Zombie escape teamchange at roundstart problem
Hello,
i encountered a problem while testing newly created zombie escape server, when the round starts if a played switches team to T the round finishes and restarts, but if he suicides in a normal way then it's ok even if the player changes to T side after infection it's all right Can you help please :) |
Re: Zombie escape teamchange at roundstart problem
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Re: Zombie escape teamchange at roundstart problem
Sorry i've changed the values already on the cfg to these :
// Maximum time from the start of the round until picking the mother zombie(s). // Default: "50.0" zr_infect_spawntime_max "25.0" // Minimum time from the start of the round until picking the mother zombie(s). // Default: "25.0" zr_infect_spawntime_min "15.0" i have zr_forceteams plugin otherwise it would be a mess on both teams at round start so i jus force all players on CT |
Re: Zombie escape teamchange at roundstart problem
don't use zr_forceteams
i know people use that since some maps allow cts to leave some area earlier (i.e mako) thats why i say to increase the time mother zombie comes out |
Re: Zombie escape teamchange at roundstart problem
it actually solved the problem, i really appreciate the help Thank you ^^
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Re: Zombie escape teamchange at roundstart problem
You can use "mp_humanteam CT" to restrict players from joining T side.
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