[L4D2] Pipebomb Duration
THIS PLUGIN IS NOW OBSOLETE. USE THIS INSTEAD... https://forums.alliedmods.net/showthread.php?t=322756
Use !pb # to set pipebomb timer Set the maximum allowable timer in cfg Code:
V1.0 |
Re: [L4D2] Pipebomb Duration
I'd advise changing it into a second argument instead, having the "same" function essentially repeated 9 times seems pretty pointless.
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Re: [L4D2] Pipebomb Duration
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Re: [L4D2] Pipebomb Duration
I'm not going to unapprove this, but as mentioned above such a command should take time as an argument. It allows for more flexibility among users, and much cleaner code.
Please implement the suggestion when you have time. |
Re: [L4D2] Pipebomb Duration
Could you also please add a cvar to enable it for admins only? Or perhaps a command to allow admins to set the pipe bomb timer for a player?
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Re: [L4D2] Pipebomb Duration
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Re: [L4D2] Pipebomb Duration
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Re: [L4D2] Pipebomb Duration
V1.1
!pb command now accepts time argument. Added cvar l4d_max_time (Admins are immune to this). Added config l4d_pipebomb_duration for setting max allowable timer. |
Re: [L4D2] Pipebomb Duration
V1.2
Added cvar l4d_admin_only to set admin only access. |
Re: [L4D2] Pipebomb Duration
Nice plugin, Mastermind - I've found your pipe bomb timers very useful and fun to use ingame.
I was wondering if there was a way to use the same code you have here to be used for another similar plugin, but could do the same thing for heal and revive times, but have it apply lower (or higher) values to all players ingame and not as separate values for each player. I have a couple of servers that use the default value "5" for both the "first_aid_kit_use_duration" and "survivor_revive_duration" times. but it would be nice for the non-admin players be able to quickly override those times to be lower ingame without me having to write new/different values into my same sourcemod.cfg file every time for them. Sometimes I'd like the times to be set for all players between 1 and 3 seconds. On one of my servers, 5 seconds can be just fine, but then again when I load the hardcore server settings I find that 5 seconds is way too slow for healing and reviving players so have it set in the cfg at 1 or 2 seconds, mainly because of the huge number of Specials that spawn so quickly. :) Thoughts? |
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