[L4D2]Survivor_Legs(1.6.0 - 07/07/23)
1 Attachment(s)
Hi, Here are the viewmodel survivor legs for l4d2.
My Method is a little unorthodox but it's the best I could do. Here is legs with Marie from DOA5 https://steamuserimages-a.akamaihd.n...C23EA58259752/ No Download Server Needed Cvar: PHP Code:
If bugs happen with Thirdparty models DON'T REPORT IT. Server side third party model changes are not supported(besides Ada Wong). Client sided should be fine unless the model changes the animations (could cause bug) not many bugs from my testing tho. Note: for thirdpersonshoulder detection you need a second plugin [L4D/L4D2]ThirdPersonShoulder_Detect besure to check you have latest version GitHub Repo Related L4D1 restore: [L4D2]WorldModel_Turnrate |
Re: [L4D2]Survivor_Legs
You're a life saviour. I’d never realized you had this project in mind. I tried on this several months ago and quit due to complications. Wish you good luck in perfecting this immersive plugin. Will report bug if there’s any.
|
Re: [L4D2]Survivor_Legs
Wow. You actually really released the survivor legs for L4D2. I though you said you will release this on end of this July?
|
Re: [L4D2]Survivor_Legs
Quote:
Yes over the year or so of being on allied modders i heard alot of attempts to get viewmodel legs Quote:
|
Re: [L4D2]Survivor_Legs
Amazing work of the Survivor Legs plugin. I remember DeathChaos tried to make the survivor leg plugin but then he abandoned the experiment. But at least you did bring the plugin back.
|
Re: [L4D2]Survivor_Legs
I wonder if special infected legs could be done?
|
Re: [L4D2]Survivor_Legs
1 Attachment(s)
Quote:
|
Re: [L4D2]Survivor_Legs
1 Attachment(s)
I found this when flashlight disabled. Should be worth to note. However, I haven't tested with CSS weapons. Anyone else can confirm this?
Bugs
|
Re: [L4D2]Survivor_Legs
Quote:
Quote:
I'm not feeling using stuff i don't know how to get my self. Quote:
https://www.diffchecker.com/uRjY6wTp Quote:
Until i'v found a way just ignore it for now. Edit: What do you mean about minor clipping? If it's just at the bottom corners of the screen that's fine. Another Edit: Thanks for telling me how to get idle stance you have to turn off the flashlight :D |
Re: [L4D2]Survivor_Legs
If there is one thing I appreciate about immersion is that playing without flashlight, and survivors will eventually holster their guns downward. It’s just my habit sometimes list down anything related. And thanks, I also revisit the gascan phenomena and it turned out to be the same as the calm state animation you mentioned earlier. Survivors will hunch a bit, likely to zoom in with their left shoulder towards the screen making it look like clipping. As a result, I will also ignore that.
|
Re: [L4D2]Survivor_Legs
Quote:
Of course just add some commands not for me if not for people who can use and have fun Another point about the models that I uploaded to externet's worshop I just put credtis in one, it was not in my plans to upload them as some guys asked me. I had other models in mind. However, I have no problem putting it since they are not stolen since the Same release your mods in the download of your server if not badly remember I found someone who uploaded his mod to gamemaps same, but outside of that I will not only put your credits I like it x that will add the ip in the models That I uploaded from your server so that people can enter your server and there are more people |
Re: [L4D2]Survivor_Legs
Hey, kinda new to this but, I was wondering if anyone else was getting a glitch with doors? Default or saferoom. It seems I can close doors but can't open them.
|
Re: [L4D2]Survivor_Legs
Quote:
I use to have a download server but i never took credit for other people's work.... unlike you.... However besure to credit stuff. Edit: I looked at the pages on workshop, it's nice to finally see you put credits after nearly a year :shock::shock::shock::shock::shock::shock::sh ock::shock::shock::shock::shock::shock::shock : Quote:
|
Re: [L4D2]Survivor_Legs
Updated to version 1.2.1:
Animation Filtering: Added filters for Calm: Standing still walking running https://github.com/LuxLuma/-L4D2-Sur...755ee67410504e The 2 commits after that were cleanups this is the important commit. Quote:
Note i found walking with the military sniper the valve animations are running anims ^^ Enjoy. |
Re: [L4D2]Survivor_Legs(1.2.1 - 19/07/17)
LOVE U :3
|
Re: [L4D2]Survivor_Legs(1.2.1 - 19/07/17)
Compile with Error 017: undefined symbol "RequestFrame"
|
Re: [L4D2]Survivor_Legs(1.2.3 - 25/07/17)
Update 1.2.3
Fixed issue with octopus legs. Worked around parenting bug where client legs were not being removed by their game client(not server issue) Avoided creating some varables in some places what are uneeded. |
Re: [L4D2]Survivor_Legs(1.2.3 - 25/07/17)
Could you tell me the problem, so that doors do not open
|
Re: [L4D2]Survivor_Legs(1.2.3 - 25/07/17)
I really like this plugin, but the dang doors won't open still. :cry:
|
Re: [L4D2]Survivor_Legs(1.2.3 - 25/07/17)
Quote:
Quote:
If it still has an issue remove the legs see if it still happens. |
Re: [L4D2]Survivor_Legs(1.2.3 - 25/07/17)
Quote:
|
Re: [L4D2]Survivor_Legs(1.2.3 - 25/07/17)
Works perfecly fine on my end
|
Re: [L4D2]Survivor_Legs(1.2.3 - 25/07/17)
Quote:
Quote:
Quote:
Remove any plugins that parent stuff to you. I tested with LMC and that works fine. Only plugin i know of that causes this is https://forums.alliedmods.net/showthread.php?p=1678497 MasterMind420 told me about this. I tested with this, with it on and off. Plugin on = Bug door don't open only from top half. Plugin off = No issue with the door. Test it your self by removing this plugin and any other plugin that parents stuff to you https://forums.alliedmods.net/showthread.php?p=1678497 If you don't want to do that install this no bug then. http://steamcommunity.com/sharedfile.../?id=782616059 |
Re: [L4D2]Survivor_Legs(1.2.3 - 25/07/17)
Can you make this plugin have first person legs for the special infected ?
You can see your legs in first person as an special infected on left 4 dead 1 versus. |
Re: [L4D2]Survivor_Legs(1.2.3 - 25/07/17)
Quote:
I'm not going to try and make them any time soon, because i don't play versus enough unless someone else want's to try. |
Re: [L4D2]Survivor_Legs(1.2.3 - 25/07/17)
It's never too late to have legs!
Quote:
|
Re: [L4D2]Survivor_Legs(1.2.3 - 25/07/17)
thanks <3
|
Re: [L4D2]Survivor_Legs(1.2.3 - 25/07/17)
Quote:
Quote:
Quote:
|
Re: [L4D2]Survivor_Legs(1.2.3 - 25/07/17)
It's good that this was released. It was basically the last puzzle piece from L4D1 with radgolls and everything else. The infected legs and the missing hunter animations would be nice, but those are more second fiddle things really.
The l4d1 weapon animations, the ragdolls and the legs are all available now. It would be neat if a plugin could be created that allowed the beta reloading animations in L4D2 in conjunction with the old animations. But I doubt they are in the files and would require a client download. |
Re: [L4D2]Survivor_Legs(1.2.3 - 25/07/17)
Quote:
Quote:
Quote:
There are beta animations that can be added, but client prediction on higher latency would look horrible unless there is a way to send the data for the anim changes. |
Re: [L4D2]Survivor_Legs(1.2.3 - 25/07/17)
this Plugin is just flipping AWESOME! i was using a mod on the L4D2 Workshop for the L4D2 legs, but their problem was there were no legs when you jumped or crouched. and when you went into water your legs would walk on the water in First Person.
I'm not sure how you managed to make this Plugin, but it is wonderful! all my complaints about the Workshop mod by someone else are gone with this Plugin! i tested this with the Division player models and it's working very good. my one slight issue is that when holding stuff such as the pills is the arms when you look down, i tried changing my FOV back to default and still resulted in the same effect of the arms looking detached. but other than that, which i don't mind now anymore, i love this plugin! thank you for making this man! |
Re: [L4D2]Survivor_Legs(1.2.3 - 25/07/17)
Quote:
Quote:
|
Re: [L4D2]Survivor_Legs(1.2.3 - 25/07/17)
Great. I wonder someone make Special infected firstperson leg for Versus in any sometimes.
sorry to my english. |
Re: [L4D2]Survivor_Legs(1.2.3 - 25/07/17)
Quote:
is it possible to make a plugin, such as this one with the legs, but to have it include something like "First Person Infected Pin-downs"? or maybe a separate version? this was something i have always been curious about... yes, i do know there are console commands to do this, but those don't really work the best all the time, and i was just wondering if something like this would be possible to make. not saying you have to make it though. |
Re: [L4D2]Survivor_Legs(1.2.3 - 25/07/17)
Anyway to make this for L4D1 ?
|
Re: [L4D2]Survivor_Legs(1.2.3 - 25/07/17)
Quote:
|
Re: [L4D2]Survivor_Legs(1.2.3 - 25/07/17)
Quote:
|
Re: [L4D2]Survivor_Legs(1.2.3 - 25/07/17)
Quote:
I mean, you're playing a 2006 'ish game on low graphics, don't you think it's time to upgrade your hardware? |
A problem.
I have been using this mod, pretty fine but here's some problems
1. If you go in thirdperson you will be able to see 2 copies of yourself 2. I don't like how, if you look up and look up even more the legs sink as you look up and up |
Re: A problem.
Quote:
Quote:
nothing i can do about it besides make more issues |
All times are GMT -4. The time now is 17:51. |
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.