[L4D2] Charger Power - Objects Glow (1.7) [27-Jul-2023]
7 Attachment(s)
About:
Thanks:
Cvars: Saved to l4d2_charger_power_glow.cfg in your servers \cfg\sourcemod\ folder. PHP Code:
Changes: Code:
1.7 (27-Jul-2023) Installation:
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Re: [L4D2] Charger Power - Objects Glow (1.0) [01-Jun-2012]
will glow be removed if the object become unmovable(reach the l4d2_charger_power_push_limit)?
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Re: [L4D2] Charger Power - Objects Glow (1.0) [01-Jun-2012]
Very polite, thank you too, and for not testing 1.1.
1.1 (02-Jun-2012) - Support for the "Charger Power" plugins cvar "l4d2_charger_power_push_limit". |
Re: [L4D2] Charger Power - Objects Glow (1.1) [02-Jun-2012]
It works great, thanks for your update!!
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Re: [L4D2] Charger Power - Objects Glow (1.1) [02-Jun-2012]
Hi !
Thank u a lot for your charger power plugin ! I see this one and try to install it (with sdkhook + script + smx + cfg) but in game (versus online) i didn't see any glowing object like car or trash is it normal ? i tried everything but nothing works please help me :) thx U a lot ! |
Re: [L4D2] Charger Power - Objects Glow (1.1) [02-Jun-2012]
Quote:
They should be visible as Charger, all works for me. |
Re: [L4D2] Charger Power - Objects Glow (1.1) [02-Jun-2012]
Really :(
I put smx in plugin, and sp in script. I copy paste your cfg and named it charger glow etc... But nothing work for me. maybe it's a problem with sdkhooks (maybe i made a mistake with that extension) maybe a conflict with another plugin : Here my other plugin used : -ZOMBIES CHARACTER SELECT (zcs) -super infected -bonus healing -charger power -charger power glow -boomer splash -scale -witch control -smoker cloud -jockey pounce -vicious infected do you have any idea ? |
Re: [L4D2] Charger Power - Objects Glow (1.1) [02-Jun-2012]
Check your private messages on here, and check your error logs on your server.
The cvars config is automatically generated, you should NOT create it yourself... The scripting file doesn't matter unless you are compiling yourself. |
Re: [L4D2] Charger Power - Objects Glow (1.1) [02-Jun-2012]
Any know compatibility isue with the l4d2_zcs?
http://forums.alliedmods.net/showthread.php?t=121461 I find out that sometimes the glow dont show, and sometimes show it to wrong classes.. I have a SS somewhere with a spitter and the glow.. edit: Found it! http://steamcommunity.com/sharedfile.../?id=101034898 Thanks! |
Re: [L4D2] Charger Power - Objects Glow (1.1) [02-Jun-2012]
Ahh with zcs this would break, I never accounted for that plugin. Does it only break when zcs is installed?
Since there is no global forward in zcs telling other plugins when someone changed character (and I don't think there's an event) it would be very hard to fix, so there will be no fix until a global forward is provided from zcs (ask the author or someone else). |
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