[CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float) [!ws !knife !nametag]
[CSGO] Weapon & Knives IN THE PAST, Valve banned GSLTs (tokens) of servers for using this plugin or its variants. But, Valve stopped banning GSLT (token) a long time ago for some reason Description This plugin allows you to;
CVars You can modify the CVars below in cfg/sourcemod/weapons.cfg file
Requirements
Installation
Notes
Screenshots
Changelog
Links
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Re: [CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float management)
Pride of the Turks
thanks! |
Re: [CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float management)
Good Job !
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Re: [CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float management)
Oh wow, nice release!
EDIT: Tested and works great :D |
Re: [CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float management)
Nice release! But this is not allowed here.
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Re: [CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float management)
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Re: [CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float management)
https://forums.alliedmods.net/showthread.php?t=294983 intact (thread owner himself deleted the download)
https://forums.alliedmods.net/showthread.php?t=263832 intact https://forums.alliedmods.net/showthread.php?t=249900 intact https://forums.alliedmods.net/showthread.php?t=288943 intact I don't see a reason for deletion or moving to trash, since this is what Unapproved Plugins section is for. On top of that, you cannot govern github, so the repository will be there whatever happens. Can the reason you took the time and searched for threads that were locked and moved be that you are selling a plugin that basically does what my free plugin does (maybe less) for $? |
Re: [CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float management)
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French Translate
Nice plugin :grrr: |
Re: [CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float management)
You did a great job.
06/23/2017 - 00:19:34: [SM] Blaming: weapons.smx L 06/23/2017 - 00:19:34: [SM] Call stack trace: L 06/23/2017 - 00:19:34: [SM] [0] Format L 06/23/2017 - 00:19:34: [SM] [1] Line 533, weapons/menus.sp::CreateMainMenu L 06/23/2017 - 00:19:34: [SM] [2] Line 89, weapons.sp::CommandWeaponSkins |
Re: [CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float management)
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Re: [CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float management)
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I do not understand, you can describe more what you mean |
Re: [CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float management)
Good Job :D
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Re: [CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float management)
Thanks for share hades script.
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Re: [CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float management)
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if you think this is hades' plugin, make sure to notify him about this and let him check if that is the case (which is not). otherwise do not accuse people for things you have no idea of like a little piece of shit. thanks |
Re: [CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float management)
I love u man, how i can configure db?
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Re: [CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float management)
:3
I have a suggestion for the plugin, why not enter in the menu of !ws, a group to choose all the skins of the game. |
Re: [CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float management)
v1.0.2 released, check the changelog on first post.
IMPORTANT: if you were using MySQL and want to upgrade to v1.0.2, you will have to edit cfg/sourcemod/weapons.cfg file, and change "sm_weapons_db_connection" cvar from "storage-local" to "weapons" or whatever name you have in your addons/sourcemod/configs/databases.cfg file for MySQL connection details Quote:
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Re: [CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float management)
My suggestion is to put a category in the menu of the ws, you can choose any skin in the game and not be solely the skins in the weapons we choose. For example, I choose a "karambit ", and you can choose it for example the skin "howl" the M4A4. It's like a menu of all the skins.
(sorry for my english xD) |
Re: [CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float management)
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but all in all this can be configured with the .cfg files, you can do what you want by editing/modifying them yourself if you want |
Re: [CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float management)
there was a problem with the database connection cvar handling, it was not using the one you changed in the cfg/sourcemod/weapons.cfg files, so if you wanted to use a MySQL connection, it would default to SQLite one. that was fixed in 1.0.3, first post updated. let me know if it works without problems
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Re: [CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float management)
Code:
L 06/24/2017 - 12:28:44: [SM] Exception reported: Menu handle 0 is invalid (error 4) Code:
L 06/24/2017 - 12:25:09: [SM] Exception reported: Menu handle 0 is invalid (error 4) |
Re: [CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float management)
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L 06/24/2017 - 12:28:44: [SM] [2] Line 85, weapons.sp::OnConfigsExecuted and the error you get cannot happen with the untouched release, because there is a: Code:
menuWeapons[langCounter][k] = new Menu(WeaponsMenuHandler, MENU_ACTIONS_DEFAULT|MenuAction_DisplayItem); use the plugin without modifying the code and test it again |
Re: [CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float management)
kgns
Can you fix it? BTW where can i change minimal float value? 0.00000001 is better than 0.0 http://i.imgur.com/7tQ5SWa.png Plugins
Spoiler
Code:
public int FloatMenuHandler(Menu menu, MenuAction action, int client, int selection) |
Re: [CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float management)
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did you recompile the source code yourself? if you did can you tell me what the sourcemod compiler version you see is when you compile it? Quote:
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Re: [CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float management)
added Russian translation thanks to Reswero, check first post, new version 1.0.4 (just for Russian translation, if you don't need it, you don't have to upgrade over 1.0.3)
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Re: [CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float management)
Any way to change the seed of skins?
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Re: [CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float management)
you mean specifying the seed skin by skin instead of random?
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Re: [CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float management)
should add gloves as well
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Re: [CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float management)
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also whats wrong with ac gloves plugin? i havent really digged into gloves side of things, if there are some missing features that are not free or open source, i may look into that. otherwise why create another clone? |
Re: [CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float management)
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i'm talking bout offical gloves from valve and currently theres no free open source version of this type of plugin |
Re: [CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float management)
:) Valve Gloves plugin free with source. You can search.
And AC GLOVES a free glove plugin. http://lmgtfy.com/?q=ac+gloves+sourcemod |
Re: [CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float management)
@8guawong
Ac Gloves Code:
https://github.com/diller110/AC_Gloves @kgns I used you'r smx from github Menu is glitched when player have a "real knife equiped" https://youtu.be/X-I2MRClj0M |
Re: [CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float management)
cool didn't know about this AC Gloves plugin XD
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Re: [CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float management)
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https://youtu.be/UHIZ1TGriI0 although i have quite many plugins installed for our jailbreak server, i'll try to try it with only this plugin loaded |
Re: [CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float management)
ive reproduced the problem with only this plugin loaded, will solve it soon. have my parents come over for 2 days, so i wouldnt expect it by then :) shouldnt be a deal breaker though
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