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-   -   [ANY] IgniteEntity Sound Fix (https://forums.alliedmods.net/showthread.php?t=226740)

Root_ 09-22-2013 07:45

[ANY] IgniteEntity Sound Fix
 
Do you probably even heard a looping fire sound around player which have been ignited recently?
So this tiny plugin fixes annoying bug like this on some games (like Day of Defeat: Source).
If you dont discover this issue, dont use this plugin!

There are no convars at all, its enough to extract archive to sourcemod dir, or put
IgniteEntityFix.smx to addons/sourcemod/plugins folder
IgniteEntityFix.sp to addons/sourcemod/scripting folder

Servers with this plugin

Download plugin
Browse source code

friagram 09-22-2013 10:53

Re: IgniteEntity Sound Fix
 
You can also onentitycreated entityflame extinguish
Or teleport it to the nether regions of the map :3

Root_ 09-22-2013 11:20

Re: IgniteEntity Sound Fix
 
Interesting. I had no idea that flame or w/e entity is used to ignite player... I'll take a look at this further.
Anyway this method also works and automatically stops sound when player dies.

Sreaper 09-22-2013 16:32

Re: [ANY] IgniteEntity Sound Fix
 
Thank you for this. That sound was terribly annoying.

FlawlessKush 09-16-2017 23:26

Re: [ANY] IgniteEntity Sound Fix
 
2 Attachment(s)
Tried a few things and somehow whatever i did this fixed the molotov sound glitch on cs:go,

(mostly happens on deathmatch servers with lots of molotovs being thrown; The molotov sound does not stop until you die; Sometimes then its so bad it happens again after death feeling like the sound never went away)

EDIT: Whoops, used wrong sound file use updated smx & sp


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