Server crash when LR
Hi guys,
I got few problems on my JB server since a little time now. So when i make a LR, and when the LR slay the player who lose, the server crash. I tested all the LR so there is a list of crashing LR with Accelerator log : - Hot potatoes : https://crash.limetech.org/enytufdrk7ij - Chicken Fight : https://crash.limetech.org/hkx35fr26xho - Rock Paper Cissors : https://crash.limetech.org/ujjx5uapf5bb - Race : https://crash.limetech.org/p2lcrqjwk7xx Here this some info on the server : SM Version :
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MM:S Version :
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Meta List :
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Plugins list :
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Ext list :
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SM_Hosties infos :
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So if someone can maybe help me ! :) Thanks! |
Re: Server crash when LR
Somehow my server is also crashing with "Hot Potato" 's LR.
Same Sourcemod and Metamod versions as OP. |
Re: Server crash when LR
You got accelerator log maybe ?
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Re: Server crash when LR
All the crashes are coming from a plugin doing something in OnGameFrame. Hosties does not have *any* code in OnGameFrame. So it looks to be a confirmed case of a plugin conflict. To find the plugin conflict, download *all* the SP files for all plugins and then grep for OnGameFrame and remove each plugin that has OnGameFrame code one by one until you find the conflict.
I would recommend starting with these: 19 "Disable Radar" (1.2) by Internet Bully 32 "wmenu.smx" 45 "Thirdperson Mode" (1.0) by Zephyrus 46 "gloves_hotfix (1).smx" 50 "SimpleCSGOAntiAFK" (0.0.8) by Puppetmaster 56 "HUD Write" (1.2) by Mithat Guner |
Re: Server crash when LR
Hey, i disable the plugin which are in the list and its crash again, so i'll check all the .sp tomorrow, thanks !
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Re: Server crash when LR
Quote:
Quote:
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Re: Server crash when LR
Hi again!
So i tested all plugins by removing one by one until the last and the server always crash |
Re: Server crash when LR
Did you search all of the other plugin SP files for OnGameFrame? Or did you run the server with *only* Hosties running and it still crashes? If so, is the crash trace the exact same or different than the ones you posted above?
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Re: Server crash when LR
I search others SP with OnGameFrame and the only one was the Store by Zephyrus, i gonna try with only Hosties and drop you the crash report.
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Re: Server crash when LR
So there is the crash report with only SM_Hosties on the server : https://crash.limetech.org/ps6beagbi7uv
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Re: Server crash when LR
toxiic5760, good work and thanks for the patience. I should have asked you to test just Hosties on its own before going through the others. It looked like OnGameFrame code but I guess taking another look it could be any timer we have in Hosties. So I have not completely isolated the issue yet based on the stack trace. Try this fix:
https://github.com/dataviruset/sm-ho...40d633511fd218 Also, does this happen *every* time during these LRs or only some of the time? |
Re: Server crash when LR
So i tested with the fix and it crash : https://crash.limetech.org/d2axn3zts22n
And yes, its seems like crash *every* time |
Re: Server crash when LR
Still not sure why this would happen all of the sudden. CS:GO devs seem to make a lot of breaking changes...
Try setting: sm_hosties_lr_beacon 0 sm_hosties_lr_beams 0 Then try: sm_hosties_lr_cf_slay 0 And see if Chicken Fight still causes the crash. |
Re: Server crash when LR
There is no crash with Chicken Fight, the looser turn yellow and that all.
Others LR make crash : https://crash.limetech.org/qfjzfrbsbkdr |
Re: Server crash when LR
Okay, try this fix for the Rock Paper Scissors crash:
https://github.com/dataviruset/sm-ho...6967ab355ba398 The test is to have Rock Paper Scissors Last Request and one player needs to Cancel the menu. This will cause them to be slayed. The server should not crash when this happens.. Really puzzled on this. I mean, at one point the ForcePlayerSuicide signature was broken and we temporarily replaced it with an entity that just caused damage instead. This is an option in this case as well. |
Re: Server crash when LR
So i tested the fix and the Rock Paper Scissors LR don't make crash and the player is slay, well played ^^
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Re: Server crash when LR
Okay! Still not exactly sure why but the problem seems to be caused by slaying players at certain times. It is documented that player_hurt slays cause crashes and we tried delaying one game-frame without help. With RPS we delayed 0.1 seconds and it fixed the crash. So the next step is to go back and change the other calls to have a 0.1 second delay for slays, add in some additional safety checks, and we will need to test again. I should have time in a few hours to work on this commit.
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Re: Server crash when LR
https://github.com/dataviruset/sm-ho...74397e4ea21189
This commit changes the delay time to 0.1 seconds, which was what worked for RPS and it does it for every slay in CS:GO. If the problem is related to calling a slay during certain callbacks then this should fix that. |
Re: Server crash when LR
Hey,
I tested the last version, and RPS works with no problem but race and hot potato are still make crash ( https://crash.limetech.org/5w3nup2dfht3 ) |
Re: Server crash when LR
And Race and Hot Potato both crash as soon as someone wins?
Post your hosties config file so I can see your race and hot potato convars. |
Re: Server crash when LR
Yep they crashing just after someone win, no time to slay the looser.
There is my .cfg https://pastebin.com/d01UDMz1 |
Re: Server crash when LR
Is the crash occurring BEFORE the chat message is printed? There is a 0.1 second delay between slaying and the chat messages now so that should be enough time to print the chat message and have it in the console to review. If there is no chat message then maybe it is not only the slaying but something else causing the crash. Also, this only seems to be affecting you and I'm not sure why that is -- that or others have just disabled these 2 LRs. Is anyone else having this crash with the latest beta with Race or Hot Potato?
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Re: Server crash when LR
The crash seems to be before the chat message I see nothing in the console to.
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And I discover when i make /slay @all with minimum two players the server crash : https://crash.limetech.org/gcjhqh4x4hub Weird :/ |
Re: Server crash when LR
Ok, then the best thing to do is try and make the !slay @all crash not happen and then come back to SM Hosties to see if there are any SM Hosties crashes left. Have you updated your SM and gamedata?
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Re: Server crash when LR
Yep SM is update to 6027 and gamedata are update to.
And I tried !slay @all in warmup and it doesn't crash |
Re: Server crash when LR
!slay @all still crashes when not in warmup? Have you tried removing DHooks and any DHooks plugins?
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Re: Server crash when LR
!slay @all don't make crash in warmup and crash when not in warmup yep, with ou without DHooks
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Re: Server crash when LR
I think these two problems are related, but I'm out of ideas on what to try except running a Steam verify command on the CS:GO server. Maybe post in SourceMod general forum to try and get more ideas on why !slay @all is crashing the server outside of warmup. This looks like an isolated incident based on the number of servers having the issue from the logs.
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Re: Server crash when LR
What do you mean by a Steam verify command ?
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Re: Server crash when LR
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Re: Server crash when LR
Oh yeah, i already try that lol.
Thank's for your help and your work, i will try on SM general forum :) |
Re: Server crash when LR
Hey ! After long search and many try i found something, THE plugins who makes me crash but i dont understand why and how.
That's the warden plugin ( i firstly use this : https://forums.alliedmods.net/showthread.php?p=2467126 ) And try this after : https://forums.alliedmods.net/showthread.php?p=2541919 But the two plugins makes same crash. When i try to remove this plugins, the crash remains. I dont know if you can help me but i try everything lol. |
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