[TF2] How to match teleporters?
I know how to create 2 teleporters, but they don't work, because they are not matched together.
I couldn't find any information on this topic using search. Also, in Hammer, there is a value called "matchingTeleporter" for teleporters, but I don't know how to use it properly. Any ideas? |
Re: [TF2] How to match teleporters?
https://developer.valvesoftware.com/wiki/Obj_teleporter
I assume you can (besides setting the type) entangle them by setting them to the same builder. The keyvalue "matchingTeleporter" probably specifies the (target)name of the matching teleporter. |
Re: [TF2] How to match teleporters?
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Re: [TF2] How to match teleporters?
1 is for entrance, 2 is for exit.
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Re: [TF2] How to match teleporters?
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Re: [TF2] How to match teleporters?
IMO the matchingTeleporter propably refers to the matching teleporters targetname
EDIT: Hurr Durr |
Re: [TF2] How to match teleporters?
I'm having dejavu. :P
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Re: [TF2] How to match teleporters?
I remember finding this SDK function called FindMatch
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Re: [TF2] How to match teleporters?
Looks like nobody knows. Just guessing.
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Re: [TF2] How to match teleporters?
Kaitou Kid, you check for the object mode settings of the teleporters, you don't seem to set it anywhere.
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