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-   -   Entity Editor (https://forums.alliedmods.net/showthread.php?t=212653)

hornet 04-05-2013 09:32

Entity Editor
 
4 Attachment(s)
Entity Editor
Version 0.0.2

by hornet

Introduction

Does that cell door open just that little bit too slow? Speed it up?
The map creator put in a button that doesn't even work? Let's fix it!
Why is there an Elephant Gun in Pool Day!? Make it a UMP instead?

Entity Editor is an old plugin of mine which I've decided to complete and publish. You can use it to edit the key values of any brush entity or map weapon ( excluding those thrown by a player ), with a very straight forward and easy-to-use interface.
The menu can be brought up by pushing your USE key ( default 'E' ), and then push USE again whilst aiming at a lit up entity to edit it. Any changes made will only take effect once reloaded / map change, and will be saved for real gameplay so long as the plugin is running.

CVars
  • ent_edit_mode <0|1> Enables / Disables Edit Mode. Doing so will restart the server. Should be disabled during real gameplay.
  • ent_safe_mode <0|1> Enables / Disables Safe Mode. Doing so will lock / unlock certain features and key values which may prevent your server from loading if incorrectly edited. ADVANCED AMXX / HAMMER EDITOR USERS ONLY!
  • ent_edit_admin <0|1> When enabled, only users with Admin Menu Access will be able to edit.

Required Modules

Installation

Installing this plugin is just like any other; put entity_editor.amxx ( after compiling locally ) into plugins folder and add to plugins.ini. Next place entity_editor.txt into data/lang.
To compile the plugin locally, place nvault_util.inc into scripting/include.

Credits

Bugsy
  • String storage help
  • nVault Utility

Translators:
  • ANTICHRISTUS - French
  • FanatikSVK - Slovakian
  • luki1412 - Slovakian
  • quilhos - Portuguese
  • claudiuhks - Romanian
  • naven - Polish
  • Kia - German
  • jingojang - Swedish
  • baneado - Spanish

Conclusion

To anyone who can help with multilingual, it would be much appreciated! :)

hornet 04-05-2013 09:33

Re: Entity Editor
 
Changelog:


0.0.2
Code:

All entities are forced to have spawnflags key value now
0.01
Code:

Inital Release

ANTICHRISTUS 04-05-2013 11:04

Re: Entity Editor
 
wow, looks nice. and the green color of your titles, it's just at random ?

Code:

[fr]
KV_MENU = %s selectionné(e). Choisissez pour éditer la valeur des boutons:
ENT_MENU_ACTIVE = Éditeur: %s
ENT_MENU_NONE = \dÉditeur d'entité(s) \r[ AUCUNE DE SELECTIONNÉE ]
ENT_GLOBAL_OPTIONS = Options globales des entités
ENT_NONE_SELECTED = Aucune entité n'est sélectionnée!

KV_SET = bouton ^"%s^" avec une valeur de ^"%s^" fixé à ^"%s^" - Les changements seront appliqués au changement de map
KV_LOCKED = cette valeur de bouton est bloquée!
KV_RESET_SELECTED = Les valeurs par défaut du bouton "%s" seront restaurés au redémarrage
KV_RESET_ALL = Les valeurs par défaut des bouton pour toutes les entités ( vaste map ) ont été réinitialisés avec les valeurs par défaut.

ENT_MAP_RESET = Toutes les valeurs des boutons d'entités ont été effacés du fichier de sauvegarde
ENT_MAP_RESETQ = Êtes vous sur de vouloir effacer les données de cette map?

EDIT_MODE_ALREADY_ON = Le mode d'édition est déjà activé!
EDIT_MODE_OFF_RESTART = Serveur en cours de redémarrage. Le mode d'édition sera désactivé au re-commencement
EDIT_MODE_ALREADY_OFF = Le mode d'édition est déjà désactivé!
EDIT_MODE_ON_RESTART = Serveur en cours de redémarrage. Le mode d'édition sera activé au re-commencement
EDIT_MODE_IS = ^"ent_edit_mode^" est ^"%i^"

YES = Oui
NO = Non

ps. to provide the specific .inc file is better for those who don't know how to search :|.

roymor 04-05-2013 11:37

Re: Entity Editor
 
Amazing :)

FanatikSVK 04-05-2013 15:47

Re: Entity Editor
 
WOW nice job !
Code:

[sk]
KV_MENU = %s Vyber. Vyber, ci chces upravit Key Value:
ENT_MENU_ACTIVE = Editor: %s
ENT_MENU_NONE = \dEntity Editor \r[ Nevybrane ]
ENT_GLOBAL_OPTIONS = Globalalne Entity Nastavenia
ENT_NONE_SELECTED = Neexistuje ziadny vybrany subjekt!

KV_SET = Key ^"%s^" s hodnotou ^"%s^" nastaveny na ^"%s^" - Zmeny sa prejavia po zmene mapy
KV_LOCKED = Tato hodnota kluca je uzamknuta!
KV_RESET_SELECTED = Hodnoty predvolenych klucov pre "%s" Bude obnoveny po restarte
KV_RESET_ALL = Hodnoty vsetkych klucov pre vsetky subjekty (celej mapy) boli obnovene na predvolene

ENT_MAP_RESET = Vsetky entity Key hodnoty pre tuto mapu boli vymazene z suboru
ENT_MAP_RESETQ = Sisi isti, ze chces zmazat na tejto mape udaje?

EDIT_MODE_ALREADY_ON = Edit mod je uz aktivovany!
EDIT_MODE_OFF_RESTART = Server restarovany. Edit mod bue zakazany na re-connete
EDIT_MODE_ALREADY_OFF = Edit mod je uz zakazany!
EDIT_MODE_ON_RESTART = Server restarovany. Edit mod bue povoleny na re-connete
EDIT_MODE_IS = ^"ent_edit_mode^" je ^"%i^"

YES = Ano

SK-SLovak

hornet 04-05-2013 21:43

Re: Entity Editor
 
Thanks for those translations. Will update when I'm on my PC.

And antichristus it was actually random this time haha.

Kz1.0 04-07-2013 12:46

Re: Entity Editor
 
@hornet, I have some maps that have locked door, and can only be opened by entering the password, can your plugin leave those doors opening all the time ?

hornet 04-08-2013 02:02

Re: Entity Editor
 
Lang file updated.

Quote:

Originally Posted by Kz1.0 (Post 1928140)
@hornet, I have some maps that have locked door, and can only be opened by entering the password, can your plugin leave those doors opening all the time ?

Absolutely! You'll need to set CVar ent_safe_mode to 0, then find your door, and change key value spawnflags to 256. Please let me know how it goes :)

Blizzard_87 04-08-2013 02:39

Re: Entity Editor
 
can it change passwords on doors?

hornet 04-08-2013 03:14

Re: Entity Editor
 
Quote:

Originally Posted by Blizzard_87 (Post 1928485)
can it change passwords on doors?

Possible, yes, realistic, no. These passworded doors are not made with a simple string of numbers. There are many entities involved, including invisible triggers which the map creator may have placed anywhere.

Blizzard_87 04-08-2013 03:16

Re: Entity Editor
 
Quote:

Originally Posted by hornet (Post 1928488)
Possible, yes, realistic, no. These passworded doors are not made with a simple string of numbers. There are many entities involved, including invisible triggers which the map creator may have placed anywhere.

thanks

Kz1.0 04-08-2013 12:40

Re: Entity Editor
 
Quote:

Originally Posted by hornet (Post 1928472)
Lang file updated.



Absolutely! You'll need to set CVar ent_safe_mode to 0, then find your door, and change key value spawnflags to 256. Please let me know how it goes :)

I changed spawnflags to 256 but it doesnt work.
My map is jail_especial_v2, the locked door is in the coner of the ground, with the pass is 8279531640

FanatikSVK 04-08-2013 12:42

Re: Entity Editor
 
lag error in file.. SK in translation I recently there fault and No = Nie

hornet 04-08-2013 20:28

Re: Entity Editor
 
Quote:

Originally Posted by Kz1.0 (Post 1928803)
I changed spawnflags to 256 but it doesnt work.
My map is jail_especial_v2, the locked door is in the coner of the ground, with the pass is 8279531640

I just tried it out in that map and it worked. Are you sure you tested with ent_edit_mode 0 when you tried to open the door? Because you'll have to push USE button to open them. The other thing you can do is set the all the buttons target's to the targetname of the doors, that way you push any one of them and they will open.

Quote:

Originally Posted by FanatikSVK (Post 1928805)
lag error in file.. SK in translation I recently there fault and No = Nie

Okay thanks I'll update it.

luki1412 04-10-2013 14:06

Re: Entity Editor
 
Here is repaired Slovak translation. Dont recommned using first one in this topic, because it has typos and some words are not translated at all.

PHP Code:

[sk]
KV_MENU = %s vybranyVyberteci chcete upravit hodnotu kluca:
ENT_MENU_ACTIVE Editor: %s
ENT_MENU_NONE 
= \dEditor Entit \rNIC NEVYBRANE ]
ENT_GLOBAL_OPTIONS Nastavenia Globalnej Entity
ENT_NONE_SELECTED 
Ziadna entita nebola vybrana!

KV_SET Kluc ^"%s^" s hodnotou ^"%s^" nastaveny na ^"%s^" Zmeny sa prejavia po zmene mapy.
KV_LOCKED Tato hodnota kluca je uzamknuta!
KV_RESET_SELECTED Predvolene hodnoty klucov pre "%s" budu obnovene po restarte.
KV_RESET_ALL Hodnoty klucov pre vsetky entity (celej mapyboli obnovene na predvolene.

ENT_MAP_RESET Vsetky klucove hodnoty entit pre tuto mapu boli vymazane z ukladacieho suboru.
ENT_MAP_RESETQ Ste si istize chcete zmazat vsetky ulozene udaje pre tuto mapu?

EDIT_MODE_ALREADY_ON Mod Uprav je uz aktivovany!
EDIT_MODE_OFF_RESTART Server restarovanyMod Uprav bude zakazany po restarte.
EDIT_MODE_ALREADY_OFF Mod Uprav je uz deaktivovany!
EDIT_MODE_ON_RESTART Server restarovanyMod Uprav bude povoleny po restarte.
EDIT_MODE_IS = ^"ent_edit_mode^" je ^"%i^"

YES Ano
NO 
Nie 


AleeKz 04-10-2013 18:20

Re: Entity Editor
 
I can't find where to download the nVault Utility module :(

hornet 04-10-2013 19:43

Re: Entity Editor
 
@luki1412 thanks for that!

Quote:

Originally Posted by AleeKz (Post 1930393)
I can't find where to download the nVault Utility module :(

It's an include file, which is attached to my first post.

AleeKz 04-11-2013 09:39

Re: Entity Editor
 
Quote:

Originally Posted by hornet (Post 1930435)
@luki1412 thanks for that!



It's an include file, which is attached to my first post.


I understand. But the plugin still won't work :)

Code:

          [ 35] unknown                unknown    unknown          entity_editor.a  bad load
Code:

L 04/11/2013 - 00:59:49: Info (map "ze_osnapitzari_lg") (file "addons/amxmodx/logs/error_20130411.log")
L 04/11/2013 - 00:59:49: [AMXX] Invalid Plugin (plugin "entity_editor.amxx")
L 04/11/2013 - 01:03:50: Start of error session.
L 04/11/2013 - 01:03:50: Info (map "ze_osnapitzari_lg") (file "addons/amxmodx/logs/error_20130411.log")
L 04/11/2013 - 01:03:50: [AMXX] Invalid Plugin (plugin "entity_editor.amxx")
L 04/11/2013 - 01:05:02: Start of error session.
L 04/11/2013 - 01:05:02: Info (map "ze_osnapitzari_lg") (file "addons/amxmodx/logs/error_20130411.log")
L 04/11/2013 - 01:05:02: [AMXX] Invalid Plugin (plugin "entity_editor.amxx")
L 04/11/2013 - 01:06:26: Start of error session.
L 04/11/2013 - 01:06:26: Info (map "ze_osnapitzari_lg") (file "addons/amxmodx/logs/error_20130411.log")
L 04/11/2013 - 01:06:26: [AMXX] Invalid Plugin (plugin "entity_editor.amxx")
L 04/11/2013 - 01:07:01: Start of error session.
L 04/11/2013 - 01:07:01: Info (map "ze_osnapitzari_lg") (file "addons/amxmodx/logs/error_20130411.log")
L 04/11/2013 - 01:07:01: [AMXX] Invalid Plugin (plugin "entity_editor.amxx")
L 04/11/2013 - 01:12:27: Start of error session.
L 04/11/2013 - 01:12:27: Info (map "ze_osnapitzari_lg") (file "addons/amxmodx/logs/error_20130411.log")
L 04/11/2013 - 01:12:27: [AMXX] Invalid Plugin (plugin "entity_editor.amxx")
L 04/11/2013 - 01:15:29: Start of error session.
L 04/11/2013 - 01:15:29: Info (map "ze_labs076") (file "addons/amxmodx/logs/error_20130411.log")
L 04/11/2013 - 01:15:29: [AMXX] Invalid Plugin (plugin "entity_editor.amxx")
L 04/11/2013 - 01:15:31: Start of error session.
L 04/11/2013 - 01:15:31: Info (map "ze_egypt") (file "addons/amxmodx/logs/error_20130411.log")
L 04/11/2013 - 01:15:31: [AMXX] Invalid Plugin (plugin "entity_editor.amxx")


quilhos 04-11-2013 14:35

Re: Entity Editor
 
Really nice job hornet x)
Portuguese translation
Quote:

[pt]
KV_MENU = %s selecionada. Escolhe qual Valor de Key desejas:
ENT_MENU_ACTIVE = Editor: %s
ENT_MENU_NONE = \dIdentidades Editor \r[ NENHUM SELECIONADO ]
ENT_GLOBAL_OPTIONS = Configuracoes globais de Identidades
ENT_NONE_SELECTED = There is no entity selected!

KV_SET = Key ^"%s^" com o valor ^"%s^" escolhido em ^"%s^" - Alteracoes vao ser aplicadas quando o mapa mudar
KV_LOCKED = O valor da key esta bloqueado!
KV_RESET_SELECTED = Definicoes base das key para "%s" vao ser restauradas quando o servidor reiniciar
KV_RESET_ALL = As definicoes base foram definidas.

ENT_MAP_RESET = Todas as entidades do mapa foram apagadas!
ENT_MAP_RESETQ = Tens a certeza que queres apagar todas as identidades deste mapa?

EDIT_MODE_ALREADY_ON = Edit mode ja esta ativado!
EDIT_MODE_OFF_RESTART = Servidor ira ser reiniciado. Edit_mode estara offline assim que o processo estiver concluido.
EDIT_MODE_ALREADY_OFF = Edit mode esta desativativado!
EDIT_MODE_ON_RESTART = Servidor ira ser reiniciado. Edit_mode estara online assim que o processo estiver concluido.
EDIT_MODE_IS = ^"ent_edit_mode^" e ^"%i^"

YES = Sim
NO = Nao

hornet 04-12-2013 09:27

Re: Entity Editor
 
Quote:

Originally Posted by AleeKz (Post 1930717)
I understand. But the plugin still won't work :)

Have you got debug on? Also where did you put nvault_util.inc? Sure it's in scripting/include?

@quilhos cheers for the translation I'll update :)

AleeKz 04-12-2013 14:10

Re: Entity Editor
 
Quote:

Originally Posted by hornet (Post 1931254)
Have you got debug on? Also where did you put nvault_util.inc? Sure it's in scripting/include?

@quilhos cheers for the translation I'll update :)


Yes , the debug in on and also yes nvault_util.inc it's in scripting/include ... Also I checked twice to see if I mismached the name in plugins.ini ...

Balck 04-12-2013 19:34

Re: Entity Editor
 
Nice plugin :)

hornet 04-13-2013 05:06

Re: Entity Editor
 
Quote:

Originally Posted by AleeKz (Post 1931371)
Yes , the debug in on and also yes nvault_util.inc it's in scripting/include ... Also I checked twice to see if I mismached the name in plugins.ini ...

I can't seem to reproduce this error. Did you compile it locally or online?

Quote:

Originally Posted by Balck (Post 1931543)
Nice plugin :)

Thanks for the support.

claudiuhks 04-13-2013 07:48

Re: Entity Editor
 
Interesting plugin.
Here you have Romanian translation.

Code:

[ro]
KV_MENU = %s selectat. Alege să modifici Cheie-Valoare:
ENT_MENU_ACTIVE = Editor: %s
ENT_MENU_NONE = \dEditor de Entităţi \r[ NICIUNA SELECTATĂ ]
ENT_GLOBAL_OPTIONS = Opţiuni Globale de Entitate
ENT_NONE_SELECTED = Nicio entitate nu a fost selectată!

KV_SET = Cheia ^"%s^" cu valoarea ^"%s^" este acum ^"%s^" - Schimbările se vor aplica după restartare
KV_LOCKED = Această Cheie-Valoare este închisă!
KV_RESET_SELECTED = Chei-Valorile implicite pentru "%s" vor fi restaurate după restartare
KV_RESET_ALL = Chei-Valorile pentru toate entităţile au fost restaurate

ENT_MAP_RESET = Toate Chei-Valorile pentru această hartă au fost şterse
ENT_MAP_RESETQ = Eşti sigur că vrei să ştergi datele pentru această hartă?

EDIT_MODE_ALREADY_ON = Modul de modificare este deja activat!
EDIT_MODE_OFF_RESTART = Serverul se restartează. Modul de modificare se va dezactiva la revenire
EDIT_MODE_ALREADY_OFF = Modul de modificare este deja dezactivat!
EDIT_MODE_ON_RESTART = Serverul se restartează. Modul de modificare se va activa la revenire
EDIT_MODE_IS = ^"ent_edit_mode^" este ^"%i^"

YES = Da
NO = Nu


naven 04-14-2013 04:44

Re: Entity Editor
 
Polish -pl
Code:

[pl]
KV_MENU = Wybrano %s. Wybierz aby edytowac:
ENT_MENU_ACTIVE = Edytor: %s
ENT_MENU_NONE = \dEdytor enta \r[ WYBIERZ ENTA ]
ENT_GLOBAL_OPTIONS = Opcje wszystkich entow
ENT_NONE_SELECTED = Nie wybrales zadnego enta.

KV_SET = Klucz ^"%s^" wartosc^"%s^" ustawione na ^"%s^" - Zmiany beda widoczne po zmianie mapy
KV_LOCKED = Ten parametr jest zablokowany.
KV_RESET_SELECTED = Domyslne ustawienia dla "%s" zostana przywrocone po zmianie mapy
KV_RESET_ALL = Ustawienia entow dla tej mapy zostana przywrocone po zmianie mapy

ENT_MAP_RESET = Ustawienia entow dla tej mapy zostaly zresetowane
ENT_MAP_RESETQ = Czy na pewno chcesz zresetowac dane entow dla tej mapy?

EDIT_MODE_ALREADY_ON = Tryb edycji jest juz wlaczony.
EDIT_MODE_OFF_RESTART = Serwer podczas restartu, tryb edycji nie zostanie uruchomiony wraz ze startem serwera
EDIT_MODE_ALREADY_OFF = Tryb edycji jest juz wylaczony
EDIT_MODE_ON_RESTART = Serwer podczas restartu, tryb edycji zostanie uruchomiony wraz ze startem serwera
EDIT_MODE_IS = ^"ent_edit_mode^" ustawiony jest na ^"%i^"

YES = Tak
NO = Nie


Kia 04-14-2013 06:13

Re: Entity Editor
 
German - [de]
Quote:

[de]
KV_MENU = %s ausgewaehlt. Waehle Schluesselwert zum bearbeiten:
ENT_MENU_ACTIVE = Editor: %s
ENT_MENU_NONE = \dEntity Editor \r[ KEIN ENTITY GEWAEHLT ]
ENT_GLOBAL_OPTIONS = Globale Entity Optionen
ENT_NONE_SELECTED = Es wurde kein Entity gewaehlt.

KV_SET = Schluessel ^"%s^" mit dem Wert ^"%s^" gesetzt auf ^"%s^" - Aenderungen werden nach Mapchange uebernommen.
KV_LOCKED = Dieser Schluesselwert ist gesperrt!
KV_RESET_SELECTED = Standart Schluesselwerte fuer "%s" werden nach einem Restart zurueckgesetzt.
KV_RESET_ALL = Standart Schluesselwerte fuer alle Entities (gesamte Map) wurden zurueckgesetzt.

ENT_MAP_RESET = Alle Entityschluesselwerte fuer diese Map werden von der gespeicherten Datei geloescht.
ENT_MAP_RESETQ = Bist du sicher das du alle Daten dieser Map loeschen willst?

EDIT_MODE_ALREADY_ON = Der Editiermodus ist bereits aktiviert!
EDIT_MODE_OFF_RESTART = Server startet neu! Editiermodus wird bei Neustart deaktiviert!
EDIT_MODE_ALREADY_OFF = Der Editiermodus ist bereits deaktiviert!
EDIT_MODE_ON_RESTART = Server startet neu! Editiermodus wird bei Neustart aktiviert!
EDIT_MODE_IS = ^"ent_edit_mode^" ist ^"%i^"

YES = Ja
NO = Nein

AleeKz 04-15-2013 11:55

Re: Entity Editor
 
Quote:

Originally Posted by hornet (Post 1931721)
I can't seem to reproduce this error. Did you compile it locally or online?



Thanks for the support.

Online.

hornet 04-15-2013 12:47

Re: Entity Editor
 
Quote:

Originally Posted by AleeKz (Post 1933141)
Online.

There's the problem. You'll need to compile it locally.

AleeKz 04-15-2013 14:08

Re: Entity Editor
 
Quote:

Originally Posted by hornet (Post 1933183)
There's the problem. You'll need to compile it locally.

Now it works! Thanks :D , here's some bacon (lol).

:bacon!::bacon!::bacon!::bacon!::bacon!:

whO_o 05-08-2013 09:54

Re: Entity Editor
 
Can this plugin transform entities ? like transforming water to a ladder ?

Xalus 05-08-2013 10:08

Re: Entity Editor
 
Quote:

Originally Posted by whO_o (Post 1948109)
Can this plugin transform entities ? like transforming water to a ladder ?

On the picture you see you can only change the keys (settings) of a classname. You're not able to change classname, and make an entity something totaly different.

hornet 05-08-2013 10:17

Re: Entity Editor
 
Quote:

Originally Posted by whO_o (Post 1948109)
Can this plugin transform entities ? like transforming water to a ladder ?

Quote:

Originally Posted by Xalus (Post 1948117)
On the picture you see you can only change the keys (settings) of a classname. You're not able to change classname, and make an entity something totaly different.

It's something I've been considering doing. Just haven't got around to updating this at the moment.
As for changing it into a ladder, no - it would not be as simple as changing the entity's classname, it would take some tough Orpheu work.

jingojang 05-08-2013 11:53

Re: Entity Editor
 
Nice plugin
Love this:
ent_edit_mode <0|1> Enables / Disables Edit Mode. Doing so will restart the server. Should be disabled during real gameplay.


swedish
Code:

[sv]
KV_MENU = %s vald. Välj för att ändra Nyckelvärde:
ENT_MENU_ACTIVE = Redigerare: %s
ENT_MENU_NONE = \dEntity Redigerare \r[ INGEN VALD ]
ENT_GLOBAL_OPTIONS = Globala Entity Inställningar
ENT_NONE_SELECTED = Ingen entity är vald!

KV_SET = Nyckel ^"%s^" med värde av ^"%s^" satt på ^"%s^" - Ändringar ändras efter kartbyte.
KV_LOCKED = Det här nyckelvärdet är låst!
KV_RESET_SELECTED = Default nyckelvärden för "%s" återställs vid omstart
KV_RESET_ALL = Default nyckelvärden för alla enheter (karta WIDE) har återställts till default

ENT_MAP_RESET = Samtliga entity nyckelvärden för denna karta har raderats från sparfilen
ENT_MAP_RESETQ = Är du säker på att du vill radera denna kartans data?

EDIT_MODE_ALREADY_ON = Redigeringsläget redan är aktiverad!
EDIT_MODE_OFF_RESTART = Server omstart. Redigeringsläge inaktiveras på nytt att inleda
EDIT_MODE_ALREADY_OFF = Redigeringsläge är redan inaktiverad!
EDIT_MODE_ON_RESTART = Server omstart. Redigeringsläge aktiveras på nytt att inleda
EDIT_MODE_IS = ^"ent_edit_mode^" är ^"%i^"

YES = Ja
NO = Nej


PoLiCe 05-08-2013 12:19

Re: Entity Editor
 
Awesome Plugin man !! :D

baneado 05-09-2013 06:50

Re: Entity Editor
 
Spanish translation
Code:

[es]
KV_MENU = %s seleccionado. Elige para editar el valor del Key:
ENT_MENU_ACTIVE = Editor: %s
ENT_MENU_NONE = \dEditor de Entidades \r[ NINGUNO SELECCIONADO ]
ENT_GLOBAL_OPTIONS = Opciones Globales de las Entidades
ENT_NONE_SELECTED = No hay ninguna entidad seleccionada!

KV_SET = Key ^"%s^" con valor ^"%s^" ha sido cambiado a ^"%s^" - Los cambios se apreciarán en el siguiente mapa
KV_LOCKED = Este valor del Key está bloqueado!
KV_RESET_SELECTED = Valores por defecto del Key para "%s" serán aplicados en el siguiente reinicio
KV_RESET_ALL = Han sido restaurados los valores por defecto del Key de todas las entidades ( ancho del mapa )

ENT_MAP_RESET = Todos los valores del Key para este mapa se han borrado del archivo de guardado
ENT_MAP_RESETQ = ¿Estás seguro de que deseas borrar los datos de este mapa?

EDIT_MODE_ALREADY_ON = Modo para Editar está activado!
EDIT_MODE_OFF_RESTART = Reiniciando servidor. Modo para Editar estará desactivado al comenzar
EDIT_MODE_ALREADY_OFF = Modo para Editar está desactivado!
EDIT_MODE_ON_RESTART = Reiniciando servidor. Modo para Editar estará activado al comenzar
EDIT_MODE_IS = ^"ent_edit_mode^" es ^"%i^"

YES = Si
NO = No


luki1412 05-09-2013 16:10

Re: Entity Editor
 
hornet you havent updated SK translation... the one you left there is complete garbage I would say :/ You can see its even missing NO translation lol... it will cause more problems then you think

Kia 05-09-2013 16:32

Re: Entity Editor
 
Quote:

[ls]
KV_MENU = %s 53l3c73d. ch0053 70 3d17 k3y v4lu3:
ENT_MENU_ACTIVE = 3d170r: %s
ENT_MENU_NONE = \d3n717y 3d170r \r[ n0n3 53l3c73d ]
ENT_GLOBAL_OPTIONS = 6l0b4l 3n717y 0p710n5
ENT_NONE_SELECTED = 7h3r3 15 n0 3n717y 53l3c73d!

KV_SET = k3y ^"%s^" w17h v4lu3 0f ^"%s^" 537 0n ^"%s^" - ch4n635 w1ll b3 4pp3nd3d 0n m4p ch4n63
KV_LOCKED = 7h15 k3y v4lu3 15 l0ck3d!
KV_RESET_SELECTED = d3f4ul7 k3y v4lu35 f0r "%s" w1ll b3 r3570r3d 0n r3574r7
KV_RESET_ALL = d3f4ul7 k3y v4lu35 f0r 4ll 3n717135 ( m4p w1d3 ) h4v3 b33n r3570r3d 70 d3f4ul7

ENT_MAP_RESET = 4ll 3n717y k3y v4lu35 f0r 7h15 m4p h4v3 b33n 3r453d fr0m 54v3 f1l3
ENT_MAP_RESETQ = 4r3 y0u 5ur3 y0u w4n7 70 3r453 7h15 m4p\'5 d474?

EDIT_MODE_ALREADY_ON = 3d17 m0d3 15 4lr34dy 3n4bl3d!
EDIT_MODE_OFF_RESTART = 53rv3r r3574r71n6. 3d17 m0d3 w1ll b3 d154bl3d 0n r3-c0mm3nc3
EDIT_MODE_ALREADY_OFF = 3d17 m0d3 15 4lr34dy d154bl3d!
EDIT_MODE_ON_RESTART = 53rv3r r3574r71n6. 3d17 m0d3 w1ll b3 3n4bl3d 0n r3-c0mm3nc3
EDIT_MODE_IS = ^"ent_edit_mode^" 15 ^"%i^"

YES = y35
NO = n0
http://www.youtube.com/watch?v=OJ2mftZpfGE

hornet 05-10-2013 06:16

Re: Entity Editor
 
Quote:

Originally Posted by jingojang (Post 1948165)
Nice plugin
Love this:
ent_edit_mode <0|1> Enables / Disables Edit Mode. Doing so will restart the server. Should be disabled during real gameplay.

Quote:

Originally Posted by PoLiCe (Post 1948176)
Awesome Plugin man !! :D

Cheers and thanks for the translations.

Quote:

Originally Posted by luki1412 (Post 1948936)
hornet you havent updated SK translation... the one you left there is complete garbage I would say :/ You can see its even missing NO translation lol... it will cause more problems then you think

Yeah sorry about that I thought I already did.

Updated.

XINLEI 06-21-2013 18:15

Re: Entity Editor
 
Code:

L 06/21/2013 - 17:11:40: [AMXX] Displaying debug trace (plugin "entity_editor.amxx")
L 06/21/2013 - 17:11:40: [AMXX] Run time error 4: index out of bounds
L 06/21/2013 - 17:11:40: [AMXX]    [0] entity_editor.sma::Task_SpawnFlags (line 137)
L 06/21/2013 - 17:11:40: [AMXX] Displaying debug trace (plugin "entity_editor.amxx")
L 06/21/2013 - 17:11:40: [AMXX] Run time error 4: index out of bounds
L 06/21/2013 - 17:11:40: [AMXX]    [0] entity_editor.sma::Task_SpawnFlags (line 137)
L 06/21/2013 - 17:11:40: [AMXX] Displaying debug trace (plugin "entity_editor.amxx")
L 06/21/2013 - 17:11:40: [AMXX] Run time error 4: index out of bounds
L 06/21/2013 - 17:11:40: [AMXX]    [0] entity_editor.sma::Task_SpawnFlags (line 137)
L 06/21/2013 - 17:11:40: [AMXX] Displaying debug trace (plugin "entity_editor.amxx")
L 06/21/2013 - 17:11:40: [AMXX] Run time error 4: index out of bounds
L 06/21/2013 - 17:11:40: [AMXX]    [0] entity_editor.sma::Task_SpawnFlags (line 137)
L 06/21/2013 - 17:11:40: [AMXX] Displaying debug trace (plugin "entity_editor.amxx")
L 06/21/2013 - 17:11:40: [AMXX] Run time error 4: index out of bounds
L 06/21/2013 - 17:11:40: [AMXX]    [0] entity_editor.sma::Task_SpawnFlags (line 137)
L 06/21/2013 - 17:11:40: [AMXX] Displaying debug trace (plugin "entity_editor.amxx")
L 06/21/2013 - 17:11:40: [AMXX] Run time error 4: index out of bounds
L 06/21/2013 - 17:11:40: [AMXX]    [0] entity_editor.sma::Task_SpawnFlags (line 137)
L 06/21/2013 - 17:11:40: [AMXX] Displaying debug trace (plugin "entity_editor.amxx")
L 06/21/2013 - 17:11:40: [AMXX] Run time error 4: index out of bounds
L 06/21/2013 - 17:11:40: [AMXX]    [0] entity_editor.sma::Task_SpawnFlags (line 137)
L 06/21/2013 - 17:11:40: [AMXX] Displaying debug trace (plugin "entity_editor.amxx")
L 06/21/2013 - 17:11:40: [AMXX] Run time error 4: index out of bounds
L 06/21/2013 - 17:11:40: [AMXX]    [0] entity_editor.sma::Task_SpawnFlags (line 137)
L 06/21/2013 - 17:11:40: [AMXX] Displaying debug trace (plugin "entity_editor.amxx")
L 06/21/2013 - 17:11:40: [AMXX] Run time error 4: index out of bounds
L 06/21/2013 - 17:11:40: [AMXX]    [0] entity_editor.sma::Task_SpawnFlags (line 137)
L 06/21/2013 - 17:11:40: [AMXX] Displaying debug trace (plugin "entity_editor.amxx")
L 06/21/2013 - 17:11:40: [AMXX] Run time error 4: index out of bounds
L 06/21/2013 - 17:11:40: [AMXX]    [0] entity_editor.sma::Task_SpawnFlags (line 137)
L 06/21/2013 - 17:11:40: [AMXX] Displaying debug trace (plugin "entity_editor.amxx")
L 06/21/2013 - 17:11:40: [AMXX] Run time error 4: index out of bounds
L 06/21/2013 - 17:11:40: [AMXX]    [0] entity_editor.sma::Task_SpawnFlags (line 137)
L 06/21/2013 - 17:11:40: [AMXX] Displaying debug trace (plugin "entity_editor.amxx")
L 06/21/2013 - 17:11:40: [AMXX] Run time error 4: index out of bounds
L 06/21/2013 - 17:11:40: [AMXX]    [0] entity_editor.sma::Task_SpawnFlags (line 137)
L 06/21/2013 - 17:11:40: [AMXX] Displaying debug trace (plugin "entity_editor.amxx")
L 06/21/2013 - 17:11:40: [AMXX] Run time error 4: index out of bounds
L 06/21/2013 - 17:11:40: [AMXX]    [0] entity_editor.sma::Task_SpawnFlags (line 137)
L 06/21/2013 - 17:11:40: [AMXX] Displaying debug trace (plugin "entity_editor.amxx")
L 06/21/2013 - 17:11:40: [AMXX] Run time error 4: index out of bounds
L 06/21/2013 - 17:11:40: [AMXX]    [0] entity_editor.sma::Task_SpawnFlags (line 137)
L 06/21/2013 - 17:11:40: [AMXX] Displaying debug trace (plugin "entity_editor.amxx")
L 06/21/2013 - 17:11:40: [AMXX] Run time error 4: index out of bounds
L 06/21/2013 - 17:11:40: [AMXX]    [0] entity_editor.sma::Task_SpawnFlags (line 137)
L 06/21/2013 - 17:11:40: [AMXX] Displaying debug trace (plugin "entity_editor.amxx")
L 06/21/2013 - 17:11:40: [AMXX] Run time error 4: index out of bounds
L 06/21/2013 - 17:11:40: [AMXX]    [0] entity_editor.sma::Task_SpawnFlags (line 137)
L 06/21/2013 - 17:11:40: [AMXX] Displaying debug trace (plugin "entity_editor.amxx")
L 06/21/2013 - 17:11:40: [AMXX] Run time error 4: index out of bounds
L 06/21/2013 - 17:11:40: [AMXX]    [0] entity_editor.sma::Task_SpawnFlags (line 137)
L 06/21/2013 - 17:11:40: [AMXX] Displaying debug trace (plugin "entity_editor.amxx")
L 06/21/2013 - 17:11:40: [AMXX] Run time error 4: index out of bounds
L 06/21/2013 - 17:11:40: [AMXX]    [0] entity_editor.sma::Task_SpawnFlags (line 137)
L 06/21/2013 - 17:11:40: [AMXX] Displaying debug trace (plugin "entity_editor.amxx")
L 06/21/2013 - 17:11:40: [AMXX] Run time error 4: index out of bounds
L 06/21/2013 - 17:11:40: [AMXX]    [0] entity_editor.sma::Task_SpawnFlags (line 137)
L 06/21/2013 - 17:11:40: [AMXX] Displaying debug trace (plugin "entity_editor.amxx")
L 06/21/2013 - 17:11:40: [AMXX] Run time error 4: index out of bounds
L 06/21/2013 - 17:11:40: [AMXX]    [0] entity_editor.sma::Task_SpawnFlags (line 137)
L 06/21/2013 - 17:11:40: [AMXX] Displaying debug trace (plugin "entity_editor.amxx")
L 06/21/2013 - 17:11:40: [AMXX] Run time error 4: index out of bounds
L 06/21/2013 - 17:11:40: [AMXX]    [0] entity_editor.sma::Task_SpawnFlags (line 137)
L 06/21/2013 - 17:11:40: [AMXX] Displaying debug trace (plugin "entity_editor.amxx")
L 06/21/2013 - 17:11:40: [AMXX] Run time error 4: index out of bounds
L 06/21/2013 - 17:11:40: [AMXX]    [0] entity_editor.sma::Task_SpawnFlags (line 137)
L 06/21/2013 - 17:11:40: [AMXX] Displaying debug trace (plugin "entity_editor.amxx")
L 06/21/2013 - 17:11:40: [AMXX] Run time error 4: index out of bounds
L 06/21/2013 - 17:11:40: [AMXX]    [0] entity_editor.sma::Task_SpawnFlags (line 137)
L 06/21/2013 - 17:11:40: [AMXX] Displaying debug trace (plugin "entity_editor.amxx")
L 06/21/2013 - 17:11:40: [AMXX] Run time error 4: index out of bounds
L 06/21/2013 - 17:11:40: [AMXX]    [0] entity_editor.sma::Task_SpawnFlags (line 137)
L 06/21/2013 - 17:11:40: [AMXX] Displaying debug trace (plugin "entity_editor.amxx")
L 06/21/2013 - 17:11:40: [AMXX] Run time error 4: index out of bounds
L 06/21/2013 - 17:11:40: [AMXX]    [0] entity_editor.sma::Task_SpawnFlags (line 137)
L 06/21/2013 - 17:11:40: [AMXX] Displaying debug trace (plugin "entity_editor.amxx")
L 06/21/2013 - 17:11:40: [AMXX] Run time error 4: index out of bounds
L 06/21/2013 - 17:11:40: [AMXX]    [0] entity_editor.sma::Task_SpawnFlags (line 137)
L 06/21/2013 - 17:11:40: [AMXX] Displaying debug trace (plugin "entity_editor.amxx")
L 06/21/2013 - 17:11:40: [AMXX] Run time error 4: index out of bounds
L 06/21/2013 - 17:11:40: [AMXX]    [0] entity_editor.sma::Task_SpawnFlags (line 137)
L 06/21/2013 - 17:11:40: [AMXX] Displaying debug trace (plugin "entity_editor.amxx")
L 06/21/2013 - 17:11:40: [AMXX] Run time error 4: index out of bounds
L 06/21/2013 - 17:11:40: [AMXX]    [0] entity_editor.sma::Task_SpawnFlags (line 137)
L 06/21/2013 - 17:11:40: [AMXX] Displaying debug trace (plugin "entity_editor.amxx")
L 06/21/2013 - 17:11:40: [AMXX] Run time error 4: index out of bounds
L 06/21/2013 - 17:11:40: [AMXX]    [0] entity_editor.sma::Task_SpawnFlags (line 137)
L 06/21/2013 - 17:11:40: [AMXX] Displaying debug trace (plugin "entity_editor.amxx")
L 06/21/2013 - 17:11:40: [AMXX] Run time error 4: index out of bounds
L 06/21/2013 - 17:11:40: [AMXX]    [0] entity_editor.sma::Task_SpawnFlags (line 137)
L 06/21/2013 - 17:11:40: [AMXX] Displaying debug trace (plugin "entity_editor.amxx")
L 06/21/2013 - 17:11:40: [AMXX] Run time error 4: index out of bounds
L 06/21/2013 - 17:11:40: [AMXX]    [0] entity_editor.sma::Task_SpawnFlags (line 137)
L 06/21/2013 - 17:11:40: [AMXX] Displaying debug trace (plugin "entity_editor.amxx")
L 06/21/2013 - 17:11:40: [AMXX] Run time error 4: index out of bounds
L 06/21/2013 - 17:11:40: [AMXX]    [0] entity_editor.sma::Task_SpawnFlags (line 137)
L 06/21/2013 - 17:11:40: [AMXX] Displaying debug trace (plugin "entity_editor.amxx")
L 06/21/2013 - 17:11:40: [AMXX] Run time error 4: index out of bounds
L 06/21/2013 - 17:11:40: [AMXX]    [0] entity_editor.sma::Task_SpawnFlags (line 137)
L 06/21/2013 - 17:11:40: [AMXX] Displaying debug trace (plugin "entity_editor.amxx")
L 06/21/2013 - 17:11:40: [AMXX] Run time error 4: index out of bounds
L 06/21/2013 - 17:11:40: [AMXX]    [0] entity_editor.sma::Task_SpawnFlags (line 137)
L 06/21/2013 - 17:11:40: [AMXX] Displaying debug trace (plugin "entity_editor.amxx")
L 06/21/2013 - 17:11:40: [AMXX] Run time error 4: index out of bounds
L 06/21/2013 - 17:11:40: [AMXX]    [0] entity_editor.sma::Task_SpawnFlags (line 137)
L 06/21/2013 - 17:11:40: [AMXX] Displaying debug trace (plugin "entity_editor.amxx")
L 06/21/2013 - 17:11:40: [AMXX] Run time error 4: index out of bounds
L 06/21/2013 - 17:11:40: [AMXX]    [0] entity_editor.sma::Task_SpawnFlags (line 137)
L 06/21/2013 - 17:11:40: [AMXX] Displaying debug trace (plugin "entity_editor.amxx")
L 06/21/2013 - 17:11:40: [AMXX] Run time error 4: index out of bounds
L 06/21/2013 - 17:11:40: [AMXX]    [0] entity_editor.sma::Task_SpawnFlags (line 137)
L 06/21/2013 - 17:11:40: [AMXX] Displaying debug trace (plugin "entity_editor.amxx")
L 06/21/2013 - 17:11:40: [AMXX] Run time error 4: index out of bounds
L 06/21/2013 - 17:11:40: [AMXX]    [0] entity_editor.sma::Task_SpawnFlags (line 137)

L 06/21/2013 - 17:11:40: Invalid cellvector handle provided (1:152:152)
L 06/21/2013 - 17:11:40: [AMXX] Displaying debug trace (plugin "entity_editor.amxx")
L 06/21/2013 - 17:11:40: [AMXX] Run time error 10: native error (native "ArrayGetArray")
L 06/21/2013 - 17:11:40: [AMXX]    [0] entity_editor.sma::Task_SpawnFlags (line 124)

Map: Crossfire

MegaBeach 06-24-2013 08:10

Re: Entity Editor
 
Is it also deleting the chosen entity ?
I know that there is one like that by Exolent, but I think that it will be nice if you can add it too, so it will be perfect for editing and deleting the entity.


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