Quake Sounds
9 Attachment(s)
Description:
This is the Quake Sounds version for Counter-Strike. It's not the same as Counter-Strike: Source's Quake Sounds (at least I think so). I didn't even look at it. I think this is kinda unique because these sounds aren't often in servers and plugin contains some nice modes and the ability to enable/disable whichever you want. The plugin runs 6 types of announces: Every announce is displayed in a white HUD message over your crosshair (way over lol) except the flawless victory one, it's displayed right side of the screen below the crosshair.Commands: amx_quakesounds <1|0> - enables/disables Quake Sounds.CVARs (all these are enabled by default):
Like any other AMXX plugin. Don't forget to put quakesounds.txt to your amxmodx/data/lang folder.Credits:
Quote:
|
Re: Quake Sounds
GOOD JOB. =)
|
Re: Quake Sounds
Unbelievable: I love this plugin / sounds worked well !
gj hleV xD |
Re: Quake Sounds
hleV, I must say some sounds are not working. Further than these sounds (First blood, Head shot, Rampage, Hattrick and Flawessvictory) another sounds not working.
|
Re: Quake Sounds
I've tested Quake Sounds only with bots and it worked fine though.
Are you saying that all streak mode sounds doesn't work? Try to kill 3 enemies without dieing and see if it says Rampage. The sounds occurs when you do these kills: 3, 5, 7, 9, 11, 13, 16, 19, 22, 25, 28, 31, 35. If you die, all starts over again. I hope this wont occur to anyone else. |
Re: Quake Sounds
Are you using ResetHUD to detect new round and/or player spawn? If so, bad boy. (only saying this cause it appears like you are)
|
Re: Quake Sounds
Right on, sounds good. Appreciate credits :D Might just have to try it out
|
Re: Quake Sounds
The best way to get as much translation as possible is to open a new thread in the translation request forum ;-)
None the less, here is the German one, some expressions are quite difficult to translate, so I left the English ones, but they should still be understood by the most German gamers ;-) German Code:
[de] Quote:
|
Re: Quake Sounds
And the sounds just go into the sound folder (sound/qs)? That will make it so the other sounds from the other plugins wont come up, but just making sure you diddnt place it in the misc dir.
|
Re: Quake Sounds
I don't get it. Where do people get the idea to use ResetHUD? I haven't seen this in any tutorial/documentation and the forum is full of posts saying not to use it.
|
All times are GMT -4. The time now is 14:42. |
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.