[CS:GO/CSS] Increase HUD limit for money, heath and armor
For CSS store 17 into Health, Armor, Money to increase hud limit
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Re: [CS:GO/CSS] Increase HUD limit for money, heath and armor
Client got "Server uses different class tables." error.
How about? |
Re: [CS:GO/CSS] Increase HUD limit for money, heath and armor
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Re: [CS:GO/CSS] Increase HUD limit for money, heath and armor
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Btw, m_iAccount isn't corrected in Windows. (Health and ArmorValue is working fine) Can you fix it? Also it is good if you can add Clip and ReservedAmmo values. |
Re: [CS:GO/CSS] Increase HUD limit for money, heath and armor
Fmm...
I added "m_iClip1" and "m_iPrimaryReserveAmmoCount". PHP Code:
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But still not working on "m_iAccount" and "m_iPrimaryReserveAmmoCount" |
Re: [CS:GO/CSS] Increase HUD limit for money, heath and armor
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https://i.ibb.co/YQF5Z7k/Screenshot-67.png |
Re: [CS:GO/CSS] Increase HUD limit for money, heath and armor
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But seems not working. |
Re: [CS:GO/CSS] Increase HUD limit for money, heath and armor
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Re: [CS:GO/CSS] Increase HUD limit for money, heath and armor
Just to spare you guys few hours of debugging, like it did to me today... the offsets needs to be updated due to yesterday's update. They keep crashing the client that you don't even know where the problem is.
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Re: [CS:GO/CSS] Increase HUD limit for money, heath and armor
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Re: [CS:GO/CSS] Increase HUD limit for money, heath and armor
Thanks for the share! will try it out tomorrow
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Re: [CS:GO/CSS] Increase HUD limit for money, heath and armor
The latest csgo update breaks this plugin. and every time when people join the server, it's forcing people out from the server.
Only the line of the Address of m_iHealth that has a problem, the rest of the addresses are working fine. PHP Code:
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Re: [CS:GO/CSS] Increase HUD limit for money, heath and armor
I dont know how to use the php code you sent.
I use the first part to make a smx and the 2nd part to make a txt. The smx was sent to plugin and the txt was sent to translation. In CS:GO you cant get more than 32k hp without it glitching, and does this code fix this? Please help me use this code! |
Re: [CS:GO/CSS] Increase HUD limit for money, heath and armor
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Re: [CS:GO/CSS] Increase HUD limit for money, heath and armor
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Re: [CS:GO/CSS] Increase HUD limit for money, heath and armor
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If yes can someone give me a clear guide on what to do, because nothing is changeing with me? |
Re: [CS:GO/CSS] Increase HUD limit for money, heath and armor
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You can see it here on his github : https://github.com/qubka/Zombie-Plag...1e53259c33627e I took signature from his github and replaced it in this file. you can try |
Re: [CS:GO/CSS] Increase HUD limit for money, heath and armor
This plugin doesn't seem to work stil
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Re: [CS:GO/CSS] Increase HUD limit for money, heath and armor
how to use for cs:s, please give an example?
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Re: [CS:GO/CSS] Increase HUD limit for money, heath and armor
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Re: [CS:GO/CSS] Increase HUD limit for money, heath and armor
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Does this still work for CS:GO?
I've been trying to adapt gubka's code for a similar purpose in TF2 (modifying the netprop of an env_sprite entity to remove the maximum value from the scale property). https://forums.alliedmods.net/showthread.php?p=2760534 However, I'm not entirely sure what offset he's modifying in the SendTable_Init method to get the server to recognize the datatables have changed and update them accordingly. Would anybody be able to help me out? |
Re: [CS:GO/CSS] Increase HUD limit for money, heath and armor
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Re: [CS:GO/CSS] Increase HUD limit for money, heath and armor
Gamedata after 2/2/23 update
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