[L4D2] Infinite Panic!
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This plugin was also created for my by Atomic Stryker. I am just here sharing!
It sets Director_panic_forever 1 and forces a panic event once survivors leave the starting safe room. |
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so this plugin just sets sm_cvar director_panic_forever to 1?
dont be surprised that you wont be able to finish a campaign because, in finale, tanks spawn only after panic event ends. so panic forever, tank never spawns. doesnt work anyway |
Re: [L4D2] Infinite Panic!
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* Converted plugin source to the latest syntax. Requires SourceMod 1.8 or newer.
* Added event finale_start and gauntlet_finale_start to stop the endless panic on the final maps. You need test. |
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after a certain countdown, can we apply it to every map so that when they open the saferoom door they will only be bounded by a wave?
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Someone needs to hook the finale_start and gauntlet_finale_start events to cease the indefinite horde. Otherwise, Type 1, 2, and 3 finales will be impossible to complete.
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--> I have tried this on server.cfg: director_panic_forever 1 and director_panic_forever 0 |
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