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-   SteamTools (https://forums.alliedmods.net/forumdisplay.php?f=147)
-   -   SteamTools has moved! (https://forums.alliedmods.net/showthread.php?t=236206)

asherkin 02-28-2014 22:47

SteamTools has moved!
 
SteamTools has moved to its new home over in Phabricator.

Source code is now located here: https://code.limetech.org/diffusion/ST/
Binary downloads are now here: https://builds.limetech.org/?p=steamtools
Build status and history is here: https://builds.alliedmods.net/asherk...ory=steamtools

Please note, the source code is now in a git repo, a mercurial client will not work with it.

Builds are currently manual, I hope to get that rectified along with writing new contributor documentation within the next few weeks.
Once the repositories diverge, or I'm happy these builds are working fine, I'll update the links in the main thread.

This is a new process for me and SteamTools is the first to make the switch, so there may be some teething problems.

Mitchell 03-06-2014 15:56

Re: SteamTools has moved!
 
Phabricator looks nice and clean! :D

Wliu 03-09-2014 09:22

Re: SteamTools has moved!
 
I agree with Mitchell, looks like a nice change!
Also, Jenkins *could* help with automated builds :P.

jpwanabe 04-05-2014 17:16

Re: SteamTools has moved!
 
For the version located on the binnary page, do I have to uninstall the old version first? Because they have 2 different file names.

asherkin 04-05-2014 17:32

Re: SteamTools has moved!
 
Quote:

Originally Posted by jpwanabe (Post 2120637)
For the version located on the binnary page, do I have to uninstall the old version first? Because they have 2 different file names.

SourceMod will prefer to load the newer filename, but you should remove it to avoid confusion.

eric0279 05-03-2014 14:54

Re: SteamTools has moved!
 
Hello, can you build for L4D2 please?

I use WebShorCut Redux and at launch:
Quote:

L 05/03/2014 - 20:53:11: SourceMod error session started
L 05/03/2014 - 20:53:11: Info (map "c7m2_barge") (file "errors_20140503.log")
L 05/03/2014 - 20:53:11: [SM] Unable to load extension "steamtools.ext": /home/games/serv02_l4d2/left4dead2/addons/sourcemod/extensions/steamtools.ext.so: cannot open shared object file: No such file or directory
L 05/03/2014 - 20:53:11: [SM] Unable to load plugin "WebShortcuts.smx": Required extension "SteamTools" file("steamtools.ext") not running
Thanks

asherkin 05-03-2014 15:12

Re: SteamTools has moved!
 
Quote:

Originally Posted by eric0279 (Post 2133072)
Hello, can you build for L4D2 please?

I use WebShorCut Redux and at launch:
Thanks

TF2 is the only supported game - there are no plans to change that.

DeathMaster 05-13-2014 08:58

Re: SteamTools has moved!
 
will my old steamtools.ext.dll conflict with new steamtools.ext.2.ep2v.dll? Or should it be replaced?

asherkin 05-13-2014 10:05

Re: SteamTools has moved!
 
Quote:

Originally Posted by DeathMaster (Post 2137160)
will my old steamtools.ext.dll conflict with new steamtools.ext.2.ep2v.dll? Or should it be replaced?

From 2 posts up...

Quote:

Originally Posted by asherkin (Post 2120644)
SourceMod will prefer to load the newer filename, but you should remove it to avoid confusion.


bloodbrandy52 06-03-2014 08:00

Re: SteamTools has moved!
 
asherkin can download hlds 6032??? steamtools????!! internet download manager!!! can download??!! Pls help asherkin... thanxxx...


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