, transferring alive.")
                                doTransfer()
                                return
                        }
                        copy(text,255, "^x04[PTB] ^x01Can't transfer player, no valid target in winning team.")
                        doTypesay(text, 5, 0, 255, 0)
                        say(text)
                        return
                }
        }
        new Float:closestScore = floatabs(score(winnerTeam) - score(loserTeam))
        new Float:myScore, toLoser
        new winner = 0
        for (new w = 0; w < validTargetCounts[winnerTeam]; ++w) {
                toLoser = sortedValidTargets[winnerTeam][w]
                myScore = floatabs(score(winnerTeam, 0, toLoser) - score(loserTeam, toLoser, 0))
                if (myScore < closestScore) {
                        closestScore = myScore
                        winner = toLoser
                }
        }
        if (winner == 0) {
                copy(text, 255,"^x04[PTB] ^x01No transfer would improve team balancing.")
                doTypesay(text, 5, 0, 255, 0)
                say(text)
                return
        }
        couldNotSwitchCounter = 0
        new winnerName[32]
        get_user_name(winner,winnerName,31)
        transferPlayer(winner)
        format(text,255,"^x04[PTB] ^x01Transfering ^x04%s ^x01to the ^x04%s",winnerName, (winnerTeam == CTS) ? "Ts" : "CTs")
       
        if(get_pcvar_num(saychat) == 2 || get_pcvar_num(saychat) == 3){
        //say(text)
                //set_hudmessage(0, 255, 0, 0.05, 0.25, 0, 6.0, 5.0 , 0.5, 0.15, 1)
                //show_hudmessage(0, text )
                set_hudmessage(0, 255, 0, 0.05, 0.25, 0, 6.0, 5.0 , 0.5, 0.15, -1)
                ShowSyncHudMsg(0, g_MyMsgSync, "%s", text)
                CC_SendMessage(0, "^x04[PTB] ^x01Transfering ^x04%s ^x01to the ^x04%s",winnerName, (winnerTeam == CTS) ? "Ts" : "CTs")
        }else{
                doTypesay(text, 5, 0, 255, 0)
                CC_SendMessage(0, "^x04[PTB] ^x01Transfering ^x04%s ^x01to the ^x04%s",winnerName, (winnerTeam == CTS) ? "Ts" : "CTs")
                //say(text)
        }
}

checkTeamBalance() {

        get_time("%m/%d/%Y - %H:%M:%S",lastTeamBalanceCheck,31 )
        calcTeamScores()
        ctStrength = score(CTS)
        tStrength = score(TS)
        ctRating = fdivWorkaround(ctStrength, tStrength)
        tRating = fdivWorkaround(tStrength, ctStrength)
        wtConditions[TS] = 0
        wtConditions[CTS] = 0

        // compare scores for unequal rating scores
        if (teamScores[TS] - teamScores[CTS] > PTB_MAXSCORE && tRating >= PTB_MINRATING)
                wtConditions[TS]++

        if (teamScores[CTS] - teamScores[TS] > PTB_MAXSCORE && ctRating >= PTB_MINRATING)
                wtConditions[CTS]++

        // check streaks for unequal rating scores
        if (winStreaks[TS] > PTB_MAXSTREAK && tRating >= PTB_MINRATING)
                wtConditions[TS]++

        if (winStreaks[CTS] > PTB_MAXSTREAK && ctRating >= PTB_MINRATING)
                wtConditions[CTS]++

        // check ratings
        if (tRating >= PTB_MAXRATING)
                wtConditions[TS]++

        if (ctRating >= PTB_MAXRATING)
                wtConditions[CTS]++


        // check ratings
        if (tRating >= PTB_SUPERRATING)
                wtConditions[TS]++

        if (ctRating >= PTB_SUPERRATING)
                wtConditions[CTS]++


        // check team sizes for unequal ratings
        if (teamCounts[TS] > teamCounts[CTS] && tRating >= PTB_MINRATING)
                wtConditions[TS]++

        if (teamCounts[CTS] > teamCounts[TS] && ctRating >= PTB_MINRATING)
                wtConditions[CTS]++

        // check conditions
        if (wtConditions[TS] >= 2) {
                winnerTeam = TS
                loserTeam = CTS
        }
        else if (wtConditions[CTS] >= 2) {
                winnerTeam = CTS
                loserTeam = TS
        }
        else {
                winnerTeam = 0
                loserTeam = 0
        }
}

manageWtjFile(id) {
                if (!PTB_SAVEWTJ) return   
                //say("Trying to write wtj.log ....")
                //if (wtjCount[id] < 4) return
                //say("wtj.log should be written to now ....")
                new text[256], mapname[32], name[32], authid[32]
                get_mapname(mapname,31)
                get_user_name(id,name,31)
                get_user_authid(id,authid,31)
                format(text, 255, "%s <%s> %s", name, authid, mapname)
                log_to_file("wtj.log", text)



public menuclass(id) {
        if (!isBeingTransfered[id]) return PLUGIN_CONTINUE
        client_cmd(id,"slot1")
        isBeingTransfered[id] = false
        return PLUGIN_CONTINUE
}

public jointeam(id) {
        new arg[2]
        read_argv(1,arg,1)
        if (isBeingTransfered[id]) return PLUGIN_HANDLED
        return checkTeamSwitch(id,str_to_num(arg)) // team is key pressed + 1
}

public teamselect(id,key) {
       
        return checkTeamSwitch(id,key+1) // team is key pressed + 1
}

checkTeamSwitch(id,iNewTeam) {
       
        // don't care where player joins
        if (!PTB_LIMITJOIN) return PLUGIN_CONTINUE
        // Protection for admins if ptb_limitjoin_immunity 1
        if (get_user_flags(id)&get_immunity_level_flag() && (get_pcvar_num(limitjoin_immunity) == 1)) return PLUGIN_CONTINUE
        // players is transfered so don't care with rest
        if (isBeingTransfered[id]) {
                //say("TRANSFER")
                isBeingTransfered[id] = false
                return PLUGIN_CONTINUE
        }
        //say("NO TRANSFER")
        // skip limiting for a few rounds into the map
        if (PTB_LIMITAFTER && roundCounter <= PTB_LIMITAFTER) return PLUGIN_CONTINUE
        // skip limiting for a small number of players
        if (get_playersnum() < PTB_LIMITMIN) return PLUGIN_CONTINUE

        new iOldTeam = playerTeam[id]
       
        // disallow free team choices in the first rounds of a map
        if (PTB_AUTOROUNDS && (iOldTeam==UNASSIGNED) && roundCounter<=PTB_AUTOROUNDS && !(get_user_flags(id) & ADMIN_KICK))
                iNewTeam = AUTO_TEAM
               
        // prevent unwanted rejoining of the same team ...
        if (iNewTeam == iOldTeam) {
                //say("Preventing rejoining of the same team.")
                CC_SendMessage(id, "^x04[PTB] ^x01Joining to the same team is not allowed...")
#if !defined MANUAL_SWITCH
                engclient_cmd(id,"chooseteam") // display menu again
#endif
                return PLUGIN_HANDLED
        }
       
        checkTeamBalance()
        //displayStatistics(0,true)

        // Player for sure was in CT or T team and now is joining to the opposite team
        if ((iNewTeam==CTS&&iOldTeam==TS)||(iNewTeam==TS&&iOldTeam==CTS)){
                // If someone is in new team and old team weren't full
                // and the winning team is a destination team or in
                // new team is more players than in old then treat it as wtj
                if ( teamCounts[iNewTeam]&&(teamCounts[iOldTeam]<PTB_MAXSIZE)&&
                        ((iNewTeam==winnerTeam)||(teamCounts[iNewTeam]>=teamCounts[iOldTeam])) ) {
                        // player is wtjing
                        new text[256],name[32]
                        get_user_name(id,name,31)
                        // Kick wtj player if reached set limit
                        if (++wtjCount[id] >= PTB_WTJKICK && PTB_KICK) {
                                format(text, 255, "^x04[PTB] ^x01Kicking %s for a WTJ count %d of %d.", name, wtjCount[id],PTB_WTJKICK )
                                doTypesay(text, 5, 0, 255, 0)
                                say(text)
                                server_cmd("kick #%d",get_user_userid(id))
                                return PLUGIN_HANDLED
                        }
                        // Announce about WTJ
                        if (PTB_TELLWTJ) {
                                if (iNewTeam == CTS) {
                                        format(text, 255, "^x04[PTB] ^x01The CTs are strong enough, ^x04%s (WTJ: %d/%d).", name, wtjCount[id],PTB_WTJKICK)
                                        doTypesay(text, 5, 0, 50, 255)
                                }
                                else {
                                        format(text, 255, "^x04[PTB] ^x01The Ts are strong enough, ^x04%s (WTJ: %d/%d).", name, wtjCount[id],PTB_WTJKICK)
                                        doTypesay(text, 5, 255, 50, 0)
                                }
                                say(text)
                        }
#if !defined MANUAL_SWITCH
                        engclient_cmd(id,"chooseteam") // display menu again
#endif
                        return PLUGIN_HANDLED
                }
                // check for maximum team size
                if (teamCounts[iNewTeam] >= PTB_MAXSIZE) {
                        CC_SendMessage(id, "^x04[PTB] ^x01Maximum team size prohibits team change.")
#if !defined MANUAL_SWITCH
                        engclient_cmd(id,"chooseteam") // display menu again
#endif
                        return PLUGIN_HANDLED
                }
                // check team size difference limits
                if ( teamCounts[iNewTeam]+1-teamCounts[iOldTeam] >= PTB_MAXDIFF ) {
                        CC_SendMessage(id, "^x04[PTB] ^x01Maximum team size difference prohibits team change.")
#if !defined MANUAL_SWITCH
                        engclient_cmd(id,"chooseteam") // display menu again
#endif
                        return PLUGIN_HANDLED
                }
                return PLUGIN_CONTINUE // OK! He can join to the oppsoite team!!!
        }
       
        // Player is choosing his team for the first time!
        if (iNewTeam==CTS||iNewTeam==TS){
                // Get opposite team
                new opposingTeam = (iNewTeam==CTS)? TS : CTS
                // Players is joining to one team but the opposite is not full
                // and his team is bettter then opposite or has more players
                if (teamCounts[iNewTeam] && teamCounts[opposingTeam]<PTB_MAXSIZE &&
                                (iNewTeam==winnerTeam||(!winnerTeam&&teamCounts[iNewTeam]>teamCounts[opposingTeam]))) {
                        new text[256],name[32]
                        get_user_name(id,name,31)
                        if (++wtjCount[id] >= PTB_WTJKICK && PTB_KICK) {
                                format(text, 255, "^x04[PTB] Kicking %s for a WTJ count %d of %d.", name, wtjCount[id],PTB_WTJKICK)
                                doTypesay(text, 5, 0, 255, 0)
                                say(text)
                                server_cmd("kick #%d", get_user_userid(id))
                                return PLUGIN_HANDLED
                        }
                        if (iNewTeam==CTS) {
                                if (wtjCount[id]>=PTB_WTJAUTO && is_user_connected(id)) {
                                        manageWtjFile(id)
                                        format(text, 255, "^x04[PTB] ^x01Forcing ^x04%s ^x01to the ^x04Ts (WTJ: %d/%d).", name, wtjCount[id],PTB_WTJKICK)

                                        engclient_cmd(id,"jointeam","1")

                                        doTypesay(text, 5, 255, 50, 0)
                                        say(text)
                                }
                                else if (PTB_TELLWTJ) {
                                        format(text, 255, "^x04[PTB] ^x01The CTs are strong enough, ^x04%s (WTJ: %d/%d).", name, wtjCount[id],PTB_WTJKICK)
                                        doTypesay(text, 5, 0, 50, 255)
                                        say(text)
#if !defined MANUAL_SWITCH
                                        engclient_cmd(id,"chooseteam") // display menu again
#endif
                                }
                        }
                        else {
                                if (wtjCount[id]>=PTB_WTJAUTO) {
                                        manageWtjFile(id)
                                        format(text, 255, "^x04[PTB] ^x01Forcing ^x04%s ^x01to the ^x04CTs (WTJ: %d/%d).", name, wtjCount[id],PTB_WTJKICK)

                                        engclient_cmd(id,"jointeam","2")

                                        doTypesay(text, 5, 0, 50, 255)
                                        say(text)
                                }
                                else if (PTB_TELLWTJ) {
                                        format(text, 255, "^x04[PTB] ^x01The Ts are strong enough, ^x04%s (WTJ: %d/%d).", name, wtjCount[id],PTB_WTJKICK)
                                        doTypesay(text, 5, 255, 50, 0)
                                        say(text)
#if !defined MANUAL_SWITCH
                                        engclient_cmd(id,"chooseteam") // display menu again
#endif
                                }
                        }
                        return PLUGIN_HANDLED
                }
                // check for maximum team size
                if (teamCounts[iNewTeam] >= PTB_MAXSIZE) {
                        CC_SendMessage(id, "^x04[PTB] ^x01Maximum team size prohibits team join.")
#if !defined MANUAL_SWITCH
                        engclient_cmd(id,"chooseteam") // display menu again
#endif
                        return PLUGIN_HANDLED
                }
                // check team size difference limits
                if ( teamCounts[iNewTeam]-teamCounts[opposingTeam] >= PTB_MAXDIFF) {
                        CC_SendMessage(id, "^x04[PTB] ^x01Maximum team size difference prohibits team join.")
#if !defined MANUAL_SWITCH
                        engclient_cmd(id,"chooseteam") // display menu again
#endif
                        return PLUGIN_HANDLED
                }
                return PLUGIN_CONTINUE // OK! He can join to the oppsoite team!!!
        }

        // He is choosing the AUTO-SELECT but he was already in game (He wants to play fair!)
        if (iNewTeam==AUTO_TEAM&&(iOldTeam==CTS||iOldTeam==TS)) {
                //say("Changing team automatically.")
                new opposingTeam = (iOldTeam==CTS) ? TS : CTS
                if (teamCounts[opposingTeam] && ( (teamCounts[opposingTeam]>=PTB_MAXSIZE)
                                || (iOldTeam==loserTeam) || (!loserTeam&&teamCounts[iOldTeam]<=teamCounts[opposingTeam])
                                || (teamCounts[opposingTeam]+1-teamCounts[iOldTeam]>=PTB_MAXDIFF)) ) {
                        CC_SendMessage(id, "^x04[PTB] ^x01You have better stay in your current team...")
                        return PLUGIN_HANDLED
                }
                CC_SendMessage(id, "^x04[PTB] ^x01You have been auto-assigned...")

                engclient_cmd(id,"jointeam",(opposingTeam==CTS)?"2":"1")

                return PLUGIN_HANDLED
        }
        // He is choosing the team for the first time with AUTO-SELECT (What a nice kid!)
        if (iNewTeam==AUTO_TEAM) {
                /* this is the "always smaller team" version
                if (teamCounts[CTS] < teamCounts[TS] || teamCounts[TS] >= PTB_MAXSIZE) iNewTeam = CTS
                else if (teamCounts[TS] < teamCounts[CTS] || teamCounts[CTS] >= PTB_MAXSIZE) iNewTeam = TS
                // both teams have same size ...
                else if (winnerTeam && teamCounts[loserTeam]<PTB_MAXSIZE) iNewTeam = loserTeam
                else if (teamCounts[TS] >= PTB_MAXSIZE) iNewTeam = CTS
                else if (teamCounts[CTS] >= PTB_MAXSIZE) iNewTeam = TS
                else iNewTeam = (random_num(0,100) < 50) ? CTS : TS
                */
                // this version prefers the losing team (but still honors PTB_MAXDIFF)
                if (teamCounts[CTS] >= PTB_MAXSIZE) iNewTeam = TS
                else if (teamCounts[TS] >= PTB_MAXSIZE) iNewTeam = CTS
                else if (teamCounts[CTS]-teamCounts[TS] >= PTB_MAXDIFF) iNewTeam = TS
                else if (teamCounts[TS]-teamCounts[CTS] >= PTB_MAXDIFF) iNewTeam = CTS
                else if (winnerTeam) iNewTeam = loserTeam
                else if (teamCounts[CTS]<teamCounts[TS]) iNewTeam = CTS
                else if (teamCounts[TS]<teamCounts[CTS]) iNewTeam = TS
                // both teams have same size ...
                else iNewTeam = (random_num(0,100) < 50) ? CTS : TS
                // check for maximum team size
                if (teamCounts[iNewTeam]>=PTB_MAXSIZE) {
                        CC_SendMessage(id, "^x04[PTB] Maximum team size prohibits team join.") // ??? - only a spectator???
#if !defined MANUAL_SWITCH
                        engclient_cmd(id,"chooseteam") // display menu again
#endif
                        return PLUGIN_HANDLED
                }
                CC_SendMessage(id, "^x04[PTB] You have been auto-assigned...")

                engclient_cmd(id,"jointeam",(iNewTeam==CTS)?"2":"1")

                return PLUGIN_HANDLED
        }
        return PLUGIN_CONTINUE
}

public team_score(){
        new arg[2]
        read_data(1,arg,1)
        teamScores[ ( arg[0] == 'T' ) ? TS : CTS ] = read_data(2)
}

public win_streaks(param[]){
        new winner = param[0]
        new looser = param[1]
        if (winStreaks[winner] < 0) {
                winStreaks[winner] = 1
                winStreaks[looser] = -1
        }
        else {
                winStreaks[winner]++
                winStreaks[looser]--
        }
        actAtEndOfRound()
}

public round_end(){
        new param[12]
        read_data(2,param,8)
        if (param[7]=='c') {//%!MRAD_ctwin
                param[0] = CTS
                param[1] = TS
        }
        else if (param[7]=='t') {//%!MRAD_terwin
                param[0] = TS
                param[1] = CTS
        }
        else
                return // %!MRAD_rounddraw (both teams have left the game)
        set_task(4.5,"win_streaks",0,param,2)
}

public new_round() {
        //if ( floatround(get_cvar_float("mp_roundtime") * 60.0) != read_data(1) ) return
        if ( floatround(get_cvar_float("mp_roundtime") * 60.0,floatround_floor) != read_data(1) ) return
        ++roundCounter
        announceStatus()
}

// Happen only at team select (also auto-join)
public team_join() {
        new arg[32]
        read_data(3,arg,31)
        lastRoundSwitched[ get_user_index(arg) ] = roundCounter
}

// Can happen at begin of round or team select
public team_assign() {
        new arg[2], team
        new i = read_data(1)
        read_data(2,arg,1)
        if ( arg[0] == 'C'  )
                team = CTS
        else if ( arg[0] == 'T' )
                team = TS
        else
                team = UNASSIGNED
        teamCounts[playerTeam[i]]-- // Unregister from old team
        teamCounts[team]++ // Increase ammount in new team
        playerTeam[i] = team // Assign to new
}

public game_restart(){
        roundCounter = 0
        lastSwitchRound = 0
        couldNotSwitchCounter = 0
        teamKills[0] = teamKills[1] = teamKills[2] = 0
        teamDeaths[0] = teamDeaths[1] = teamDeaths[2] = 0
        teamScores[0] = teamScores[1] = teamScores[2] = 0
        winStreaks[0]        = winStreaks[1] = winStreaks[2] = 0
        wtConditions[0] = wtConditions[1] = wtConditions[2] = 0
        validTargetCounts[0] = validTargetCounts[1] = validTargetCounts[2] = 0
        new a = get_maxplayers()
        for (new i = 1; i <= a; ++i){
                kills[i] = 0
                deaths[i] = 0
                wtjCount[i] = 0
                lastRoundSwitched[i] = -999
        }
}

public death_msg(){
        new iWinner = read_data(1)
        new iLoser = read_data(2)
        if ( iWinner < 1 || iWinner > 32 || iLoser < 1 || iLoser > 32 )
                return
        if ( playerTeam[iWinner] == playerTeam[iLoser] )
                return // no TKS!!!
        kills[iWinner]++
        deaths[iLoser]++
        if (PTB_SCALEDOWN <= 1) return
        if (kills[iWinner] + deaths[iWinner] >= PTB_MAXINCIDENTS) {
                kills[iWinner] /= PTB_SCALEDOWN
                deaths[iWinner] /= PTB_SCALEDOWN
        }
        if (kills[iLoser] + deaths[iLoser] >= PTB_MAXINCIDENTS) {
                kills[iLoser] /= PTB_SCALEDOWN
                deaths[iLoser] /= PTB_SCALEDOWN
        }
}

calcTeamScores() {
        teamDeaths[UNASSIGNED] = 0
        teamDeaths[CTS] = 0
        teamDeaths[TS] = 0
        teamKills[UNASSIGNED] = 0
        teamKills[CTS] = 0
        teamKills[TS] = 0

        new team, a = get_maxplayers()
        for (new i = 1; i <= a; ++i) {
                team = playerTeam[i]
                teamKills[team] += kills[i]
                teamDeaths[team] += deaths[i]
        }

        ctKD = fdivWorkaround(float(teamKills[CTS]), float(teamDeaths[CTS]))
        tKD = fdivWorkaround(float(teamKills[TS]), float(teamDeaths[TS]))
}

announceStatus() {
        if (!PTB_ANNOUNCE) return
        checkTeamBalance()
        new text[256]
        if (winnerTeam == TS) {
                format(text, 255, "PTB: The COUNTER-TERRORIST team could use some support.")
                doTypesay(text, 5, 0, 50, 255)
                say("PTB: The COUNTER-TERRORIST team could use some support.")
        }
        else if (winnerTeam == CTS) {
                format(text, 255, "PTB: The TERRORIST team could use some support.")
                doTypesay(text, 5, 255, 50, 0)
                say("PTB: The TERRORIST team could use some support.")
        }
        else if (wtConditions[TS] > wtConditions[CTS]) {
                format(text, 255, "PTB: Observing TERRORIST team advantage.")
                doTypesay(text, 5, 255, 50, 0)
                say("PTB: Observing TERRORIST team advantage.")
        }
        else if (wtConditions[CTS] > wtConditions[TS]) {
                format(text, 255, "PTB: Observing COUNTER-TERRORIST team advantage.")
                doTypesay(text, 5, 0, 50, 255)
                say("PTB: Observing COUNTER-TERRORIST team advantage.")
        }
        else if (PTB_SAYOK) {
                format(text, 255, "PTB: Teams look fine, no action required.")
                doTypesay(text, 5, 200, 100, 0)
                say("PTB: Teams look fine, no action required.")
        }
}

public admin_ptb(id,level,cid) {
        if (!cmd_access(id,level,cid,1))
                return PLUGIN_HANDLED
        new cmd[32], arg[32], lastcmd

        if ( read_argv(1,cmd,31) == 0 ) { // no command - plain amx_ptb
                //console_print(id,"PTB: Ptahhotep's Team Balancer %s", PTB_VERSION)
                //console_print(id,"PTB: ([email protected])")
                checkTeamBalance()
                displayStatistics(id)
                return PLUGIN_HANDLED
        }
        if (equali(cmd, "on") || equal(cmd, "1")) {
                PTB_LIMITJOIN = true
                PTB_SWITCH = true
                PTB_ANNOUNCE = true
                console_print(id,"PTB: Enabled all PTB actions.")
                return PLUGIN_HANDLED
        }
        if (equali(cmd, "off") || equal(cmd, "0")) {
                PTB_SWITCH = false
                PTB_ANNOUNCE = false
                PTB_LIMITJOIN = false
                console_print(id,"PTB: Disabled all PTB actions.")
                return PLUGIN_HANDLED
        }
        if (equal(cmd, "list") || equal(cmd, "help")) {
                console_print(id,"PTB: Available Commands:")
                console_print(id,"PTB: Team Join Control: ^"limitjoin^", ^"limitafter^", ^"limitmin^", ^"maxsize^", ^"autorounds^",")
                console_print(id,"PTB: ^"maxdiff^", ^"wtjauto^", ^"wtjkick^", ^"kick^", ^"savewtj^"")
                console_print(id,"PTB: Team Balancing Actions: ^"switch^", ^"switchafter^", ^"switchmin^", ^"switchfreq^", ^"playerfreq^",")
                console_print(id,"PTB: ^"forceswitch^", ^"deadonly^"")
                console_print(id,"PTB: Team Strength Limits: ^"maxstreak^", ^"maxscore^", ^"minrating^", ^"maxrating^", ^"superrating^"")
                console_print(id,"PTB: Messages: ^"tellwtj^", ^"announce^", ^"sayok^", ^"typesay^"")
                console_print(id,"PTB: Misc: ^"^", ^"status^", ^"list^", ^"help^", ^"on^", ^"off^", ^"save^", ^"load^"")
                console_print(id,"PTB: To view all PTB settings, type ^"amx_ptb status^".")
                console_print(id,"PTB: To view or change a single PTB setting, type ^"amx_ptb <setting> <on|off|value>^".")
                console_print(id,"PTB: For PTB statistics, simply type ^"amx_ptb^".")
                return PLUGIN_HANDLED
        }
        new arglen = read_argv(2,arg,31)
        new status = equal(cmd, "status")

        // team selection control
        if ( status ) console_print(id,"PTB: ---------- Team Selection Control ----------")
       
        // PTB_LIMITJOIN
        if ( (lastcmd = equal(cmd, "limitjoin")) && arglen ) PTB_LIMITJOIN = check_param_bool(arg)
        if ( status ||  lastcmd )        console_print(id,"PTB: (limitjoin) WTJ prevention is %s.", PTB_LIMITJOIN ? "ON" : "OFF")

        // PTB_LIMITAFTER
        if ( (lastcmd = equal(cmd, "limitafter")) && arglen )        PTB_LIMITAFTER = check_param_num(arg,0)
        if ( status || lastcmd )        console_print(id,"PTB: (limitafter) Team limiting starts after %d round(s).", PTB_LIMITAFTER)

        // PTB_LIMITMIN
        if ( (lastcmd = equal(cmd, "limitmin")) && arglen ) PTB_LIMITMIN = check_param_num(arg,0)
        if ( status || lastcmd )        console_print(id,"PTB: (limitmin) Team limiting needs at least %d player(s).", PTB_LIMITMIN)

        // PTB_MAXSIZE
        if ( (lastcmd = equal(cmd, "maxsize")) && arglen )        PTB_MAXSIZE = check_param_num(arg,0)
        if ( status || lastcmd )        console_print(id,"PTB: (maxsize) Maximum team size is %d player(s).", PTB_MAXSIZE)

        // PTB_MAXDIFF
        if ( (lastcmd = equal(cmd, "maxdiff")) && arglen ) PTB_MAXDIFF = check_param_num(arg,1)
        if ( status || lastcmd )        console_print(id,"PTB: (maxdiff) Maximum team size difference is %d.", PTB_MAXDIFF)

        // PTB_AUTOROUNDS
        if ( (lastcmd = equal(cmd, "autorounds")) && arglen )        PTB_AUTOROUNDS = check_param_num(arg,0)
        if ( status || lastcmd )        console_print(id, "PTB: (autorounds) First %d rounds no free team choice.", PTB_AUTOROUNDS)

        // PTB_WTJAUTO
        if ( (lastcmd = equal(cmd, "wtjauto")) && arglen )        PTB_WTJAUTO = check_param_num(arg,0)
        if ( status || lastcmd )        console_print(id,"PTB: (wtjauto) Auto-joining WTJ after %d tr(y/ies).", PTB_WTJAUTO)

        // PTB_WTJKICK
        if ( (lastcmd = equal(cmd, "wtjkick")) && arglen ) PTB_WTJKICK = check_param_num(arg,1)
        if ( status || lastcmd )        console_print(id,"PTB: (wtjauto) Auto-kicking WTJ after %d tr(y/ies).", PTB_WTJKICK)

        // PTB_KICK
        if ( (lastcmd = equal(cmd, "kick")) && arglen ) PTB_KICK = check_param_bool(arg)
        if ( status || lastcmd ) console_print(id,"PTB: (kick) WTJ kicking is %s.", PTB_KICK ? "ON" : "OFF" )

        // PTB_SAVEWTJ
        if (  (lastcmd = equal(cmd, "savewtj")) && arglen ) PTB_SAVEWTJ = check_param_bool(arg)
        if ( status || lastcmd )        console_print(id,"PTB: (savewtj) Saving to wtj.log is %s.", PTB_SAVEWTJ ? "ON" : "OFF");

        // team balancing actions
        if ( status ) console_print(id,"PTB: ---------- Team Balancing Actions ----------")

        // PTB_SWITCH
        if ( (lastcmd = equal(cmd, "switch")) && arglen ) PTB_SWITCH = check_param_bool(arg)
        if ( status || lastcmd ) console_print(id,"PTB: (switch) Team switching is %s.", PTB_SWITCH ? "ON" : "OFF")

        // PTB_SWITCHAFTER
        if ( (lastcmd = equal(cmd, "switchafter")) && arglen ) PTB_SWITCHAFTER = check_param_num(arg,0)
        if ( status || lastcmd ) console_print(id,"PTB: (switchafter) Switching starts after %d round(s).", PTB_SWITCHAFTER)

        // PTB_SWITCHMIN
        if ( (lastcmd = equal(cmd, "switchmin")) && arglen ) PTB_SWITCHMIN = check_param_num(arg,0)
        if ( status || lastcmd ) console_print(id,"PTB: (switchmin) Switching needs at least %d player(s).", PTB_SWITCHMIN)

        // PTB_PLAYERFREQ
        if ( (lastcmd = equal(cmd, "playerfreq")) && arglen )        PTB_PLAYERFREQ = check_param_num(arg,0)
        if ( status || lastcmd )        console_print(id,"PTB: (playerfreq) Individual players are switched every %d round(s) at maximum.", PTB_PLAYERFREQ)

        // PTB_SWITCHFREQ
        if (  (lastcmd = equal(cmd, "switchfreq")) && arglen )        PTB_SWITCHFREQ = check_param_num(arg,1)
        if ( status || lastcmd )        console_print(id,"PTB: (switchfreq) Switch occurs every %d round(s) at maximum.", PTB_SWITCHFREQ)

        // PTB_FORCESWITCH
        if ( (lastcmd = equal(cmd, "forceswitch")) && arglen )        PTB_FORCESWITCH = check_param_num(arg,0)
        if ( status || lastcmd ) console_print(id,"PTB: (forceswitch) Forcing switch after %d unsuccessful switch(es).", PTB_FORCESWITCH)

        // PTB_DEADONLY
        if ( (lastcmd =  equal(cmd, "deadonly")) && arglen )        PTB_DEADONLY = check_param_bool(arg)
        if ( status || lastcmd ) console_print(id,"PTB: (deadonly) Switching dead only is %s.",PTB_DEADONLY ? "ON" : "OFF" )

        // messages
        if ( status ) console_print(id,"PTB: ---------- Messages ----------")

        // PTB_TELLWTJ
        if ( (lastcmd =  equal(cmd, "tellwtj")) && arglen ) PTB_TELLWTJ = check_param_bool(arg)
        if ( status || lastcmd ) console_print(id,"PTB: (tellwtj) Telling about WTJ tries is %s.",PTB_TELLWTJ ? "ON" : "OFF")

        // PTB_ANNOUNCE
        if ( (lastcmd = equal(cmd, "announce")) && arglen ) PTB_ANNOUNCE = check_param_bool(arg)
        if ( status || lastcmd )  console_print(id,"PTB: (announce) Announcements are %s.",PTB_ANNOUNCE ? "ON" : "OFF")

        // PTB_SAYOK
        if ( (lastcmd = equal(cmd, "sayok")) && arglen ) PTB_SAYOK = check_param_bool(arg)
        if ( status || lastcmd ) console_print(id,"PTB: (sayok) ^"OK^" announcements are %s.",PTB_SAYOK ? "ON" : "OFF")

        // PTB_TYPESAY
        if ( (lastcmd = equal(cmd, "typesay")) && arglen ) PTB_TYPESAY = check_param_bool(arg)
        if ( status || lastcmd ) console_print(id,"PTB: (typesay) typesay usage is %s.",PTB_TYPESAY ? "ON" : "OFF")

        // team strength limits
        if ( status ) console_print(id,"PTB: ---------- Team Strength Limits ----------")

        // PTB_MAXSTREAK
        if ( (lastcmd = equal(cmd, "maxstreak")) && arglen ) PTB_MAXSTREAK = check_param_num(arg,1)
        if ( status || lastcmd )        console_print(id,"PTB: (maxstreak) Maximum accepted win streak is %d.", PTB_MAXSTREAK)

        // PTB_MAXSCORE
        if ( (lastcmd = equal(cmd, "maxscore")) && arglen )        PTB_MAXSCORE = check_param_num(arg,1)
        if ( status || lastcmd ) console_print(id,"PTB: (maxscore) Maximum accepted team score difference is %d.", PTB_MAXSCORE)

        // PTB_MINRATING
        if ( (lastcmd = equal(cmd, "minrating")) && arglen ) PTB_MINRATING = check_param_float(arg,1.0)
        if ( status || lastcmd )        console_print(id,"PTB: (minrating) Minimum critical strength rating is %.2f.",PTB_MINRATING)

        // PTB_MAXRATING
        if ( (lastcmd = equal(cmd, "maxrating")) && arglen ) PTB_MAXRATING = check_param_float(arg,1.0)
        if ( status || lastcmd )        console_print(id,"PTB: (maxrating) Maximum critical strength rating is %.2f.",PTB_MAXRATING)

        // PTB_SUPERRATING
        if ( (lastcmd = equal(cmd, "superrating")) && arglen ) PTB_SUPERRATING = check_param_float(arg,1.0)
        if ( status || lastcmd )        console_print(id,"PTB: (superrating) Super critical strength rating is %.2f.",PTB_SUPERRATING)

        // PTB_MAXINCIDENTS
        if ( (lastcmd = equal(cmd, "maxincidents")) && arglen )        PTB_MAXINCIDENTS = check_param_num(arg,1)
        if ( status || lastcmd )        console_print(id,"PTB: (maxincidents) Maximum incidents before internal player score scale down is %d.", PTB_MAXINCIDENTS)

        // PTB_SCALEDOWN
        if ( (lastcmd =  equal(cmd, "scaledown")) && arglen )        PTB_SCALEDOWN = check_param_num(arg,1)
        if ( status || lastcmd )        console_print(id,"PTB: (scaledown) Integer scale down factor for player scores is %d.", PTB_SCALEDOWN)

        // misc
        if ( status ) {
                console_print(id,"PTB: ---------- Misc ----------")
                console_print(id,"PTB: To enable or disable PTB, type ^"admin_ptb <on|1|off|0>^".")
                console_print(id,"PTB: To view or change a single PTB setting, type ^"amx_ptb <setting> <on|off|value>^".")
                console_print(id,"PTB: To view a brief overview of PTB commands, type ^"amx_ptb help^" or ^"amx_ptb list^".")
                console_print(id,"PTB: For PTB statistics, simply type ^"amx_ptb^".")
        }

        return PLUGIN_HANDLED
}

stock displayStatistics(id,bool:toLog = false) {
        //say("displayStatistics")
        new text[256]
        // time
        /*format(text, 255, "PTB: Statistics generated at: %s", lastTeamBalanceCheck)
        if (toLog) log_amx(text)
        console_print(id,text)*/
        // connected players
        format(text, 255, "PTB: Connected players: %d", get_playersnum())
        if (toLog) log_amx(text)
        console_print(id,text)
        // team sizes
        format(text, 255, "PTB: Team sizes: CTs %d, Ts %d", teamCounts[CTS], teamCounts[TS])
        if (toLog) log_amx(text)
        console_print(id,text)
        // team scores
        format(text, 255, "PTB: Team scores: CTs %d, Ts %d", teamScores[CTS], teamScores[TS])
        if (toLog) log_amx(text)
        console_print(id,text)
        // Kills:Deaths
        format(text, 255, "PTB: Team kills:deaths: CTs %d:%d, Ts %d:%d", teamKills[CTS], teamDeaths[CTS], teamKills[TS], teamDeaths[TS])
        if (toLog) log_amx(text)
        console_print(id,text)
        // Kills/Deaths
        format(text, 255, "PTB: Team kills/deaths: CTs %.2f, Ts %.2f", ctKD , tKD        )
        if (toLog) log_amx(text)
        console_print(id,text)
        // strength
        format(text, 255, "PTB: Team strengths: CTs %.2f, Ts %.2f",ctStrength , tStrength        )
        if (toLog) log_amx(text)
        console_print(id,text)
        // rating
        format(text, 255, "PTB: Team ratings: CTs %.2f, Ts %.2f",ctRating,tRating        )
        if (toLog) log_amx(text)
        console_print(id,text)
        // won rounds
        if (winStreaks[CTS] > 0) {
                format(text, 255, "PTB: Last %d round(s) won by CTs.", winStreaks[CTS])
                if (toLog) log_amx(text)
                console_print(id,text)
        }
        else if (winStreaks[TS] > 0) {
                format(text, 255, "PTB: Last %d round(s) won by Ts.", winStreaks[TS])
                if (toLog) log_amx(text)
                console_print(id,text)
        }

        // winning team
        switch(winnerTeam){
                case CTS: format(text, 255, "PTB: The CTs are the winning team.")
                case TS: format(text, 255, "PTB: The Ts are the winning team.")
                default: format(text, 255, "PTB: Teams are balanced.")
        }
        if (toLog) log_amx(text)
        console_print(id,text)

        /*format(text, 255, "PTB: These statistics might be already outdated.")
        if (toLog) log_amx(text)
        console_print(id,text)

        format(text, 255, "PTB: To view a brief overview of PTB commands, type ^"amx_ptb help^" or ^"amx_ptb list^".")
        if (toLog) log_amx(text)
        console_print(id,text)

        format(text, 255, "PTB: To view all PTB settings, type ^"amx_ptb status^".")
        if (toLog) log_amx(text)
        console_print(id,text)*/
}

public client_connect(id){
        kills[id] = 0
        deaths[id] = 0
        isBeingTransfered[id] = false
        playerTeam[id] = UNASSIGNED
        lastRoundSwitched[id] = -999
        wtjCount[id] = 0
        get_user_info(id,"_vgui_menus",clientVGUIMenu[id],1)
        clientVGUIMenu[id][0] = '0'

        return PLUGIN_CONTINUE
}

public client_disconnect(id) {
        kills[id] = 0
        deaths[id] = 0
        isBeingTransfered[id] = false
        playerTeam[id] = UNASSIGNED
        lastRoundSwitched[id] = -999
        wtjCount[id] = 0
        // redundant team size check
        teamCounts[UNASSIGNED] = 0
        teamCounts[CTS] = 0
        teamCounts[TS] = 0

        new a = get_maxplayers()
        for (new i = 1; i <= a; ++i)
                ++teamCounts[playerTeam[i]]


        if (clientVGUIMenu[id][0] != '0') {
                set_user_info( id, "_vgui_menus", clientVGUIMenu[id] )
                clientVGUIMenu[id][0] = '0'
        }

        return PLUGIN_CONTINUE
}


AllMassive 09-04-2022 06:52

Re: How to add cromchat?
 
please add your already edited sma, which only shows 'green text'.

luciaus18 09-04-2022 09:09

Re: How to add cromchat?
 
Quote:

Originally Posted by AllMassive (Post 2788077)
please add your already edited sma, which only shows 'green text'.

Code:

CC_SendMessage(id, "^x04[PTB] ^x01You have been auto-assigned...")

Nutu_ 09-04-2022 11:08

Re: How to add cromchat?
 
PHP Code:

#define CC_COLORS_TYPE CC_COLORS_SHORT
#include <cromchat> 

CromChat(id"!g[PTB] !nYou have been auto-assigned..."


luciaus18 09-05-2022 08:26

Re: How to add cromchat?
 
Quote:

Originally Posted by Nutu_ (Post 2788088)
PHP Code:

#define CC_COLORS_TYPE CC_COLORS_SHORT
#include <cromchat> 

CromChat(id"!g[PTB] !nYou have been auto-assigned..."


I did as you said but I still get the same color for the entire sentence. I have 3 plugins with cromchat and all works but this one have this issue

https://i.postimg.cc/R0dg6mDv/message.jpg


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