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-   -   [CSGO] 1V1 Duel (https://forums.alliedmods.net/showthread.php?t=316596)

DiogoOnAir 09-28-2019 05:01

Re: [CSGO] 1V1 Duel
 
Quote:

Originally Posted by napster_10 (Post 2667092)
and more advanced would be to select which duels u wanna do like in 1v1 arena plugin f.e. :)

About that i had this in a previus version but i ve removed it cuz it will be easier to add new duel modes and because the clients never voted the same one so i ve put it random

paulo_crash 09-30-2019 20:15

Re: [CSGO] 1V1 Duel
 
Quote:

Originally Posted by DiogoOnAir (Post 2668245)
// Update Notes 1.9.3//
Spoiler


Notice
I want to add much more freatures for the version 2.0. All ideas are welcome!

Thanks, I'll be testing these news as soon as possible.

Besides the suggestions I already made in the post above: #73

Another suggestion would be a battle of Zeus x27:
  • Zeus x27 + Speed
  • Zeus x27 + Gravity
In this case Zeus x27 would be respawn again until the player killed the other.

And the players in the Zeus x27 duel would always have to wait for one to spend the shot to use, ie duel started only one player can shoot Zeus x27, the other can only shoot after the player uses it, and would look like this until a kill themselves.

Another suggestion could be grenade duels, examples:
  • 1 HP + Flashbang
Players would keep attacking flashes at each other until one of them kills the enemy.

These would be some of my suggestions, sorry for the bad English, I use Google Translate.

DiogoOnAir 10-03-2019 03:04

Re: [CSGO] 1V1 Duel
 
Quote:

Originally Posted by paulo_crash (Post 2668454)
Thanks, I'll be testing these news as soon as possible.

Besides the suggestions I already made in the post above: #73

Another suggestion would be a battle of Zeus x27:
  • Zeus x27 + Speed
  • Zeus x27 + Gravity
In this case Zeus x27 would be respawn again until the player killed the other.

And the players in the Zeus x27 duel would always have to wait for one to spend the shot to use, ie duel started only one player can shoot Zeus x27, the other can only shoot after the player uses it, and would look like this until a kill themselves.

Another suggestion could be grenade duels, examples:
  • 1 HP + Flashbang
Players would keep attacking flashes at each other until one of them kills the enemy.

These would be some of my suggestions, sorry for the bad English, I use Google Translate.

Good Idea!
The decoy 1hp duel already exists.
Will look on the zeus ideia, Loved it!
Thanks for your support to this plugin

DiogoOnAir 04-02-2020 18:58

Re: [CSGO] 1V1 Duel
 
Any new bugs or freature requests?
Want this plugin to be perfect!

eliteroyal 04-03-2020 09:34

Re: [CSGO] 1V1 Duel
 
Quote:

Originally Posted by DiogoOnAir (Post 2690198)
Any new bugs or freature requests?
Want this plugin to be perfect!

yes bro, it is not compiling with sm 1.10
https://i.imgur.com/0nl5xiW.png

ps:
BUG: after 1v1 duel ended, the normal round started, i bought ssg and i couldnt scope, i press right click but it didnt scope.

paulo_crash 04-03-2020 10:28

Re: [CSGO] 1V1 Duel
 
Quote:

Originally Posted by eliteroyal (Post 2690325)
yes bro, it is not compiling with sm 1.10
https://i.imgur.com/0nl5xiW.png

ps:
BUG: after 1v1 duel ended, the normal round started, i bought ssg and i couldnt scope, i press right click but it didnt scope.

This is a BUG of the SMLIB includes. Download the latest version of SM 1.10, see if it resolves.

[EDIT1]
If needed, new version of SMLIB also: https://github.com/bcserv/smlib/tree...itional_syntax

eliteroyal 04-03-2020 11:21

Re: [CSGO] 1V1 Duel
 
Quote:

Originally Posted by paulo_crash (Post 2690336)
This is a BUG of the SMLIB includes. Download the latest version of SM 1.10, see if it resolves.

[EDIT1]
If needed, new version of SMLIB also: https://github.com/bcserv/smlib/tree...itional_syntax

i have last sm 1.10 version, i always update that stuff in the first place : )

i, uploaded smlib last version and now it compiled good (thank you paulo), only 1 warning of getmaxclients
ill see if the bug with noscope persits now and ill let you know.

EDIT: BUG: players cannot scope in normal round.

DiogoOnAir 04-04-2020 12:40

Re: [CSGO] 1V1 Duel
 
Quote:

Originally Posted by paulo_crash (Post 2690336)
This is a BUG of the SMLIB includes. Download the latest version of SM 1.10, see if it resolves.

[EDIT1]
If needed, new version of SMLIB also: https://github.com/bcserv/smlib/tree...itional_syntax

Thanks for helping him!

DiogoOnAir 04-04-2020 12:40

Re: [CSGO] 1V1 Duel
 
Quote:

Originally Posted by eliteroyal (Post 2690352)
i have last sm 1.10 version, i always update that stuff in the first place : )

i, uploaded smlib last version and now it compiled good, only 1 warning of getmaxclients
ill see if the bug with noscope persits now and ill let you know.

EDIT: BUG: players cannot scope in normal round.

They can t scope after a noscope duel? Or in a normal round?

eliteroyal 04-04-2020 14:09

Re: [CSGO] 1V1 Duel
 
Quote:

Originally Posted by DiogoOnAir (Post 2690606)
They can t scope after a noscope duel? Or in a normal round?

in a normal round
if the plugin is loaded, scope doesnt work


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