[zp50] Zombie Class : Burning Zombie v1.0.0 [09-01-11]
3 Attachment(s)
[zp50] Burning Zombie v1.0.0 Description: Zombie are all time burning, but this is his special ability. If u get in water u become zombie madness, but a cooldown is controlled u don't made a madness spam. If the zombie is in water and have cooldown on madness, he gets damage. After a frost grenade get madness too. Requirements: AMXX: Version 1.8.0 or later Module: fakemeta, hamsandwich Cvars: zp_burning_cooldown 15.0 // Cooldown befor you get next madness (in water) zp_burning_water_dmg 5 // water damage (every 0.2 secs) Changelog: Code:
v1.0.0: 1 (only zp4.3): zp_extra_item_selected(id, itemid) called only if a custom item buyed, not the hardcoded extra items from zp, so the madness counter, counted incorrect... Please post all bugs, feedbacks, suggestions, comments or improvements you may have. https://forums.alliedmods.net/attach...1&d=1330508806 https://forums.alliedmods.net/attach...7&d=1325471397 |
Re: [ZP] Class : Burning Zombie v1.0.0 [02-06-11]
so why does he get madness after he gets frozen too?
he's a burned zombie right? |
Re: [ZP] Class : Burning Zombie v1.0.0 [02-06-11]
he's still bruning, not burned ^^
Edit: its not exact the grafik, but u known time splitters 2 crispin? |
Re: [ZP] Class : Burning Zombie v1.0.0 [02-06-11]
I think this class is very powerful :))
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Re: [ZP] Class : Burning Zombie v1.0.0 [02-06-11]
cool man
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Re: [zp50b4] Class : Burning Zombie v1.0.0 [09-01-11]
updated zombie class for zp50 beta 4
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Re: [zp50] Zombie Class : Burning Zombie v1.0.0 [09-01-11]
This zombie don't have Fire Grenade protect?
I test in my server, throw fire grenade and his hp was taken away Can you rework plugin? |
Re: [zp50] Zombie Class : Burning Zombie v1.0.0 [09-01-11]
Quote:
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Re: [zp50] Zombie Class : Burning Zombie v1.0.0 [09-01-11]
Can you do this? it will be very nice , my position
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Re: [zp50] Zombie Class : Burning Zombie v1.0.0 [09-01-11]
Excalibur made it but i am not shure if it works...
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