List of CS/CZ/DOD Events/Messages with their arguments
OK guys I'm trying to compile a complete list of the messages in CS/CZ/DOD and what they do.
I'm creating them in excel, so far I have the CS/CZ done to the extent of my knowledge (I think). I'll create a DOD version shortly. If you notice any errors or know what some of the messages do, please post here and I'll change it. Please realize that the CZ document will only have messages listed that are DIFFERENT than those in CS, so if you don't see the message in the CZ document, then download the CS document and use that data. Excel Documents: Counter-Strike Condition Zero Day of Defeat HTML Files: Counter-Strike Condition Zero Day of Defeat Brainbread Partial list - By Avalanche Useful for creating StatusIcon Messages: CS/CZ hud.txt DODhud.txt **Updated 06-24-2005** Mentioned that the HideWeapon information may be outdated **Updated 01-12-2005** The next 2 posts are included in the above excel documents DOD Messages added To dos: Add the # of arguments for quick reference and the msd IDs |
Great job on this list here. I have a few things that you might like to add.
First, a note on what you said about TextMsg. The first byte can be 1 through 4. It's not a player's entity index or anything like that. It's basically the same as client_print in AMX/X. It is actually the destination of the text. 1: Notify 2: Console 3: Chat area 4: Center New message information now... BombDrop coord, coord, coord, byte 1: X, 2: Y, 3: Z, 4: Bomb planted? The first three arguments are the origin of the dropped bomb. The last argument is set to 1 if the bomb has been planted. It is 0 if the bomb was dropped due to voluntary dropping or death. Setting the last argument 1, will also trigger the round timer to hide. It also will show the dropped bomb on the Terrorist team's radar in the location specified by the first three arguments. BombPickup NO ARGUMENTS This message just tells the game that the bomb has been picked up. It will cause the dropped bomb to disappear from the Terrorist team's radar. ShowTimer NO ARGUMENTS Shows the round timer again if it has been hidden. WeaponList string, byte, byte, byte, byte, byte, byte, byte, byte 1: Weapon name, 2: Ammo1 ID, 3: Ammo1 Max, 4: Ammo2 ID, 5: Ammo2 Max, 6: Bucket, 7: Bucket Position, 8: Weapon ID, 9: Flags This message is sent before the map is fully loaded to determine the location of weapons on the player's HUD. This can potentially be used to change the positions of weapons and put them in different slots. The knife seems to have most problems with this however. Arguments 2 and 3 are -1 if the weapon is the knife. Arguments 4 and 5 are -1 in CS and CZ, but normally they would not be if a weapon had some sort of secondary ammo. Argument 6 can be 0-4 which correspond to the 1-5 horizontal weapon slots on the HUD. Argument 7 is the vertical weapon slot which is only noticable when a player has multiple weapons in a horizontal slot. These numbers start at 1 instead of 0, unlike argument 6. Argument 8 corresponds to a weapon's CSW_ constant. |
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I have a similar excel document for CS. I don't know if this is the one you have. You can take a look at it here and maybe merge its contents into yours. I know I made a few unpublished edits to it.
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Thanks guys, I updated it.
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Omg... Can you please export it to a html or something?
I dont have excel :( |
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Yes, i am talking about CS Events :)
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HTML Version of Counterstrike events
<WEBSITE NON-EXISTANT> :) |
BTW I think that maybe the HideWeapon chart could be outdated because I tried that awhile ago and nothing really worked as supposed :-\
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I would be really interested in finding out some more info about getting hold of who you currently are spectating and how to intercept the text that prints out when you aim at someone. I think it is related to some of these events, but Im not sure. Maybe worth checking up, I cant seem to find info on it somewhere else.
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Oh, this reminds me... Updated the HTML version of the Counterstrike events URL I posted above :)
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great ^^
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About these CS event messages - can somone add also the column into that excel with the info - who might be a receiver of the message - if it's the message sent to all players, to one user, to one team or something like that.
Also more examples (at least for TextMsg's) would be appreciated. :) |
like example of how to write the messages? Check the HL SDK
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Re: List of CS/CZ/DOD Events/Messages with their arguments
Wow :shock: it's break my head off :)
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Re: List of CS/CZ/DOD Events/Messages with their arguments
Bringing back a dead topic, huh? Shame on me! :roll:
Anyways, Geesu, I've already sent you an email, but here it is for everyone to enjoy. Quote:
*pssst* Official ppl: Sticky this! |
Re: List of CS/CZ/DOD Events/Messages with their arguments
This one is more completed: http://wiki.amxmodx.org/index.php/Ha..._1_Game_Events (doesn't include dod messages)
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Re: List of CS/CZ/DOD Events/Messages with their arguments
Does anyone know where I can get a list of impulse messages? (for cs)
I can't find them anywhere.. |
Re: List of CS/CZ/DOD Events/Messages with their arguments
Impulse commands isn't related to messages/events. They are listed in HLSDK.
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Re: List of CS/CZ/DOD Events/Messages with their arguments
Ok sorry I thought it was kinda related..
Where in the SDK is it? I can't find anything... |
Re: List of CS/CZ/DOD Events/Messages with their arguments
CBasePlayer::ImpulseCommands and CBasePlayer::CheatImpulseCommands
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Re: List of CS/CZ/DOD Events/Messages with their arguments
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yo this would be really helpful, but I dont have Excel, and the html version is messed up...
I use wiki for the events, but I would like a list of messages too :( notice: |
Re: List of CS/CZ/DOD Events/Messages with their arguments
Why not use freeware soft that is support *.xls?
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Re: List of CS/CZ/DOD Events/Messages with their arguments
um...because I am stupid, thanks. TO YAHOO SEARCH!!!
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Re: List of CS/CZ/DOD Events/Messages with their arguments
Rolnaaba i suggest OpenOffice
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Re: List of CS/CZ/DOD Events/Messages with their arguments
Some questions:
Does anyone know what is this message? It's item_battery in hammer editor (gives 15 armor). http://xmages.net/out.php/t146733_1.jpg I'll really appreciate if someone will tell how to make player see this icon! about Radar - what does ID means? is it player ID or is it number of mark on radar? What is x-y-z? World coords or some sort of radar local values? How can i add new marks on radar? I Tried PHP Code:
will this be updated? http://www.war3ft.com/downloads/misc/events_CS.htm because it doesn't even say that BlinkAcct makes your money bar blink like when you don't have enough money to buy something (byte is probably duration) |
Re: List of CS/CZ/DOD Events/Messages with their arguments
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Re: List of CS/CZ/DOD Events/Messages with their arguments
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Re: List of CS/CZ/DOD Events/Messages with their arguments
I have been looking for it for 3 days, thanks.
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