[TF2] Enable Voodoo Skin
I was attempting to create my own zombie plugin to basically equip the voodoo cursed soul item on the player without having it. So far, this is what I have (with render mode as none):
https://i.imgur.com/Rmpx8Ab.png however, this plugin only spawns in the voodoo cursed soul miscellaneous item, but it doesn't change your skin, so you only see this (with render mode as normal): https://i.imgur.com/NEJ5Y2S.png In the blue circles you can see some bones sticking out, but the player model doesn't have the voodoo textures, so I need to know how to make it have it. I also need to know how to lower the pitch of the voice, and make the the upgrade station not despawn the item. Anyone know how to do this? And sorry if I'm not specific enough. Thanks! |
Re: [TF2] Enable Voodoo Skin
Attributes 448 and 450 handle skin override, 448 ; 1 ; 450 ; 1
Attributes 1006 or 2048 handles voice pitch. |
Re: [TF2] Enable Voodoo Skin
Thanks, but I don't know how to apply Attributes. Sorry I am a beginning coder.
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Re: [TF2] Enable Voodoo Skin
It's easier to just use m_bForceSkin and setting the m_nForceSkin to the correct zombie skin, however the forced skin effects the way disguise kits are seen also.
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Re: [TF2] Enable Voodoo Skin
Again, I am just starting out as a coder so I do not know how to put this in the script.
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Re: [TF2] Enable Voodoo Skin
Okay well I figured out how to use TF2 Attributes but the only thing that works is the voice pitch attribute.
PHP Code:
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Re: [TF2] Enable Voodoo Skin
As the TF2 Wiki says:
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Also, note that the holiday numbers listed there are wrong. You need 2 (Halloween) or 8 (Full Moon). |
Re: [TF2] Enable Voodoo Skin
Actually I did already. If I didn't you wouldn't see what I saw in the pictures from the first post.
Edit: Just realized I didn't try forced holiday 7/8, only 2. |
Re: [TF2] Enable Voodoo Skin
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I tried with tf_forced_holiday 2 and 8. No luck seeing the voodoo skin unless I physically equip it. |
Re: [TF2] Enable Voodoo Skin
I might have to go to this guy's suggestion:
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