AlliedModders

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-   Zombie:Reloaded (https://forums.alliedmods.net/forumdisplay.php?f=132)
-   -   [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 4-Jul-2022) (https://forums.alliedmods.net/showthread.php?t=277597)

Nanozke 04-13-2016 09:55

Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
 
I can't even get the plugin to show up haha.

Quote:

"Admin File Reader" (1.7.3-dev+5302) by AlliedModders LLC
"Admin Help" (1.7.3-dev+5302) by AlliedModders LLC
"Admin Menu" (1.7.3-dev+5302) by AlliedModders LLC
"Anti-Flood" (1.7.3-dev+5302) by AlliedModders LLC
"Basic Ban Commands" (1.7.3-dev+5302) by AlliedModders LLC
"Basic Chat" (1.7.3-dev+5302) by AlliedModders LLC
"Basic Comm Control" (1.7.3-dev+5302) by AlliedModders LLC
"Basic Commands" (1.7.3-dev+5302) by AlliedModders LLC
"Basic Info Triggers" (1.7.3-dev+5302) by AlliedModders LLC
"Basic Votes" (1.7.3-dev+5302) by AlliedModders LLC
To see more, type "sm plugins 11"
] sm plugins 11
] sm plugins 11
"Client Preferences" (1.7.3-dev+5302) by AlliedModders LLC
"Fun Commands" (1.7.3-dev+5302) by AlliedModders LLC
"Fun Votes" (1.7.3-dev+5302) by AlliedModders LLC
"Nextmap" (1.7.3-dev+5302) by AlliedModders LLC
"Player Commands" (1.7.3-dev+5302) by AlliedModders LLC
"Reserved Slots" (1.7.3-dev+5302) by AlliedModders LLC
"Sound Commands" (1.7.3-dev+5302) by AlliedModders LLC

Franc1sco 04-13-2016 12:55

Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
 
Quote:

Originally Posted by daleGEND (Post 2410269)
Is there a way to change the velocity (player speed) for weapons? Right now it seems like the speed is capped at 250 for everything.

What velocity you want for what weapons? give more details if you want that I could help you.

Quote:

Originally Posted by natrios (Post 2410470)
Today appeared problem, this happens every couple of rounds.
Mother zombies are not teleport to spawn, i have everything set up properly.

I remember that bug and is caused by some plugin that cause conflict. Post your plugin list and maybe I could help you.

Quote:

Originally Posted by Nanozke (Post 2410687)
I can't even get the plugin to show up haha.

Check error logs. You have something wrong in your configuration. Or maybe you dont use the correct .smx file.

daleGEND 04-14-2016 07:25

Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
 
Quote:

Originally Posted by Franc1sco (Post 2410734)
What velocity you want for what weapons? give more details if you want that I could help you.

In the past with CS:S you had the scout with a higher run speed than say the knife and things like that. I wanted to adjust the run speed for the weapons. I know that's handled by the game engine, but can a plugin or something adjust that depending on the weapon you have?

[email protected] 05-18-2016 02:37

Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
 
delete this
sorry><

mazdarx8 05-18-2016 14:16

Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
 
Can you tell me where to edit the weapons in the !guns menu in this version?
thanks.

Franc1sco 05-18-2016 14:27

Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
 
Quote:

Originally Posted by mazdarx8 (Post 2419990)
Can you tell me where to edit the weapons in the !guns menu in this version?
thanks.

In this plugin thread https://forums.alliedmods.net/showthread.php?p=2358999

mazdarx8 05-19-2016 04:09

Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
 
Quote:

Originally Posted by Franc1sco (Post 2419993)


Yea, but the weird thing is, if I disable this plugin it still exist (!guns).. + after Server restart.
If I disable zombiereloaded its not working anylonger (!guns)

rhelgeby 05-19-2016 08:55

Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
 
Hi.

It's nice to see that you and gubka (and others of course) continue writing zombie-related code. I have to admit I don't have the capacity to keep up and that sadly kills my motivation. I'm still motivated to discuss coding and architectures in general, though.

Anyways, the existing ZR code is free (as in freedom) in contrast to another zombie plugin developer who wants $100 for his previous work (I wonder if it still compiles without major fixes?). I don't mean that hard work doesn't justify payment, but just look which code that continues to live without the original developers.

As long as all of you comply with the GPL license, grab and tweak all the code in ZR you want. :)

mazdarx8 05-19-2016 11:42

Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
 
Quote:

Originally Posted by rhelgeby (Post 2420130)
Hi.

It's nice to see that you and gubka (and others of course) continue writing zombie-related code. I have to admit I don't have the capacity to keep up and that sadly kills my motivation. I'm still motivated to discuss coding and architectures in general, though.

Anyways, the existing ZR code is free (as in freedom) in contrast to another zombie plugin developer who wants $100 for his previous work (I wonder if it still compiles without major fixes?). I don't mean that hard work doesn't justify payment, but just look which code that continues to live without the original developers.

As long as all of you comply with the GPL license, grab and tweak all the code in ZR you want. :)

Which other zombiemod is it?

weas 05-21-2016 09:49

Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
 
Quote:

Originally Posted by mazdarx8 (Post 2420175)
Which other zombiemod is it?


Zombie Plague! New Zombie plugin! By gubka!

Revive ZP https://forums.alliedmods.net/showthread.php?t=272546

ZR good bye!


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