napalm00 |
03-29-2012 00:58 |
Re: Machina "Sound" Block.. or alternative?
Quote:
Originally Posted by Powerlord
(Post 1677818)
The Machina also fires separate player_death events for each player penetrated... it has to, seeing as how you only have one victim userid per player_death event.
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Yes, but while the machina displays only one kill message for each doublekill, the bison (or any other laz0r weapon) prints two death events. Not sure if it's just the game merging them, but checking the "playerpenetratecount" value for every laz0r weapon (bison, pomsom, mangler...) would be a good idea.
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