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-   -   [L4D2] Multiple Tank Health Panel v. c (https://forums.alliedmods.net/showthread.php?t=207040)

Skyy 01-29-2013 01:37

[L4D2] Multiple Tank Health Panel v. c
 
6 Attachment(s)
Displays a panel displaying health-related information on tanks.
This plugin will only display as many characters of text as panels allow, so if you spawn too many tanks, it will cut off eventually.


http://i45.tinypic.com/2ezr60x.jpg

disawar1 01-29-2013 15:28

Re: [L4D2] Multiple Tank Health Panel
 
You are rpgman :D

eric0279 01-29-2013 17:16

Re: [L4D2] Multiple Tank Health Panel
 
Hello Sky

work as a single tank? it takes into account the campaign mode and levels of difficulty?

Skyy 01-29-2013 17:22

Re: [L4D2] Multiple Tank Health Panel
 
@Eric:

It shows all tanks in the panel; A panel is not necessarily the best choice, but this was thrown together from rpg3 code relatively fast, so I improvised. If there is only one tank, only one tank will show.
As of this posting, I have uploaded a new version, which will delay pulling the tank health in case server owners are running plugins that modify the health pool.


Quote:

Originally Posted by disawar1
You are rpgman

yes, i enjoy writing rpg's. you should try the newest one i wrote, it's running on the server in my comment. Hell, you should do the russian translations for it.

eric0279 01-29-2013 17:50

Re: [L4D2] Multiple Tank Health Panel
 
Ok thank you for the answer, I'll try :)

eric0279 01-30-2013 07:21

Re: [L4D2] Multiple Tank Health Panel
 
After killing the tank, if he shot the panel still shows the HP :

http://cloud.steampowered.com/ugc/57...F327B36318936/

Skyy 01-30-2013 08:10

Re: [L4D2] Multiple Tank Health Panel
 
You are not running the latest build; The first source posted was thrown together, the source posted last night no longer shows tanks after they have died and corrects a few other discrepancies.

eric0279 01-30-2013 12:07

Re: [L4D2] Multiple Tank Health Panel
 
Ok thanks for update, I'll test... (It's good!)

If the player types !thp twice, it can not activate / desactivate the panel in the same map ...

No error ...

Skyy 01-30-2013 18:38

Re: [L4D2] Multiple Tank Health Panel
 
yes, it deactivates/activates the panel, in the same level. The panel only displays if tanks are active.

eric0279 01-30-2013 19:09

Re: [L4D2] Multiple Tank Health Panel
 
yes I saw in the code later, I'm embarrassed :$

Nice plugin !


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