Re: We may have a problem...
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Re: We may have a problem...
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Re: We may have a problem...
Ah, then I assume they are not too concerned with the current methods of adding in custom models, or overriding existing items (as both methods have worked for years, and still work.. And are really simple.)
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Re: We may have a problem...
I kind of think that the bonemerge stuff can be useful.
For example, we could finally make be the zombie plugins by bonemerging the zombie model to the player, then change the skin to the zombie skin. |
Re: We may have a problem...
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