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-   -   Zombie escape teamchange at roundstart problem (https://forums.alliedmods.net/showthread.php?t=304294)

B_R 01-10-2018 12:39

Zombie escape teamchange at roundstart problem
 
Hello,
i encountered a problem while testing newly created zombie escape server, when the round starts if a played switches team to T the round finishes and restarts, but if he suicides in a normal way then it's ok even if the player changes to T side after infection it's all right
Can you help please :)

8guawong 01-10-2018 19:10

Re: Zombie escape teamchange at roundstart problem
 
https://forums.alliedmods.net/showpo...49&postcount=4

B_R 01-11-2018 09:54

Re: Zombie escape teamchange at roundstart problem
 
Sorry i've changed the values already on the cfg to these :

// Maximum time from the start of the round until picking the mother zombie(s).
// Default: "50.0"
zr_infect_spawntime_max "25.0"

// Minimum time from the start of the round until picking the mother zombie(s).
// Default: "25.0"
zr_infect_spawntime_min "15.0"

i have zr_forceteams plugin otherwise it would be a mess on both teams at round start so i jus force all players on CT

8guawong 01-11-2018 10:00

Re: Zombie escape teamchange at roundstart problem
 
don't use zr_forceteams
i know people use that since some maps allow cts to leave some area earlier (i.e mako)
thats why i say to increase the time mother zombie comes out

B_R 01-11-2018 13:15

Re: Zombie escape teamchange at roundstart problem
 
it actually solved the problem, i really appreciate the help Thank you ^^

TheTarzenMaster 04-26-2018 02:18

Re: Zombie escape teamchange at roundstart problem
 
You can use "mp_humanteam CT" to restrict players from joining T side.


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