[TF2] Plugin alteration for arena mode
Hey,
I run a small arena server, and I would like to stop people from using taunts before the around is active. Namely to stop people from zooming out the gates on broomsticks. I've been trying to use [TF2] Round Triggers 1.10 [TF2] Taunt Rate Limiter Unfortunately I can't do what I need to do, and turn OFF taunts when people spawn, then turn them back ON when they can move. Can anyone add a trigger to achieve this please? I am open to any other plugin suggestions. |
Re: [TF2] Plugin alteration for arena mode
Need it too =)
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Re: [TF2] Plugin alteration for arena mode
Did you try TF2_RemoveCondition on a client under TF2_OnConditionAdded when they taunt while the round is inactive (RoundState_BetweenRounds)? (You can even check what taunt they are using in the m_iTauntItemDefIndex netprop.)
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Re: [TF2] Plugin alteration for arena mode
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Now, having said that: When the round starts, the round state is set to RoundState_Stalemate and it remains there until the round ends. Players are frozen between when teamplay_round_start fires and when arena_round_start fires. |
Re: [TF2] Plugin alteration for arena mode
I don't have the time to code (or test) plugin requests so I threw the "how-to-do-it" down so someone else who does have the time can put the plugin together. Something is better than nothing.
That being said, it's good to know about the RoundState_Stalemate thing. (That's not true for MvM however - it's set to RoundState_RoundRunning or RoundState_TeamWin if the bomb is deployed, but that's not relevant here.) |
Re: [TF2] Plugin alteration for arena mode
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Re: [TF2] Plugin alteration for arena mode
I was going to edit my post until the AM website suddenly went down (likely a new SM 1.8 build was being compiled?) in the middle.
Anyway here is UNTESTED plugin code, I hold NO guarantees it will work but based on what Ross said, give it a go: PHP Code:
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