Re: Impulse Grenade
EFFx, I think he's saying something totally different.
impulsegrenade_self_impulse controls if you can impulse yourself, right? FFA controls if you can impulse teammates, right? Now think about this: FFA is 0 and impulsegrenade_self_impulse is 1. You should not impulse your teammates, and you should impulse yourself. BUT, you will not be able to impulse yourself because FFA is 0 and your team is identical to your team. FFA makes impulsegrenade_self_impulse not count. |
Re: Impulse Grenade
Oh yea, I've fixed it and also, added a code that kills the beam when the player touches the ground.
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Re: Impulse Grenade
that plugin needs a lot of optimization...
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