[L4D2]All 8 survivors (from 1 and 2)
http://i79.photobucket.com/albums/j1...el18/todos.gif
http://i79.photobucket.com/albums/j1...l18/todos2.jpg NEW PREVIEW!!! 10/10/10 (100% WORKING) http://www.youtube.com/watch?v=to1nknEV-OI THE PROJECT HAS GROWN. ALL THE GUYS WHO ARE MAKING THIS POSSIBLE ARE: -honorcode23 / kwski43 / mi123645 / hunterbrute / portalboat / satannuts /DDR Kath / Selek Also thanks to DieTeetasse cause he is the one that setup a basic plugin for precaching and using the models (Thx Hunterbrute for say me that) I only make the initial petition and get info updated in this post. ALL the work is being done by them. Thank them and not to me. INSTRUCTIONS TO USE ALL THIS THINGS (THX TO DRUNKENFOX BECAUSE I CAN´T SPEND MUCH TIME THIS WEEK) We won´t give support how to install sourcemod or metamod. We assume that people know how to do that, and if not, there are a lot of good tutorials in google. Here's how you can get the original survivor's on your server: 1.Download this modified version of csm (characer select menu) that allows for Bill to be selected (as well as the original survivors). Put that plugin on your server. (Credits to mi123645) 2.Download Kswki´s plugin to allow change automatically all survivors to have different models. Here (credits to Kwski43) 3.Download the Super Versus Plugin if you have a server of 4+ v 4+. (Makes everyone a different character, so you will have all 8 survivors on a team if it’s 8 v 8 ). Not forget to set max survivors to 8. (credis to DDRKath) 4.(Optional). Download +8 players bugfixes. Go here. (credits to V10) 5.(Optional). Download the infected bots plugin, to spawn more special infecteds at once to balance the game when using 8 survivors. Official thread here. (credits to mi123645) 6.(Optional). Use this addon to have new survivors icons for l4d1 players. (Credits to Selek). Are this: http://i79.photobucket.com/albums/j1...conosl4d12.jpg And this ones made by me (Uriel18 ) http://i79.photobucket.com/albums/j1...uevasfotos.jpg http://www.filefront.com/17385243/l4d2 iconos.vpk 7.(Optional) DUB THE DLCS to your native language. Follow this guide made by me if you want to have the l4d1 survivors speak in the same language than the rest of the game in The Sacrifice and No Mercy, and the same for l4d2 survivors in The Passing. http://www.filefront.com/17384009/TUTORIAL FOR LOCALICED DUB TO LEFT4DEAD2.pdf What still needs to be done: Bill as a character is still buggy, sometimes he will crash and sometimes not. More work needs to be done in that area. Kwski´s plugin have Bill like a model/skin not as a complete character due to stability reasons. Known Bugs: -A lot of people is reporting that their superversus plugins doesn´t work well with this mod. Please, use this version of Superversus (the only tested and re-tested that works by me)https://forums.alliedmods.net/showpo...&postcount=354 -Sometimes when changing to l4d1 survivors, weapons appears flying and crappy. Simply restart the campaign. But it´s something it must be fixed. -When a survivor dies, if you use a defibrillator, the survivor changes to l4d1 survivor no matter what be. Also the survivor replaces a living survivor. ADDITIONAL NOTES -uriel18 says :) If you are going to play in thirdperson view (to see the model), you should add this to your autoexec.cfg, to fix the aim of the crosshair: c_thirdpersonshoulderoffset 0 c_thirdpersonshoulderaimdist 720 c_thirdpersonshoulderheight 10 cam_ideallag 0 SCREENSHOTS: http://i79.photobucket.com/albums/j144/uriel18/1-4.jpg http://i79.photobucket.com/albums/j1...8/armsl4d2.jpg |
Re: [L4D2]All 8 survirvors (from 1 and 2)
Possible, but would require to have all players downloaded those skins.
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Re: [L4D2]All 8 survirvors (from 1 and 2)
All players should have the skins once the The Passing content is released... assuming its free for us PC users of course.
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Re: [L4D2]All 8 survirvors (from 1 and 2)
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Apart from the plugin, we need an vpk or a folder with the alternative skins. But, someone can code that? Quote:
Today we have skins of originial survivors that works fine (with the animations of l4d2, I mean, worse animations). The original survivors as a model, with original animations are not going to be released :( Ate least not released by Valve, also I doubt someone can port OLD animations to the original survivors to use in L4d2. |
Re: [L4D2]All 8 survirvors (from 1 and 2)
Why would they need the skins when the models and their skins will be in the game once The Passsing has been released.
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Re: [L4D2]All 8 survirvors (from 1 and 2)
Well, the basic concept for the plugin would be:
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modeltab[a]='louis','zoey';'bill';'francis';'coach','rochelle','nick','ellis'; I'll learn to how to do it when The Passing will be release(if will be released). |
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But As I said, I think the skins released with the passing are the same that sre over the net. |
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Re: [L4D2]All 8 survirvors (from 1 and 2)
The "Kite like a man" achievement tells me that the original survivors are going to be more than just an npc in a corner pushing buttons and shooting infected from afar. They may actually be survivor bots within the game, which means they can be playable with a few tweaks.
If this is indeed true, I'll update my Character Select Menu plugin ASAP when it does come out. |
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Re: [L4D2]All 8 survirvors (from 1 and 2)
If someone were to make a plugin for it, how about also for a 4 player with maybe a menu to choose which character you would like to use :).
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Re: [L4D2]All 8 survirvors (from 1 and 2)
Bills (real, with all animations) model is not implemented as well the viewmodels of the old survivors, so it will not work without some downloadable extension.
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Something, something. |
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Re: [L4D2]All 8 survirvors (from 1 and 2)
There must be a solution!
If we put in a VPK nicks animations and for example francis skin, and put in a folder that the game don´t load it. Maybe with a plugin, we could load that skin separate? Oh shit!! Really that I wanted old animations and not ridiculous ones like for example the way coach fires the dual pistols... |
Re: [L4D2]All 8 survirvors (from 1 and 2)
I want Bill and Zoey.
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Re: [L4D2]All 8 survirvors (from 1 and 2)
Hey guys I got the models precached and loaded however I have yet to set it up to load them as a playermodel.
One of the issues though is only Francis, Zoey, and louis work, the Bill model that is in the pak02 files does not work and comes out as a transparent model. |
Re: [L4D2]All 8 survirvors (from 1 and 2)
I've updated my Character Select Plugin to include the original survivors (except Bill). As for viewmodels and Bill, that would have to be added with an addon pack.
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Also Bills model is ingame but it wont load properly, its in the pak02 files but some of his main textures are in the pak01 files. |
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Edit: Character select menu updated (Thx to mi123645) https://forums.alliedmods.net/showthread.php?t=107121 Now we only have to fix 2 things: -Use of custom paths to voices (for original survivors) -Use of models in all campaigns |
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http://www.zilefile.com/files/11003_...4d1%20bill.jpg Also With the new CSm you can load the other 3 that do work all you are missing are the hud icons and viewmodels, also the radial menus stop working but they do talk and use the sounds of the old survivors. http://www.zilefile.com/files/11000_...4D1%20bots.jpg http://www.zilefile.com/files/11001_...D1%20bots1.jpg http://www.zilefile.com/files/11002_...D1%20bots2.jpg See :) |
Re: [L4D2]All 8 survirvors (from 1 and 2)
Thx for your work too Hunterbrute!!!
I´m going to update the information: -mi123645 has released the csm 1.5 wich allow us to choose original survivors (only in the passing). https://forums.alliedmods.net/showthread.php?t=107121 -Hunterbrute is working on modifications that allow us to use in the other maps and making work the original voices. It seems that this project is taking color. VISIT FIRST PAGE FOR INFO, PICS, AND UPDATES!!! Thx both dudes!! We continue waiting with expectation new updates of your works. |
Re: [L4D2]All 8 survirvors (from 1 and 2)
You should be thanking DieTeetasse cause he is the one that setup a basic plugin for precaching and using the models. The !name feature doesnt work anymore but the precaching does, thats how i was able to load and spawn the invisible bill.
http://forums.alliedmods.net/showpos...5&postcount=10 However the CSM menu already precaches them so thats been fixed. :) |
Re: [L4D2]All 8 survirvors (from 1 and 2)
He is recognized now. Sorry, I didn´t knew that.
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Re: [L4D2]All 8 survirvors (from 1 and 2)
So can someone sum up what you can do now?
Can we use Zoey, Bill and Franices in a server using a server side plugin without the need for players to download anything? |
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I'm not sure If iit works but it can only set 7 survivors. so 8th will have the default model set by game. Haven' tested it yet.
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Also typing !csm in chat? |
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And btw. I don't know how, but the Bill 'was' playable on my server, model working, he replaced nick. wth working now and testing |
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I´m going to test in my LAN server. Edit: For some reason I don´t know, don´t work for me. I´m using superversus as plugin to allow more of 4 survivors. Maybe is that. |
Re: [L4D2]All 8 survirvors (from 1 and 2)
How did you get Bill working?
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As I said, I´m using superversus set to survivor count to 8. When loads a map, appears the 8 survivors but are clones of the l4d2 characters as usually. |
Re: [L4D2]All 8 survirvors (from 1 and 2)
Do you have csm installed?
post here l4d2_8survivors.cfg |
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Now It´s working it was a small problem.
I have find a bug when change the bots. http://i79.photobucket.com/albums/j1...el18/bug-1.jpg |
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Re: [L4D2]All 8 survirvors (from 1 and 2)
Updated first post with your work and credits. :wink:
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Re: [L4D2]All 8 survirvors (from 1 and 2)
There is a bug on the finale map of "The passing". Players using Louis, Zoey and Francis models are warped to the bridge, being unable to move (also, the others down, cant use the elevator).
Just wanted to share :) |
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