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-   -   Advanced Parachute (https://forums.alliedmods.net/showthread.php?t=261596)

Blizzard_87 04-16-2015 07:19

Advanced Parachute
 
18 Attachment(s)
Advanced Parachute
v0.1.2
by Blizzard_87


ThreadStart
http://i.justblzd.tk/desc.png
This is the most Advanced Parachute plugin yet.
with this plugin you have 3 deployment modes:
  1. Holding +USE key to execute parachute
  2. Tap +USE key to execute parachute, then no need to keep button pressed
  3. Auto execute parachute, detects when you have fallen from a height
Player can choose from 4 Fall Speeds:
  • Slow
  • Normal
  • Fast
  • Very Fast
3rd Person View, player can enable disable 3rd person view while parachuting.
Silent Parachute, server admins can allow players to use without making +USE sound.
Server Admins can enable/disable Use of weapons, 3rd person, silent parachute.
http://i.justblzd.tk/commands.png
Client Cmd: say /para
  • Opens Players Parachute Settings Menu
http://i.justblzd.tk/cvars.png
amx_para_settings "abc"
  • "a" Enable / Disable Use Of Weapons While Parachuting
  • "b" Enable / Disable 3rd Person View While Parachuting
  • "c" Enable / Disable Silent Parachute
http://i.justblzd.tk/credits.png
Blizzard_87 - Original Plugin Remake.
KRoTaL - Code Snippets From His Para Plugin.
Xalus - Optimze Suggestions.
OnePL - Gravity Optimize.
ArkShine - New Feature Suggestions.
Hornet - Fall Velocity snippet
Change Log


Downloads

ThreadEnd


http://i.justblzd.tk/Download.png

Kia 04-16-2015 07:57

Re: Parachute 2015
 
Pepsi sexy. Good job.

Blizzard_87 04-16-2015 08:00

Re: Parachute 2015
 
Quote:

Originally Posted by Kia (Post 2286884)
Pepsi sexy. Good job.

Thanks Kia.

OnePL 04-16-2015 09:26

Re: Parachute 2015
 
PHP Code:

#define ParaSet(%0,%1)             ( %0 |= ( 1 << ( %1 & 31 ) ) )
#define ParaClear(%0,%1)        ( %0 &= ~( 1 << ( %1 & 31 ) ) )
#define ParaGet(%0,%1)             ( %0 & ( 1 << ( %1 & 31 ) ) ) 

:arrow:

PHP Code:

#define ParaSet(%0,%1)             ( %0 |= ( 1 << ( %1 & %1 - 1 ) ) )
#define ParaClear(%0,%1)        ( %0 &= ~( 1 << ( %1 & %1 - 1 ) ) )
#define ParaGet(%0,%1)             ( %0 & ( 1 << ( %1 & %1 - 1 ) ) ) 


Blizzard_87 04-16-2015 09:29

Re: Parachute 2015
 
Quote:

Originally Posted by OnePL (Post 2286909)
PHP Code:

#define ParaSet(%0,%1)             ( %0 |= ( 1 << ( %1 & 31 ) ) )
#define ParaClear(%0,%1)        ( %0 &= ~( 1 << ( %1 & 31 ) ) )
#define ParaGet(%0,%1)             ( %0 & ( 1 << ( %1 & 31 ) ) ) 

:arrow:

PHP Code:

#define ParaSet(%0,%1)             ( %0 |= ( 1 << ( %1 & %1 - 1 ) ) )
#define ParaClear(%0,%1)        ( %0 &= ~( 1 << ( %1 & %1 - 1 ) ) )
#define ParaGet(%0,%1)             ( %0 & ( 1 << ( %1 & %1 - 1 ) ) ) 


could you explain the benefit of that change?

because i see no difference.

tousif 04-16-2015 10:47

Re: Parachute 2015
 
want to ask a question is this free para ? like everyone gets without tying buy_para in chat ?

OnePL 04-16-2015 17:19

Re: Parachute 2015
 
Why FM_EmitSound (fakemeta) and not Ham_ObjectCaps (hamsandwich)?

Blizzard_87 04-16-2015 19:21

Re: Parachute 2015
 
Quote:

Originally Posted by OnePL (Post 2287030)
Why FM_EmitSound (fakemeta) and not Ham_ObjectCaps (hamsandwich)?

I'll look into that. Didn't think about that forward To be honest.

Quote:

Originally Posted by tousif (Post 2286928)
want to ask a question is this free para ? like everyone gets without tying buy_para in chat ?

That's right. It's free for all to use.

1ka 04-17-2015 06:30

Re: Parachute 2015
 
It's good, but a negative effect
When jumping in the above move time, use "e" and above move is terminated..
It's too bad ...

Often requires jumping just before reaching the laser on the wall above,
use "e" fast runs down

Please stop parachute when you move the above
or add optional cvar

Blizzard_87 04-17-2015 07:03

Re: Parachute 2015
 
Quote:

Originally Posted by 1ka (Post 2287189)
It's good, but a negative effect
When jumping in the above move time, use "e" and above move is terminated..
It's too bad ...

Often requires jumping just before reaching the laser on the wall above,
use "e" fast runs down

Please stop parachute when you move the above
or add optional cvar

What???


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