Entity Editor
4 Attachment(s)
Entity Editor Version 0.0.2 by hornet Introduction Does that cell door open just that little bit too slow? Speed it up? The map creator put in a button that doesn't even work? Let's fix it! Why is there an Elephant Gun in Pool Day!? Make it a UMP instead? Entity Editor is an old plugin of mine which I've decided to complete and publish. You can use it to edit the key values of any brush entity or map weapon ( excluding those thrown by a player ), with a very straight forward and easy-to-use interface. The menu can be brought up by pushing your USE key ( default 'E' ), and then push USE again whilst aiming at a lit up entity to edit it. Any changes made will only take effect once reloaded / map change, and will be saved for real gameplay so long as the plugin is running. CVars
Required Modules
Installation Installing this plugin is just like any other; put entity_editor.amxx ( after compiling locally ) into plugins folder and add to plugins.ini. Next place entity_editor.txt into data/lang. To compile the plugin locally, place nvault_util.inc into scripting/include. Credits Bugsy
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Conclusion To anyone who can help with multilingual, it would be much appreciated! :) |
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Changelog:
0.0.2 Code:
All entities are forced to have spawnflags key value now Code:
Inital Release |
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wow, looks nice. and the green color of your titles, it's just at random ?
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Amazing :)
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WOW nice job !
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Thanks for those translations. Will update when I'm on my PC.
And antichristus it was actually random this time haha. |
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@hornet, I have some maps that have locked door, and can only be opened by entering the password, can your plugin leave those doors opening all the time ?
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Lang file updated.
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can it change passwords on doors?
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My map is jail_especial_v2, the locked door is in the coner of the ground, with the pass is 8279531640 |
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lag error in file.. SK in translation I recently there fault and No = Nie
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Here is repaired Slovak translation. Dont recommned using first one in this topic, because it has typos and some words are not translated at all.
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I can't find where to download the nVault Utility module :(
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@luki1412 thanks for that!
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I understand. But the plugin still won't work :) Code:
[ 35] unknown unknown unknown entity_editor.a bad load Code:
L 04/11/2013 - 00:59:49: Info (map "ze_osnapitzari_lg") (file "addons/amxmodx/logs/error_20130411.log") |
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Really nice job hornet x)
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@quilhos cheers for the translation I'll update :) |
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Yes , the debug in on and also yes nvault_util.inc it's in scripting/include ... Also I checked twice to see if I mismached the name in plugins.ini ... |
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Nice plugin :)
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Interesting plugin.
Here you have Romanian translation. Code:
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Polish -pl
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German - [de]
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:bacon!::bacon!::bacon!::bacon!::bacon!: |
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Can this plugin transform entities ? like transforming water to a ladder ?
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As for changing it into a ladder, no - it would not be as simple as changing the entity's classname, it would take some tough Orpheu work. |
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Nice plugin
Love this: ent_edit_mode <0|1> Enables / Disables Edit Mode. Doing so will restart the server. Should be disabled during real gameplay. swedish Code:
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Awesome Plugin man !! :D
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Spanish translation
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hornet you havent updated SK translation... the one you left there is complete garbage I would say :/ You can see its even missing NO translation lol... it will cause more problems then you think
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Updated. |
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L 06/21/2013 - 17:11:40: [AMXX] Displaying debug trace (plugin "entity_editor.amxx") |
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Is it also deleting the chosen entity ?
I know that there is one like that by Exolent, but I think that it will be nice if you can add it too, so it will be perfect for editing and deleting the entity. |
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