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-   -   [L4D1 & L4D2] DragoStats Coop (https://forums.alliedmods.net/showthread.php?t=320247)

Dragokas 12-09-2021 07:46

Re: [L4D1 & L4D2] HxStats Coop (Versus?) Remastered
 
No.

ZBzibing 12-10-2021 07:53

Re: [L4D1 & L4D2] HxStats Coop (Versus?) Remastered
 
Quote:

Originally Posted by Dragokas (Post 2765405)
No.

That's really a pity. I haven't seen Hunter skeet included in all the statistical functions. I hope that in the future, the author can realize it.

Dragokas 12-15-2021 14:51

Re: [L4D1 & L4D2] DragoStats Coop
 
Updated.

Quote:

1.0.30 (15-Dec-2021)
- Added "l4d_hxstat_modes" ConVar - Turn on the plugin in these game modes, separate by commas (no spaces). (Empty = all).
- Some LogError() replaced by LogStackTrace() to be able track the rare case with incorrect SQL syntax error reported by Re:Creator.
- All common SQL callbacks are splitted to be able work with LogStackTrace(), since it is unfortunately 1-level deep only at the moment.
- All LogError() are screened with %s to be safe.
- Fixed some translation phrase names of error logger.
- New error logger system provides less performance, because of passing additional DataPack in SQL query. To disable it, set #define DEBUG_SQL to 0.
- Project is renamed into "DragoStats".
- Translation file is updated.

thewintersoldier97 12-16-2021 13:09

Re: [L4D1 & L4D2] DragoStats Coop
 
Thanks for the update Dragokas :D

F̶e̶w̶ ̶q̶u̶e̶s̶t̶i̶o̶n̶s̶,̶ ̶I̶ ̶g̶e̶t̶t̶i̶n̶g̶ ̶"̶E̶r̶r̶o̶r̶ ̶1̶"̶ ̶w̶h̶i̶l̶e̶ ̶a̶c̶c̶e̶s̶s̶i̶n̶g̶ ̶t̶h̶e̶ ̶w̶e̶b̶ ̶n̶o̶w̶,̶ ̶w̶h̶a̶t̶ ̶d̶o̶e̶s̶ ̶t̶h̶i̶s̶ ̶m̶e̶a̶n̶?̶
And could you change the VIP reward system to give the status right from when the week/month start and counting from there, not from when the player relog on the server?

kazya3 01-26-2022 02:46

Re: [L4D1 & L4D2] DragoStats Coop
 
L 01/26/2022 - 15:38:31: [SM] Exception reported: Invalid database handle 0 (error: 4)
L 01/26/2022 - 15:38:31: [SM] Blaming: l4d2_hx_stats.smx
L 01/26/2022 - 15:38:31: [SM] Call stack trace:
L 01/26/2022 - 15:38:31: [SM] [0] Database.Execute
L 01/26/2022 - 15:38:31: [SM] [1] Line 1487, H:\_To_games\Left4Dead_2\My_mods\Statistics\h x_stats\sourcemod\scripting\l4d2_hx_stats.sp: :CMD_Revert

Have any sql files for helping to create the database and form? the plugins code seems doesnt work for creating that and i also tried the command "!hx_revert " , then Exception reported.

By the way, the plugins seems doesn't support the community5 mutation(i type the command /rank it says disabled), but i remember i was working in the past

Alfari_zero 06-19-2022 12:00

Re: [L4D1 & L4D2] DragoStats Coop
 
can this be made like a rank tag in the player's name?
[RANK 1]<player name>

or like when point > 100 get Tag [Rokiee] <player name> etc

Hawkins 06-20-2022 02:06

Re: [L4D1 & L4D2] DragoStats Coop
 
2 Attachment(s)
Quote:

Originally Posted by Alfari_zero (Post 2781938)
can this be made like a rank tag in the player's name?
[RANK 1]<player name>

That would be great. Alongside with announcing players score upon OnClientConnected (will display on round start/change) or OnClientPutInServer. (adjustable with a cvar)
The SRS plugin has those stuff implemented (the main reason i still use SRS, alongside with support for Versus)

attached screens for demonstration

Dragokas 06-25-2022 07:45

Re: [L4D1 & L4D2] DragoStats Coop
 
kazya3, I think, there is error somewhere in SQL query, but I don't have time to find/fix that, sorry.

Alfari_zero, Hawkins, plugin have a wide range of natives / forwards to retrieve such information (see examples in main post and included files).
You have a full control over that. Just modify your "announcement" and "chat processor" related plugins to retrieve the information about rank. Here is an API:
PHP Code:

int rank HX_GetPoints(targetHX_COUNTING_ACTUALHX_PLACE); 

for general rank.
PHP Code:

int rank HX_GetPoints(targetHX_COUNTING_ACTUALHX_PLACE_WEEK); 

for rank of this week.

TheSolenOne 11-12-2022 23:49

Re: [L4D1 & L4D2] DragoStats Coop
 
Hello, maybe you remember me, we talked about your plugin about 1-2 years ago, I have few ideas, maybe you will have time to release it, so
1. Death count
2. Dmg to Teammates in separate column (to easy understand who is teamkiller, if you will watch database)
3. Dmg to zombie in total (if it's possible)

Thank you in advance, have a nice day.

Dragokas 11-13-2022 10:29

Re: [L4D1 & L4D2] DragoStats Coop
 
Sorry, due to hard situation in Ukraine I don't working anymore on low-cost or free projects, like SourceMod.


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