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-   -   Module Hero: Shinobi (https://forums.alliedmods.net/showthread.php?t=45316)

Cheap_Suit 09-29-2006 00:49

Module Hero: Shinobi
 
1 Attachment(s)
Shinobi

Description
To enter shinobi mode you must use your knife. This is my first hero so be nice ^^.

http://students.thiel.edu/acosentino/images/shinobi.jpg
http://en.wikipedia.org/wiki/Shinobi...ayStation_2%29

.: Skills :.

Use Key (e) - Shuriken Shower
Power Key - Smoke Screen Ninjutsu


.: Moves :.

Jump Dash (Forward/Back + Duck + Jump) - Jump at a very fast speed
Wall Hold - Hold jump while touching a wall
Wall Jump - From Wall Hold, release your jump button to perform a Wall Jump (the longer you hold the stronger your jump will be)


.: Other Abilities :.

Speed Stealth - Transparence based on your speed, so if you dont move you'll be almost completly invisible
Melee Concussion - Enemies screen will be 'punched' around if they are hit by knife
Fall Protection - You will not be damaged from falling at high speeds.

shconfig.cfg CVARS
Code:

shinobi_level 9
shinobi_cooldown 20.0    // Smoke Screen Ninjutsu delay
shinobi_walljump 900      // Max wall jump power
shinobi_longjump 550      // Jump Dash power
shinobi_stealth 18.8      // Minimum stealth
shinobi_shur_speed 1200    // Shuriken Speed
shinobi_shur_dmg 5    // Shuriken Damage
shinobi_shur_pack 20    // Number of Shuriken per shower
shinobi_shur_delay 10.0    // Shuriken use delay

Credits
Thanks to mayhem, OneEyed, vittu, v3x, and Zenith77.
Got alot of codes based on one of their plugins

Cheap_Suit 09-29-2006 00:55

Re: Module Hero: Shinobi
 
^^

Emp` 09-29-2006 09:14

Re: Module Hero: Shinobi
 
good job :up: nice to see a good hero. script looked great from glancing at it. and the powers look extreme!!

Zenith77 09-29-2006 19:15

Re: Module Hero: Shinobi
 
GJ :up:.

metalistehshit 09-30-2006 10:08

Re: Module Hero: Shinobi
 
Where to put the cvars?
Please give me full manual.
Wich map and so on.

Cheap_Suit 10-01-2006 02:32

Re: Module Hero: Shinobi
 
in the shconfig.cfg

and what about maps?

vittu 10-02-2006 01:42

Re: Module Hero: Shinobi
 
Quote:

Originally Posted by Cheap_Suit (Post 386223)
in the shconfig.cfg

and what about maps?

Sorry, but freecode didn't want that for the module. He needs to put the cvars in amxx.cfg or server.cfg for module version of sh mod.


btw nice... hope it's not your last. (I tend to stay away from multipowered heroes though).

g3x 10-02-2006 13:53

Re: Module Hero: Shinobi
 
nice +karma love the module hero

Freecode 10-04-2006 11:20

Re: Module Hero: Shinobi
 
Quote:

Originally Posted by vittu (Post 386649)
Sorry, but freecode didn't want that for the module. He needs to put the cvars in amxx.cfg or server.cfg for module version of sh mod.

I never said i didnt want it for the module. I just never got around adding it. Its included in the future version tho ;]

Vegetaz 11-27-2006 14:49

Re: Module Hero: Shinobi
 
any .amx file? coz attachment doesnt work :(


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