[ANY] WiLdTuRkEy's Clusterbomb Plugin
2 Attachment(s)
WiLdTuRkEy's Clusterbomb Plugin
This is pretty much what the title says. It allows you to toss a clusterbomb that can be customized via cvars. It can also set up as admin-only or for all players. I built this with HL2 in mind, but it should work for any mod as long as you set the model and sound cvars to something that exists in that mod. How it works...
Commands
Short video... Sorry about the quality. My primary hard drive is fried and this one sucks. This is just one small little piece out of all the custom plugins I have made. I just wanted to try releasing something to see how it went. Most of my plugins are far from 'releasable' at the current time. Many of them are all intertwined with one another, and I cannot really split them up. If this goes well, I will try to release some more MUCH BETTER ones. :) Finally, I'm not really trying to advertise or anything, but I made a very useful page (well.. I find it very useful - LOL) that might help some of you with developing plugins. Basically, it is just an automated conversion I did of an entity datamap dump from hl2dm into basic html. I would have rather done it with .NET or something, but our webserver does not do that. Anyway, hope it helps someone.. http://www.deadmeatstavern.com/datamaps.htm |
Re: [ANY] WiLdTuRkEy's Clusterbomb Plugin
Awsome, i'll give it a whirl this afternoon.
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Re: [ANY] WiLdTuRkEy's Clusterbomb Plugin
Pics?
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Re: [ANY] WiLdTuRkEy's Clusterbomb Plugin
Good job with the plugin, however i would like to suggest a few improvements.
1.If you set a time limit for the bomb it can be bypassed by reconnecting, it would be nice if this is fixed, i am not sure how though, maybe a external mysql database will solve this ? 2.It would be nice if a message is displayed when a bomb is available again. 3.Would be nice if instead of time restriction there would be also a option to set for example a maximum of X number of bombs/map. |
Re: [ANY] WiLdTuRkEy's Clusterbomb Plugin
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2. I had thought about that one. Should be easy enough. 3. I guess I can do that.. I'll just add another cvar or 2 for those options... I may or may not just scrap this particular plugin and just create a 'weapons pack' of sorts. I already have these clusterbombs, plus I have already made spawnable/controllable laser turrets, combine mortars, rocket turrets, and lightsabers. I've just been trying to get the death messages to post right (player A killed player B). I can get it to work with a bot from the SourceBot plugin but not for real players oddly enough.. The clusterbombs work properly, as they are just simple explosions. My other weapons still kill you don't get me wrong. It would just be nice for players to get credit for it. Just a matter of time really. I have many others neat things too, like pilotable combine chopper plugin (with 3 passenger pods), extreme entity commands plugin, prop spawning plugin, user commands plugin (along the lines of sm_supercommands massive), and other stuff.. Just cleaning it all up before i release. Also, most of them use smlib, vphysics, sdkhooks, and some other extensions, and I am trying to reprogram the ones I can to use pure sourcemod first. If only there were 48 hours in a day... :shock: |
Re: [ANY] WiLdTuRkEy's Clusterbomb Plugin
I think these kind of plugins need a video or at least a screenshot in the original post so we can actually see what this one does. Anyway, it sounds terrific.
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Re: [ANY] WiLdTuRkEy's Clusterbomb Plugin
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Perhaps I can just explain a little better.
Perhaps I can make a short video as well, but the above pretty much explains it. |
Re: [ANY] WiLdTuRkEy's Clusterbomb Plugin
Added video to first post...
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Re: [ANY] WiLdTuRkEy's Clusterbomb Plugin
This is pretty neat. reminds me of like gmod stuff lol.
Hey, what is the effect when ever some one respawns? |
Re: [ANY] WiLdTuRkEy's Clusterbomb Plugin
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Wish they would fix that goofy broke $#%$ and I know they could even though they no longer really update HL2. They added the \x07 and \x08 color chat text for TF2 and it works for HL2, so why not this? I know... They could care less about HL2. haah :down: And here's some random bonus footage of nyan cat attack while I'm here.. LOL |
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